Player Matchup

Jormungandr
Jormungandr
Gold V
FAST Snipper
Jormungandr
Gold V
Level 144
God Stats
5W - 2L
1,712 SR
Queue Stats
25W - 24L
1,614 MMR
Party 2
Mulan
Mulan
Gold V
FAST TRINaGOD
Mulan
Gold V
Level 81
God Stats
2W - 1L
1,609 SR
Queue Stats
25W - 24L
1,614 MMR
Party 2
Vulcan
Vulcan
Gold II
ThievenDeev
Vulcan
Gold II
Level 120
God Stats
19W - 22L
1,575 SR
Queue Stats
153W - 179L
1,590 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,632 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,773 SR
1,608 MMR
Bacchus
Bacchus
Gold V
Thouxanx
Bacchus
Gold V
Level 109
God Stats
2W - 1L
1,876 SR
Queue Stats
10W - 9L
1,629 MMR
Party 1
Kukulkan
Kukulkan
Gold III
ZonkdOutZeus
Kukulkan
Gold III
Level 124
God Stats
10W - 17L
1,531 SR
Queue Stats
71W - 85L
1,533 MMR
Solo
Fenrir
Fenrir
Gold II
llIIIWIIIll
Fenrir
Gold II
Level 119
God Stats
7W - 6L
1,913 SR
Queue Stats
59W - 44L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FAST Snipper
Jormungandr
19
6 / 2 / 3
14,153
745
26,720
25,731
32,913
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 1 / 9
12,663
666
15,598
19,943
25,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
17
3 / 4 / 7
12,747
671
17,197
12,839
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAtlasAh Muzen CabGebZeus

VS

Bans
GilgameshThothSolScyllaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Thouxanx
Bacchus
15
3 / 3 / 2
11,940
628
11,106
23,436
31,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ZonkdOutZeus
Kukulkan
18
0 / 4 / 6
12,207
642
18,340
13,997
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
4 / 5 / 3
11,974
630
13,668
27,751
25,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
7
7
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FAST Snipper
Jormungandr
6
2
3
3.75
W
3
1
9
7.5
W
Vulcan
3
4
7
1.63
L
Bacchus
Thouxanx
Bacchus
3
3
2
1.33
L
Kukulkan
ZonkdOutZeus
Kukulkan
0
4
6
0.75
L
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,515
Damage
43,114
58,513
Taken
65,184
64,001
Mitigated
63,651
14,750
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FAST Snipper
Jormungandr
26,720
6,285
259
7,021
25,731
32,913
564
12,505
12,695
79,416
0
W
15,598
2,026
692
5,516
19,943
25,679
536
11,097
8,430
715
38,365
W
Vulcan
17,197
8,111
0
1,262
12,839
5,409
1,444
5,380
7,349
64,325
0
L
Bacchus
Thouxanx
Bacchus
11,106
1,246
736
3,868
23,436
31,618
0
16,616
6,132
23,043
0
L
Kukulkan
ZonkdOutZeus
Kukulkan
18,340
1,344
546
2,872
13,997
6,416
0
10,080
3,588
83,808
0
L
Fenrir
13,668
2,705
0
3,418
27,751
25,617
0
16,989
9,804
0
28,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
36,121
248
Minions Killed
223
13
Camps Cleared
3
1,040,663
Distance Traveled
1,046,137
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,153
745
98
5
6
323,237
3
W
Mulan
12,663
666
48
3
5
356,199
5
W
Vulcan
12,747
671
102
5
2
361,227
3
L
Bacchus
11,940
628
32
2
3
344,637
5
L
Kukulkan
12,207
642
174
9
0
324,994
6
L
Fenrir
11,974
630
17
1
0
376,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role