Player Matchup

Rama
Rama
 
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Doom_Fist_69
Sylvanus
Level 68
God Stats
5W - 5L
1,523 SR
Queue Stats
265W - 240L
1,459 Elo+
Party 3
Agni
Agni
Kozooooooo
Agni
Level 69
God Stats
13W - 13L
1,715 SR
Queue Stats
250W - 306L
1,503 Elo+
Party 2
Chaac
Chaac
Lockiavelli
Chaac
Level 80
God Stats
30W - 30L
1,401 SR
Queue Stats
364W - 423L
1,489 Elo+
Party 2
Tyr
Tyr
xMatrix32
Tyr
Level 62
God Stats
2W - 2L
1,269 SR
Queue Stats
9W - 6L
1,602 Elo+
Solo
Team Averages
Level 68
1,482 SR
1,511 Elo+

VS

Team Averages
Level 79
1,523 SR
1,506 Elo+
Aphrodite
Aphrodite
JB_snake36
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,516 Elo+
Party 4
Thanatos
Thanatos
SHREKT_FN
Thanatos
Level 43
God Stats
13W - 17L
1,624 SR
Queue Stats
253W - 272L
1,439 Elo+
Party 1
Artemis
Artemis
SpellWeaverLII
Artemis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 68L
1,450 Elo+
Solo
Geb
Geb
Zeroswrath
Geb
Level 113
God Stats
5W - 5L
1,488 SR
Queue Stats
36W - 39L
1,695 Elo+
Party 4
Mulan
Mulan
axerziv
Mulan
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 257L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 2 / 7
7,319
563
7,438
8,690
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Doom_Fist_69
Sylvanus
12
4 / 0 / 8
7,518
578
7,942
8,640
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
3 / 2 / 3
6,910
532
4,293
4,749
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 9
7,928
610
8,634
9,532
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 2 / 4
8,345
642
9,360
9,556
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JB_snake36
Aphrodite
9
0 / 4 / 2
5,915
455
3,770
8,757
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SHREKT_FN
Thanatos
9
2 / 8 / 1
6,130
472
3,830
11,324
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 2
6,365
490
7,000
8,333
1,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 5
5,760
443
3,441
12,167
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
axerziv
Mulan
12
4 / 3 / 2
7,427
571
8,284
10,883
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
8
8
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
7
4.75
W
Sylvanus
Doom_Fist_69
Sylvanus
4
0
8
8
L
Aphrodite
JB_snake36
Aphrodite
0
4
2
0.25
W
3
2
3
2.25
W
2
2
9
3.25
L
Thanatos
SHREKT_FN
Thanatos
2
8
1
0.31
L
2
5
2
0.6
L
0
4
5
0.63
L
Mulan
axerziv
Mulan
4
3
2
1.67
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
26,325
41,167
Taken
51,464
23,991
Mitigated
21,213
13,732
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,438
5,541
0
3,210
8,690
2,819
1,577
1,332
7,358
0
26,892
W
Sylvanus
Doom_Fist_69
Sylvanus
7,942
2,735
801
2,707
8,640
7,901
697
1,075
7,457
27,678
18,089
L
Aphrodite
JB_snake36
Aphrodite
3,770
571
637
4,129
8,757
2,489
0
1,976
6,709
29,287
0
W
4,293
283
0
1,260
4,749
1,290
674
1,528
3,014
25,546
0
W
8,634
1,119
0
3,082
9,532
8,113
426
1,329
7,924
0
44,078
L
Thanatos
SHREKT_FN
Thanatos
3,830
852
0
4,695
11,324
2,829
0
1,153
10,047
0
23,010
L
7,000
3,238
0
2,278
8,333
1,614
0
2,419
5,914
0
28,356
L
3,441
925
146
2,699
12,167
4,822
0
2,629
9,538
12,274
0
L
Mulan
axerziv
Mulan
8,284
2,357
66
2,825
10,883
9,459
0
1,979
8,500
0
32,036
W
9,360
2,573
0
2,672
9,556
3,868
0
1,947
7,475
0
42,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
31,597
328
Minions Killed
239
0
Camps Cleared
0
1,259,300
Distance Traveled
1,271,663
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,319
563
44
3
0
237,168
0
W
Sylvanus
7,518
578
80
6
0
257,280
0
L
Aphrodite
5,915
455
56
4
0
223,582
4
W
Agni
6,910
532
51
4
0
207,997
4
W
Chaac
7,928
610
83
6
0
261,568
1
L
Thanatos
6,130
472
49
4
0
278,384
1
L
Artemis
6,365
490
50
4
0
230,056
1
L
Geb
5,760
443
10
1
0
250,831
3
L
Mulan
7,427
571
74
6
0
288,810
0
W
Tyr
8,345
642
70
5
0
295,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role