Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TrshGamerGoddess
Kukulkan
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 16L
1,235 Elo+
Solo
Cthulhu
Cthulhu
xRatedAleX_X_X
Cthulhu
Level 127
God Stats
10W - 8L
1,659 SR
Queue Stats
60W - 92L
1,465 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,400 Elo+

VS

Team Averages
Level 68
1,520 SR
1,398 Elo+
Sun Wukong
Sun Wukong
ErikClappington
Sun Wukong
Level 41
God Stats
11W - 13L
1,686 SR
Queue Stats
81W - 135L
1,364 Elo+
Party 1
Neith
Neith
MsDenverCO
Neith
Level 74
God Stats
79W - 122L
1,442 SR
Queue Stats
103W - 160L
1,373 Elo+
Party 1
Chang'e
Chang'e
SquirlyGoose
Chang'e
Level 88
God Stats
227W - 301L
1,432 SR
Queue Stats
228W - 306L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 3 / 5
8,997
818
14,722
8,434
2,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 9
9,085
826
11,686
7,416
2,866
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 3 / 9
8,281
753
7,911
11,164
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErikClappington
Sun Wukong
12
3 / 4 / 4
8,214
747
8,243
15,458
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
11
2 / 6 / 4
7,603
691
5,763
11,504
3,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SquirlyGoose
Chang'e
13
3 / 4 / 4
8,015
729
8,506
12,631
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
8
8
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
5
3.17
L
Sun Wukong
ErikClappington
Sun Wukong
3
4
4
1.25
L
Neith
2
6
4
0.67
L
Chang'e
SquirlyGoose
Chang'e
3
4
4
1.25
W
4
2
9
4.25
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
22,512
27,014
Taken
39,593
16,290
Mitigated
21,936
6,298
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,722
4,001
615
1,442
8,434
2,719
481
2,045
6,251
0
30,192
L
Sun Wukong
ErikClappington
Sun Wukong
8,243
2,131
191
2,019
15,458
13,939
0
8,533
6,665
0
26,395
L
Neith
5,763
2,376
312
3,345
11,504
3,882
220
4,633
6,658
0
18,699
L
Chang'e
SquirlyGoose
Chang'e
8,506
967
2,670
4,170
12,631
4,115
271
5,867
6,371
25,693
0
W
11,686
1,454
0
1,618
7,416
2,866
288
2,079
5,137
34,854
0
W
7,911
1,138
572
2,051
11,164
10,705
104
4,502
6,400
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,363
Gold Earned
23,832
122
Minions Killed
107
5
Camps Cleared
5
617,744
Distance Traveled
600,722
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,997
818
42
4
2
216,883
3
L
Sun Wukong
8,214
747
25
2
0
211,530
1
L
Neith
7,603
691
29
3
2
172,581
0
L
Chang'e
8,015
729
53
5
3
216,611
2
W
Kukulkan
9,085
826
59
5
2
198,889
0
W
Cthulhu
8,281
753
21
2
1
201,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role