Player Matchup

Bacchus
Bacchus
Alphawolf501
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 103L
1,811 Elo+
Party 1
Medusa
Medusa
GrymxGaming
Medusa
Level 122
God Stats
6W - 0L
1,285 SR
Queue Stats
91W - 42L
1,774 Elo+
Party 1
Janus
Janus
Jordanimator
Janus
Level 124
God Stats
25W - 8L
1,482 SR
Queue Stats
209W - 121L
1,772 Elo+
Party 1
Team Averages
Level 116
1,422 SR
1,786 Elo+

VS

Team Averages
Level 75
1,601 SR
1,749 Elo+
Zeus
Zeus
PowerOfTartarus1
Zeus
Level 119
God Stats
2W - 2L
1,804 SR
Queue Stats
5W - 3L
1,822 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZafiroGamer923
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,823 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tengofrio
Kumbhakarna
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 55L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alphawolf501
Bacchus
11
1 / 3 / 9
7,932
793
4,235
8,658
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
8 / 4 / 5
8,999
900
13,571
7,381
2,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 9
8,174
817
9,582
5,306
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,057
706
4,631
9,315
1,633
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ZafiroGamer923
Cu Chulainn
12
5 / 4 / 4
7,431
743
6,736
10,522
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
tengofrio
Kumbhakarna
11
2 / 2 / 6
7,442
744
3,905
11,819
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
9
10
Deaths
13
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alphawolf501
Bacchus
1
3
9
1.83
W
Medusa
8
4
5
2.63
W
4
3
9
2.83
L
2
7
4
0.57
L
Cu Chulainn
ZafiroGamer923
Cu Chulainn
5
4
4
1.75
L
Kumbhakarna
tengofrio
Kumbhakarna
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
15,272
21,345
Taken
31,656
14,313
Mitigated
20,014
3,190
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alphawolf501
Bacchus
4,235
481
0
679
8,658
9,673
0
2,977
5,405
8,101
0
W
Medusa
13,571
7,831
0
2,170
7,381
2,842
1,469
3,600
3,688
0
30,037
W
9,582
540
0
341
5,306
1,798
695
2,091
3,151
29,963
0
L
4,631
995
221
1,628
9,315
1,633
0
4,648
4,667
16,987
0
L
Cu Chulainn
ZafiroGamer923
Cu Chulainn
6,736
2,128
189
1,604
10,522
7,756
0
4,766
5,756
0
19,571
L
Kumbhakarna
tengofrio
Kumbhakarna
3,905
90
259
1,873
11,819
10,625
0
5,059
6,760
15,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
21,930
105
Minions Killed
77
4
Camps Cleared
4
519,492
Distance Traveled
458,511
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,932
793
10
1
2
156,700
1
W
Medusa
8,999
900
44
4
1
172,992
3
W
Janus
8,174
817
51
5
1
189,800
3
L
Zeus
7,057
706
34
3
1
116,254
0
L
Cu Chulainn
7,431
743
31
3
2
154,474
3
L
Kumbhakarna
7,442
744
12
1
1
187,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role