Player Matchup

Medusa
Medusa
AxlJossua98
Medusa
Level 103
God Stats
19W - 31L
1,519 SR
Queue Stats
247W - 342L
1,430 Elo+
Party 2
Ymir
Ymir
BallsOfSt33l3
Ymir
Level 79
God Stats
2W - 3L
1,303 SR
Queue Stats
197W - 199L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
Fabrilei99
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 453L
1,357 Elo+
Party 2
Ullr
Ullr
Kungfoo_Samurai
Ullr
Level 109
God Stats
13W - 30L
1,080 SR
Queue Stats
597W - 790L
1,462 Elo+
Solo
Ganesha
Ganesha
unseasonedbreads
Ganesha
Level 102
God Stats
10W - 8L
1,693 SR
Queue Stats
346W - 343L
1,510 Elo+
Solo
Team Averages
Level 103
1,419 SR
1,426 Elo+

VS

Team Averages
Level 67
1,556 SR
1,426 Elo+
Aphrodite
Aphrodite
PaleoInsulator
Aphrodite
Level 81
God Stats
5W - 4L
1,643 SR
Queue Stats
88W - 79L
1,446 Elo+
Party 1
Bellona
Bellona
PhantomDogma
Bellona
Level 74
God Stats
8W - 8L
1,614 SR
Queue Stats
155W - 186L
1,442 Elo+
Solo
Charybdis
Charybdis
ShatteredEclipse
Charybdis
Level 76
God Stats
3W - 2L
1,512 SR
Queue Stats
16W - 15L
1,495 Elo+
Party 1
Fenrir
Fenrir
TheGuildOfDonut
Fenrir
Level 65
God Stats
3W - 4L
1,509 SR
Queue Stats
28W - 29L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
susybaka69
Zhong Kui
Level 39
God Stats
9W - 5L
1,500 SR
Queue Stats
211W - 228L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 1 / 0
4,181
418
2,543
3,226
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 4 / 1
5,119
512
2,890
11,267
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Fabrilei99
Zhong Kui
8
0 / 1 / 0
4,730
473
1,997
3,660
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 1
5,641
564
2,861
5,452
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 2
4,681
468
2,722
8,380
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PaleoInsulator
Aphrodite
10
4 / 0 / 2
6,112
611
5,051
5,519
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
PhantomDogma
Bellona
10
2 / 0 / 0
5,900
590
3,101
4,836
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
9
2 / 0 / 4
5,412
541
5,084
4,139
996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 2
4,752
475
1,707
4,573
1,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
susybaka69
Zhong Kui
10
2 / 3 / 0
5,810
581
6,202
7,156
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
0
1
L
0
4
1
0.13
L
Zhong Kui
Fabrilei99
Zhong Kui
0
1
0
0
L
2
1
1
2.5
W
Aphrodite
PaleoInsulator
Aphrodite
4
0
2
5
W
Bellona
PhantomDogma
Bellona
2
0
0
2
W
Charybdis
2
0
4
4
W
0
1
2
1
W
Zhong Kui
susybaka69
Zhong Kui
2
3
0
0.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,013
Damage
21,145
31,985
Taken
26,223
13,858
Mitigated
11,467
9,361
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,543
1,490
0
508
3,226
687
0
970
2,256
0
13,720
L
2,890
878
142
3,035
11,267
5,331
0
3,827
7,440
19,495
0
L
Zhong Kui
Fabrilei99
Zhong Kui
1,997
80
0
1,443
3,660
2,174
0
110
3,550
18,843
0
L
2,861
996
0
2,356
5,452
2,055
0
1,033
4,419
0
31,130
W
Aphrodite
PaleoInsulator
Aphrodite
5,051
1,666
2,030
4,326
5,519
2,077
280
1,602
3,877
15,558
0
W
Bellona
PhantomDogma
Bellona
3,101
1,090
0
1,252
4,836
3,218
820
2,113
2,690
0
34,684
W
Charybdis
5,084
2,713
0
0
4,139
996
638
1,384
2,755
0
28,121
W
1,707
339
0
755
4,573
1,214
98
214
4,325
0
19,726
W
Zhong Kui
susybaka69
Zhong Kui
6,202
1,399
0
3,111
7,156
3,962
0
1,769
4,967
32,452
0
L
2,722
393
0
1,877
8,380
3,611
0
5,313
3,067
13,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
27,986
185
Minions Killed
271
0
Camps Cleared
0
814,425
Distance Traveled
937,358
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,181
418
29
3
0
122,402
1
L
Ymir
5,119
512
34
3
0
177,324
0
L
Zhong Kui
4,730
473
47
5
0
139,723
3
L
Ullr
5,641
564
65
7
0
187,358
3
W
Aphrodite
6,112
611
24
2
0
187,583
1
W
Bellona
5,900
590
85
9
0
184,860
4
W
Charybdis
5,412
541
62
6
0
174,272
0
W
Fenrir
4,752
475
37
4
0
217,097
0
W
Zhong Kui
5,810
581
63
6
0
173,546
0
L
Ganesha
4,681
468
10
1
0
187,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role