Player Matchup

Janus
Janus
ADarlingMisfit
Janus
Level 142
God Stats
1W - 1L
1,313 SR
Queue Stats
25W - 22L
1,509 Elo+
Solo
Artemis
Artemis
Armorzilla
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Nemesis
Nemesis
Atiloss
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,431 Elo+
Party 1
Athena
Athena
Deadsteel52
Athena
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,729 Elo+
Party 1
Mulan
Mulan
Thunder69S
Mulan
Level 58
God Stats
11W - 9L
1,502 SR
Queue Stats
14W - 16L
1,473 Elo+
Party 1
Team Averages
Level 101
1,463 SR
1,528 Elo+

VS

Team Averages
Level 80
1,586 SR
1,461 Elo+
Nox
Nox
DroppedYoFace
Nox
Level 108
God Stats
19W - 15L
1,472 SR
Queue Stats
419W - 420L
1,556 Elo+
Party 3
Ao Kuang
Ao Kuang
King__Nip
Ao Kuang
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 16L
1,424 Elo+
Party 2
Da Ji
Da Ji
firsthalthor
Da Ji
Level 102
God Stats
1W - 1L
1,737 SR
Queue Stats
95W - 111L
1,470 Elo+
Solo
Bellona
Bellona
icebank16
Bellona
Level 69
God Stats
3W - 1L
1,720 SR
Queue Stats
91W - 106L
1,434 Elo+
Party 3
Izanami
Izanami
whosjonny
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 3
12,560
546
10,877
13,251
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Armorzilla
Artemis
19
9 / 4 / 2
12,408
539
16,758
15,903
7,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Atiloss
Nemesis
20
8 / 1 / 5
13,611
592
15,158
19,271
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
18
3 / 0 / 14
11,980
521
10,558
18,964
25,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
20
2 / 1 / 9
13,326
579
14,159
19,355
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
11,088
482
15,191
16,251
7,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
King__Nip
Ao Kuang
18
2 / 6 / 0
10,787
469
12,103
27,245
21,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 8 / 2
8,689
378
6,518
13,353
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
icebank16
Bellona
16
1 / 5 / 2
9,511
414
9,267
18,669
18,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
whosjonny
Izanami
15
3 / 5 / 2
10,161
442
10,491
15,800
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
10
10
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Artemis
Armorzilla
Artemis
9
4
2
2.5
W
Nemesis
Atiloss
Nemesis
8
1
5
10.5
W
Athena
3
0
14
10
L
2
3
3
1.17
L
Ao Kuang
King__Nip
Ao Kuang
2
6
0
0.33
W
Mulan
2
1
9
6.5
L
2
8
2
0.38
L
Bellona
icebank16
Bellona
1
5
2
0.4
L
Izanami
whosjonny
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,510
Damage
53,570
86,744
Taken
91,318
65,534
Mitigated
58,000
26,676
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
668
0
3,837
13,251
4,566
1,872
3,948
9,303
83,141
0
W
Artemis
Armorzilla
Artemis
16,758
10,438
0
5,219
15,903
7,432
5,126
2,257
13,646
0
82,935
W
Nemesis
Atiloss
Nemesis
15,158
7,986
0
6,659
19,271
9,239
768
6,933
12,338
0
131,161
W
Athena
10,558
3,496
475
2,245
18,964
25,163
415
3,875
15,089
34,346
0
L
15,191
611
137
4,897
16,251
7,295
455
7,712
8,151
91,863
0
L
Ao Kuang
King__Nip
Ao Kuang
12,103
2,523
0
11,310
27,245
21,380
0
2,289
24,899
70,325
0
W
Mulan
14,159
1,970
87
8,154
19,355
19,134
1,312
10,281
9,074
1,565
76,707
L
6,518
992
0
1,734
13,353
5,565
0
2,356
10,938
0
44,664
L
Bellona
icebank16
Bellona
9,267
2,938
95
2,663
18,669
18,564
486
5,029
13,550
0
61,522
L
Izanami
whosjonny
Izanami
10,491
7,004
0
4,630
15,800
5,196
19
3,757
12,001
0
49,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,885
Gold Earned
50,236
648
Minions Killed
503
0
Camps Cleared
0
2,254,811
Distance Traveled
1,844,562
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,560
546
157
7
0
429,409
9
W
Artemis
12,408
539
114
5
0
378,977
3
W
Nemesis
13,611
592
162
7
0
519,185
0
W
Athena
11,980
521
47
2
0
478,340
4
L
Nox
11,088
482
154
7
0
445,171
8
L
Ao Kuang
10,787
469
113
5
0
373,715
0
W
Mulan
13,326
579
168
7
0
448,900
0
L
Da Ji
8,689
378
63
3
0
345,540
5
L
Bellona
9,511
414
85
4
0
415,865
1
L
Izanami
10,161
442
88
4
0
264,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role