Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bce_QLF
Mercury
Level 54
God Stats
4W - 1L
1,854 SR
Queue Stats
7W - 10L
1,328 Elo+
Party 3
Chaac
Chaac
BouaZabii
Chaac
Level 104
God Stats
1W - 2L
1,201 SR
Queue Stats
8W - 8L
1,328 Elo+
Party 3
Olorun
Olorun
Joufire2006
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Fenrir
Fenrir
aleeexx_14
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Team Averages
Level 58
1,511 SR
1,303 Elo+

VS

Team Averages
Level 97
1,541 SR
1,473 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KerRinOus
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
doblesky87
Kukulkan
Level 88
God Stats
2W - 0L
1,704 SR
Queue Stats
28W - 31L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
zentax94
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 3 / 0
6,811
681
4,256
6,195
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Bce_QLF
Mercury
12
0 / 2 / 1
6,544
654
4,082
4,591
1,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
BouaZabii
Chaac
14
1 / 0 / 0
6,965
697
6,924
6,075
4,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
12
0 / 5 / 1
6,371
637
3,464
8,014
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
aleeexx_14
Fenrir
11
0 / 4 / 1
6,201
620
4,951
12,326
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 5
7,678
768
6,266
6,814
3,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
 
Cu Chulainn
13
1 / 0 / 3
6,988
699
6,239
7,547
6,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
KerRinOus
Medusa
13
3 / 1 / 5
7,238
724
4,314
6,167
2,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
doblesky87
Kukulkan
13
4 / 0 / 5
7,600
760
9,225
3,387
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
zentax94
Sylvanus
14
1 / 0 / 9
7,859
786
6,304
6,041
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
0
0.33
W
Thor
 
Thor
5
1
5
7.5
W
Cu Chulainn
 
Cu Chulainn
1
0
3
2.5
L
Mercury
Bce_QLF
Mercury
0
2
1
0.25
L
Chaac
BouaZabii
Chaac
1
0
0
1
L
Olorun
0
5
1
0.1
W
Medusa
KerRinOus
Medusa
3
1
5
5.5
L
Fenrir
aleeexx_14
Fenrir
0
4
1
0.13
W
Kukulkan
doblesky87
Kukulkan
4
0
5
6.5
W
Sylvanus
zentax94
Sylvanus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
32,348
37,201
Taken
29,956
18,574
Mitigated
20,317
6,793
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,256
36
0
400
6,195
1,951
0
2,400
3,689
22,115
0
W
Thor
 
Thor
6,266
801
0
1,832
6,814
3,425
0
1,579
5,235
0
20,029
W
Cu Chulainn
 
Cu Chulainn
6,239
520
21
900
7,547
6,301
90
2,160
5,387
3,634
17,691
L
Mercury
Bce_QLF
Mercury
4,082
717
0
0
4,591
1,552
0
1,638
2,855
0
15,562
L
Chaac
BouaZabii
Chaac
6,924
690
0
1,864
6,075
4,936
0
2,016
4,019
0
23,838
L
Olorun
3,464
775
1,126
1,477
8,014
3,345
0
4,883
2,961
13,444
0
W
Medusa
KerRinOus
Medusa
4,314
2,394
0
1,073
6,167
2,265
28
2,039
4,128
0
10,669
L
Fenrir
aleeexx_14
Fenrir
4,951
906
0
1,926
12,326
6,790
0
5,207
6,931
0
9,986
W
Kukulkan
doblesky87
Kukulkan
9,225
639
91
1,204
3,387
1,402
0
557
2,830
26,597
0
W
Sylvanus
zentax94
Sylvanus
6,304
1,494
2,334
3,489
6,041
6,924
0
1,385
4,656
17,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
37,363
153
Minions Killed
173
0
Camps Cleared
0
1,038,833
Distance Traveled
1,030,106
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,811
681
46
5
0
181,853
4
W
Thor
7,678
768
38
4
0
206,037
2
W
Cu Chulainn
6,988
699
43
4
0
224,940
0
L
Mercury
6,544
654
29
3
0
242,794
3
L
Chaac
6,965
697
46
5
0
225,610
2
L
Olorun
6,371
637
29
3
0
177,371
4
W
Medusa
7,238
724
22
2
0
186,577
0
L
Fenrir
6,201
620
3
0
0
211,205
0
W
Kukulkan
7,600
760
48
5
0
205,648
0
W
Sylvanus
7,859
786
22
2
0
206,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role