Player Matchup

Freya
Freya
Silver I
KTWJarrhead
Freya
Silver I
Level 113
God Stats
2W - 0L
1,789 SR
Queue Stats
26W - 33L
1,406 MMR
Solo
Poseidon
Poseidon
Silver III
OJuan77
Poseidon
Silver III
Level 123
God Stats
3W - 0L
1,228 SR
Queue Stats
6W - 5L
1,412 MMR
Solo
Khepri
Khepri
Bronze III
XAquaxxWolfX
Khepri
Bronze III
Level 109
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 2L
1,408 MMR
Party 2
Nike
Nike
Bronze III
XStormxxWolfX
Nike
Bronze III
Level 88
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,408 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
lnue
Gilgamesh
Silver III
Level 159
God Stats
4W - 1L
1,931 SR
Queue Stats
12W - 13L
1,432 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,592 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,486 SR
1,413 MMR
Awilix
Awilix
Gold V
CheF Q
Awilix
Gold V
Level 147
God Stats
3W - 2L
1,632 SR
Queue Stats
89W - 88L
1,410 MMR
Party 1
Hera
Hera
Gold V
GlitzyBirch3857
Hera
Gold V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 118L
1,432 MMR
Party 1
Artemis
Artemis
Gold V
Lucas Caracini5
Artemis
Gold V
Level 158
God Stats
12W - 14L
1,299 SR
Queue Stats
224W - 239L
1,416 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Zikovich
Erlang Shen
Silver II
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 115L
1,394 MMR
Solo
Bakasura
Bakasura
Gold V
kyle087295
Bakasura
Gold V
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
408W - 412L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
16,691
618
20,364
21,812
8,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
OJuan77
Poseidon
20
8 / 6 / 11
14,461
536
19,160
17,284
6,610
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
18
1 / 1 / 13
12,880
477
5,032
19,280
27,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 5 / 11
14,001
519
11,065
17,193
10,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lnue
Gilgamesh
20
10 / 5 / 17
15,043
557
22,408
26,108
17,573
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
CliodhnaAtlasThothGeb

VS

Bans
OdinBastetLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CheF Q
Awilix
20
3 / 7 / 4
12,987
481
7,684
22,462
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 4
14,516
538
24,238
17,510
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 3
13,590
503
13,070
14,951
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Zikovich
Erlang Shen
19
4 / 8 / 4
12,855
476
16,607
27,718
22,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
kyle087295
Bakasura
14
0 / 7 / 2
9,580
355
2,374
23,732
24,596
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
33
Kills
18
19
Deaths
33
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
CheF Q
Awilix
3
7
4
0.71
L
6
6
4
1.33
W
10
2
9
7.25
L
5
5
3
1.3
W
Poseidon
OJuan77
Poseidon
8
6
11
2.25
W
Khepri
1
1
13
7.5
W
4
5
11
1.9
L
Erlang Shen
Zikovich
Erlang Shen
4
8
4
0.75
L
Bakasura
kyle087295
Bakasura
0
7
2
0.14
W
Gilgamesh
lnue
Gilgamesh
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,029
Damage
63,973
101,677
Taken
106,373
71,603
Mitigated
66,268
27,150
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CheF Q
Awilix
7,684
2,281
0
3,825
22,462
7,756
0
6,953
15,509
0
109,890
L
24,238
5,270
93
3,753
17,510
6,082
180
5,914
11,596
121,907
0
W
20,364
7,313
0
11,121
21,812
8,833
2,792
3,318
18,263
122,341
1,746
L
13,070
6,160
0
1,482
14,951
5,664
910
7,924
7,027
0
91,576
W
Poseidon
OJuan77
Poseidon
19,160
2,325
104
3,603
17,284
6,610
0
9,082
8,002
120,250
0
W
Khepri
5,032
804
919
4,174
19,280
27,987
864
3,582
15,348
44,105
0
W
11,065
1,605
0
2,243
17,193
10,600
299
4,010
12,902
8,265
68,766
L
Erlang Shen
Zikovich
Erlang Shen
16,607
9,134
65
7,067
27,718
22,170
374
13,046
14,672
123
89,675
L
Bakasura
kyle087295
Bakasura
2,374
996
0
1,333
23,732
24,596
0
11,911
11,821
4,966
19,623
W
Gilgamesh
lnue
Gilgamesh
22,408
7,778
0
4,986
26,108
17,573
3,297
6,716
19,154
0
108,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,076
Gold Earned
63,528
621
Minions Killed
725
0
Camps Cleared
0
2,624,901
Distance Traveled
2,257,864
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,987
481
145
5
0
580,263
3
L
Hera
14,516
538
216
8
0
460,737
7
W
Freya
16,691
618
177
7
0
557,038
12
L
Artemis
13,590
503
165
6
0
426,077
9
W
Poseidon
14,461
536
159
6
0
483,753
6
W
Khepri
12,880
477
69
3
0
536,386
2
W
Nike
14,001
519
108
4
0
508,327
8
L
Erlang Shen
12,855
476
145
5
0
420,100
0
L
Bakasura
9,580
355
54
2
0
370,687
5
W
Gilgamesh
15,043
557
108
4
0
539,397
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role