Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Engel05
Cernunnos
Level 122
God Stats
2W - 2L
1,286 SR
Queue Stats
123W - 124L
1,411 Elo+
Solo
Freya
Freya
IIIPKIII
Freya
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 154L
1,687 Elo+
Party 1
Cupid
Cupid
MarxistBagel
Cupid
Level 36
God Stats
2W - 1L
1,715 SR
Queue Stats
117W - 141L
1,480 Elo+
Solo
Nemesis
Nemesis
ll Irou ll
Nemesis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 155L
1,485 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,513 Elo+

VS

Team Averages
Level 103
1,436 SR
1,515 Elo+
Zhong Kui
Zhong Kui
AndreMD5699
Zhong Kui
Level 149
God Stats
36W - 36L
1,180 SR
Queue Stats
2,230W - 2,401L
1,510 Elo+
Solo
Cerberus
Cerberus
Kiwi_Killer222
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 80L
1,439 Elo+
Solo
Chiron
Chiron
PandaxDaddy
Chiron
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 98L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
TheMayoMan1
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
King Arthur
King Arthur
kinderlemon
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 7 / 12
11,636
727
9,753
27,531
24,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Engel05
Cernunnos
17
3 / 7 / 11
11,095
693
25,297
21,774
8,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
IIIPKIII
Freya
20
8 / 7 / 6
12,677
792
35,668
20,920
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 11
11,950
747
19,663
14,509
5,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ll Irou ll
Nemesis
20
2 / 3 / 16
11,141
696
16,946
32,650
28,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndreMD5699
Zhong Kui
19
5 / 6 / 15
12,110
757
20,817
22,880
18,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
18
3 / 4 / 22
12,040
753
20,431
36,247
44,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
5 / 3 / 18
12,196
762
18,786
16,796
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheMayoMan1
Baron Samedi
20
11 / 3 / 17
13,408
838
28,965
19,651
21,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

King Arthur
kinderlemon
King Arthur
19
6 / 4 / 19
11,502
719
20,048
34,845
40,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
121
19
Kills
30
30
Deaths
20
56
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
7
12
1
W
Zhong Kui
AndreMD5699
Zhong Kui
5
6
15
2.08
L
Cernunnos
Engel05
Cernunnos
3
7
11
1.21
L
Freya
IIIPKIII
Freya
8
7
6
1.57
W
Cerberus
3
4
22
3.5
L
5
6
11
1.75
W
Chiron
5
3
18
4.67
W
Baron Samedi
TheMayoMan1
Baron Samedi
11
3
17
6.5
W
King Arthur
kinderlemon
King Arthur
6
4
19
3.88
L
Nemesis
ll Irou ll
Nemesis
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,327
Damage
109,047
117,384
Taken
130,419
76,257
Mitigated
133,353
48,726
Healing
67,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,753
2,272
582
6,866
27,531
24,883
290
19,553
7,978
0
21,261
W
Zhong Kui
AndreMD5699
Zhong Kui
20,817
1,632
457
7,332
22,880
18,067
2,280
3,610
19,270
33,212
0
L
Cernunnos
Engel05
Cernunnos
25,297
15,247
1,613
7,839
21,774
8,368
612
13,438
8,336
0
44,675
L
Freya
IIIPKIII
Freya
35,668
11,066
1,274
6,802
20,920
8,440
639
12,999
7,921
63,078
0
W
Cerberus
20,431
1,265
1,899
14,437
36,247
44,745
517
10,543
25,704
30,866
0
L
19,663
9,518
3,862
3,037
14,509
5,914
1,166
6,625
7,884
0
28,372
W
Chiron
18,786
6,639
3,497
5,765
16,796
8,658
1,286
6,336
10,460
0
39,176
W
Baron Samedi
TheMayoMan1
Baron Samedi
28,965
2,733
11,541
7,217
19,651
21,833
864
3,784
15,867
59,295
0
W
King Arthur
kinderlemon
King Arthur
20,048
1,938
4,069
11,014
34,845
40,050
186
11,395
23,450
1,158
31,796
L
Nemesis
ll Irou ll
Nemesis
16,946
4,018
1,361
15,490
32,650
28,652
557
18,091
14,559
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
61,256
152
Minions Killed
181
0
Camps Cleared
0
1,380,381
Distance Traveled
1,427,766
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,636
727
16
1
0
284,892
0
W
Zhong Kui
12,110
757
37
2
0
240,322
3
L
Cernunnos
11,095
693
43
3
0
232,173
0
L
Freya
12,677
792
54
3
0
245,085
0
W
Cerberus
12,040
753
33
2
0
302,019
1
L
Cupid
11,950
747
27
2
0
291,155
0
W
Chiron
12,196
762
37
2
0
311,120
0
W
Baron Samedi
13,408
838
63
4
0
286,483
1
W
King Arthur
11,502
719
11
1
0
287,822
1
L
Nemesis
11,141
696
12
1
0
327,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role