Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arda5300
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 1
Achilles
Achilles
Cordobro
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,503 Elo+
Party 1
Ra
Ra
wermane
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,369 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,415 Elo+

VS

Team Averages
Level 87
1,550 SR
1,510 Elo+
Achilles
Achilles
Dev0n1x
Achilles
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
759W - 681L
1,553 Elo+
Party 3
Osiris
Osiris
EkteNorskBrunost
Osiris
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
330W - 352L
1,482 Elo+
Party 2
Izanami
Izanami
Scorn2604
Izanami
Level 67
God Stats
25W - 22L
1,870 SR
Queue Stats
863W - 771L
1,528 Elo+
Party 3
Chang'e
Chang'e
Tigerklalle
Chang'e
Level 78
God Stats
5W - 4L
1,276 SR
Queue Stats
350W - 299L
1,499 Elo+
Party 3
Cabrakan
Cabrakan
zeldadarian
Cabrakan
Level 84
God Stats
6W - 4L
1,606 SR
Queue Stats
249W - 274L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,129
626
722
3,223
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
1
0 / 0 / 0
2,550
510
0
0
0
Nemesis
Arda5300
Nemesis
5
0 / 0 / 0
3,287
657
87
1,771
513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Cordobro
Achilles
7
1 / 0 / 0
4,127
825
2,760
3,654
1,485
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,491
698
271
1,937
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dev0n1x
Achilles
6
0 / 0 / 0
3,534
707
745
2,448
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,482
696
1,562
3,708
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Scorn2604
Izanami
6
0 / 0 / 0
3,347
669
1,398
1,314
338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Tigerklalle
Chang'e
7
0 / 0 / 0
3,892
778
580
1,531
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
zeldadarian
Cabrakan
6
0 / 0 / 0
3,623
725
498
2,525
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Artemis
 
Artemis
0
0
0
0
L
Nemesis
Arda5300
Nemesis
0
0
0
0
L
Achilles
Cordobro
Achilles
1
0
0
1
W
Achilles
Dev0n1x
Achilles
0
0
0
0
W
0
1
0
0
W
Izanami
Scorn2604
Izanami
0
0
0
0
W
Chang'e
Tigerklalle
Chang'e
0
0
0
0
L
0
0
0
0
W
Cabrakan
zeldadarian
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,840
Damage
4,783
10,585
Taken
11,526
3,623
Mitigated
4,678
4,769
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
722
390
0
1,796
3,223
1,149
0
397
2,826
10,386
0
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Arda5300
Nemesis
87
36
0
627
1,771
513
0
101
1,644
0
10,016
L
Achilles
Cordobro
Achilles
2,760
509
0
1,173
3,654
1,485
0
0
3,396
0
13,646
W
Achilles
Dev0n1x
Achilles
745
124
0
1,840
2,448
717
0
25
2,423
0
12,427
W
1,562
435
0
1,314
3,708
1,793
0
0
3,708
0
11,536
W
Izanami
Scorn2604
Izanami
1,398
1,192
0
927
1,314
338
112
287
1,027
0
20,632
W
Chang'e
Tigerklalle
Chang'e
580
0
71
755
1,531
393
0
246
1,285
19,565
0
L
271
122
0
1,173
1,937
476
0
580
1,357
13,479
0
W
Cabrakan
zeldadarian
Cabrakan
498
62
0
1,061
2,525
1,437
46
435
2,090
7,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,584
Gold Earned
17,878
98
Minions Killed
177
0
Camps Cleared
0
431,262
Distance Traveled
560,696
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,129
626
12
2
0
98,365
2
L
Artemis
2,550
510
0
0
0
0
0
L
Nemesis
3,287
657
25
5
0
113,711
0
L
Achilles
4,127
825
35
7
0
119,191
1
W
Achilles
3,534
707
38
8
0
132,794
1
W
Osiris
3,482
696
23
5
0
107,153
1
W
Izanami
3,347
669
52
10
0
101,680
1
W
Chang'e
3,892
778
47
9
0
111,609
0
L
Ra
3,491
698
26
5
0
99,995
1
W
Cabrakan
3,623
725
17
3
0
107,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role