Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BlackLotus1021
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,735 Elo+
Party 2
Ymir
Ymir
Way2N1CE4u
Ymir
Level 7
God Stats
2W - 2L
1,748 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 2
Team Averages
Level 53
1,583 SR
1,657 Elo+

VS

Team Averages
Level 77
1,670 SR
1,478 Elo+
Chaac
Chaac
KramBram
Chaac
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 6L
1,412 Elo+
Party 1
Nox
Nox
daddykaiserrr
Nox
Level 115
God Stats
4W - 3L
1,562 SR
Queue Stats
112W - 107L
1,577 Elo+
Party 1
Mercury
Mercury
llKINGOFCHOASll
Mercury
Level 87
God Stats
6W - 1L
1,732 SR
Queue Stats
19W - 18L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 4
8,708
670
12,487
8,794
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 8 / 2
8,536
657
7,023
15,988
6,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 5
9,025
694
5,984
19,583
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KramBram
Chaac
16
5 / 0 / 12
10,056
774
13,864
12,066
8,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 0 / 8
10,419
801
17,479
8,011
2,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 6 / 7
9,293
715
6,991
10,583
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
17
17
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
4
0.8
L
3
8
2
0.5
W
Chaac
KramBram
Chaac
5
0
12
11
L
1
4
5
0.88
W
8
0
8
12
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
38,334
44,365
Taken
30,660
28,808
Mitigated
15,256
15,365
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,487
898
7,939
3,046
8,794
3,514
0
2,066
6,728
43,121
0
L
7,023
4,180
176
530
15,988
6,283
164
6,956
9,032
0
19,105
W
Chaac
KramBram
Chaac
13,864
2,968
0
4,229
12,066
8,909
150
6,797
5,107
0
31,070
L
5,984
1,003
218
3,456
19,583
19,011
0
8,705
10,878
16,425
0
W
17,479
1,355
0
2,828
8,011
2,839
943
4,861
2,976
46,017
0
W
6,991
4,212
0
781
10,583
3,508
1,041
6,966
3,411
0
28,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
29,768
112
Minions Killed
129
4
Camps Cleared
6
648,025
Distance Traveled
772,704
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,708
670
57
4
3
232,880
2
L
Skadi
8,536
657
31
2
0
183,591
0
W
Chaac
10,056
774
23
2
0
246,565
1
L
Ymir
9,025
694
24
2
1
231,554
0
W
Nox
10,419
801
59
5
2
257,516
2
W
Mercury
9,293
715
47
4
4
268,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role