Player Matchup

Ra
Ra
Claw4609
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 63L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
Delzman
Sylvanus
Level 68
God Stats
3W - 0L
1,623 SR
Queue Stats
31W - 15L
1,834 Elo+
Party 1
Osiris
Osiris
Slayman402
Osiris
Level 130
God Stats
2W - 1L
1,551 SR
Queue Stats
6W - 9L
1,537 Elo+
Solo
Izanami
Izanami
jadenjonson
Izanami
Level 129
God Stats
5W - 0L
1,861 SR
Queue Stats
89W - 47L
1,780 Elo+
Party 1
Erlang Shen
Erlang Shen
madaadam0
Erlang Shen
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 89L
1,832 Elo+
Party 1
Team Averages
Level 121
1,607 SR
1,668 Elo+

VS

Team Averages
Level 148
1,672 SR
1,595 Elo+
Chronos
Chronos
Azronix
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 231L
1,625 Elo+
Party 2
Rama
Rama
Colliholic
Rama
Level 159
God Stats
5W - 2L
1,858 SR
Queue Stats
70W - 39L
1,721 Elo+
Party 3
Scylla
Scylla
Cwnt Hater
Scylla
Level 158
God Stats
1W - 2L
1,514 SR
Queue Stats
29W - 30L
1,539 Elo+
Party 3
Neith
Neith
Durability
Neith
Level 129
God Stats
3W - 1L
1,859 SR
Queue Stats
173W - 163L
1,609 Elo+
Party 2
Nemesis
Nemesis
Killtridge
Nemesis
Level 147
God Stats
1W - 2L
1,630 SR
Queue Stats
79W - 91L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
8,956
896
10,577
9,980
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Delzman
Sylvanus
14
3 / 1 / 10
8,401
840
4,880
8,870
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Slayman402
Osiris
14
1 / 1 / 9
7,866
787
5,076
12,350
13,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jadenjonson
Izanami
16
4 / 1 / 5
9,396
940
9,297
6,611
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
madaadam0
Erlang Shen
15
6 / 2 / 8
8,732
873
9,447
10,909
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azronix
Chronos
13
1 / 4 / 1
7,600
760
6,691
7,264
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 2
7,931
793
8,754
13,305
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Cwnt Hater
Scylla
14
1 / 3 / 3
7,592
759
10,027
7,562
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
11
0 / 2 / 1
6,384
638
4,401
4,586
1,372
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Killtridge
Nemesis
13
2 / 6 / 0
7,254
725
4,999
10,722
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
20
Kills
6
6
Deaths
20
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Azronix
Chronos
1
4
1
0.38
W
6
1
9
10.5
L
2
5
2
0.6
L
Scylla
Cwnt Hater
Scylla
1
3
3
0.83
W
Sylvanus
Delzman
Sylvanus
3
1
10
8
L
Neith
0
2
1
0.25
L
Nemesis
Killtridge
Nemesis
2
6
0
0.33
W
Osiris
Slayman402
Osiris
1
1
9
5.5
W
Izanami
jadenjonson
Izanami
4
1
5
6.5
W
Erlang Shen
madaadam0
Erlang Shen
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
34,872
48,720
Taken
43,439
37,212
Mitigated
16,344
16,138
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Azronix
Chronos
6,691
1,765
0
513
7,264
2,941
0
2,043
5,221
17,808
1,639
W
10,577
875
1,294
2,314
9,980
3,899
238
3,416
6,410
37,124
0
L
8,754
7,506
0
4,449
13,305
4,756
0
4,651
8,654
0
29,209
L
Scylla
Cwnt Hater
Scylla
10,027
1,350
0
460
7,562
2,506
0
3,523
4,039
23,319
0
W
Sylvanus
Delzman
Sylvanus
4,880
989
2,725
4,447
8,870
8,852
1,485
3,256
5,422
8,876
0
L
Neith
4,401
1,431
0
988
4,586
1,372
0
1,544
3,042
0
11,327
L
Nemesis
Killtridge
Nemesis
4,999
1,191
0
654
10,722
4,769
0
3,696
7,026
0
12,366
W
Osiris
Slayman402
Osiris
5,076
1,462
0
750
12,350
13,910
1,229
4,533
7,643
0
14,695
W
Izanami
jadenjonson
Izanami
9,297
6,319
0
1,653
6,611
2,401
6,681
1,540
4,997
0
42,888
W
Erlang Shen
madaadam0
Erlang Shen
9,447
5,157
0
2,955
10,909
8,150
1,113
2,697
8,013
0
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,351
Gold Earned
36,761
233
Minions Killed
166
0
Camps Cleared
0
1,056,075
Distance Traveled
847,604
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,600
760
33
3
0
141,255
0
W
Ra
8,956
896
64
6
0
225,045
1
L
Rama
7,931
793
63
6
0
171,129
3
L
Scylla
7,592
759
39
4
0
200,591
0
W
Sylvanus
8,401
840
9
1
0
195,434
0
L
Neith
6,384
638
19
2
0
128,866
0
L
Nemesis
7,254
725
12
1
0
205,763
1
W
Osiris
7,866
787
27
3
0
225,074
1
W
Izanami
9,396
940
97
10
0
196,789
3
W
Erlang Shen
8,732
873
36
4
0
213,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role