Player Matchup

Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
DestroyedBy_mee
Pele
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 99L
1,396 Elo+
Party 2
Sylvanus
Sylvanus
Doormansingh
Sylvanus
Level 69
God Stats
4W - 3L
1,340 SR
Queue Stats
13W - 10L
1,728 Elo+
Party 3
Discordia
Discordia
faze_Durazno12
Discordia
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 90L
1,312 Elo+
Party 2
Neith
Neith
simpleart_
Neith
Level 65
God Stats
5W - 1L
1,611 SR
Queue Stats
21W - 16L
1,534 Elo+
Party 3
Team Averages
Level 71
1,490 SR
1,494 Elo+

VS

Team Averages
Level 78
1,581 SR
1,429 Elo+
Tiamat
Tiamat
DragonSora6655
Tiamat
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
166W - 184L
1,511 Elo+
Party 1
Ymir
Ymir
George4men5235
Ymir
Level 27
God Stats
2W - 1L
1,766 SR
Queue Stats
4W - 5L
1,313 Elo+
Party 1
Chernobog
Chernobog
TragiicSniipe
Chernobog
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 346L
1,491 Elo+
Solo
Hou Yi
Hou Yi
XxGhostMasterxX1
Hou Yi
Level 67
God Stats
5W - 3L
1,623 SR
Queue Stats
56W - 51L
1,457 Elo+
Solo
Arachne
Arachne
xScurrax
Arachne
Level 95
God Stats
24W - 23L
1,516 SR
Queue Stats
393W - 435L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 2 / 2
9,315
621
6,892
10,139
10,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 1
9,310
621
6,900
12,856
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Doormansingh
Sylvanus
14
2 / 1 / 3
8,499
567
7,478
9,981
8,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
faze_Durazno12
Discordia
13
1 / 2 / 2
7,924
528
2,938
7,627
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
3 / 1 / 2
8,120
541
11,310
8,982
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,578
505
8,315
9,694
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
6,618
441
4,238
14,917
8,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TragiicSniipe
Chernobog
1
0 / 0 / 0
4,471
298
0
0
0
12
0 / 3 / 3
6,766
451
8,277
11,359
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
xScurrax
Arachne
16
8 / 4 / 0
9,692
646
10,948
15,452
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
9
9
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
2
2
W
5
3
1
1.83
W
Sylvanus
Doormansingh
Sylvanus
2
1
3
3.5
L
1
5
3
0.5
L
0
2
2
0.5
L
Chernobog
TragiicSniipe
Chernobog
0
0
0
0
L
0
3
3
0.5
W
Discordia
faze_Durazno12
Discordia
1
2
2
1
W
Neith
3
1
2
4
L
Arachne
xScurrax
Arachne
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,518
Damage
31,778
49,585
Taken
51,422
29,728
Mitigated
22,612
20,689
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,892
3,980
0
2,613
10,139
10,507
2,572
1,598
8,457
3,526
50,326
W
6,900
1,594
0
4,718
12,856
4,594
0
1,019
11,737
0
66,533
W
Sylvanus
Doormansingh
Sylvanus
7,478
1,754
3,660
5,052
9,981
8,598
463
2,187
7,794
25,758
0
L
8,315
295
0
1,796
9,694
4,969
36
2,417
6,896
44,443
0
L
4,238
204
2,003
3,007
14,917
8,099
0
4,081
10,836
11,658
0
L
Chernobog
TragiicSniipe
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
8,277
2,879
256
3,334
11,359
4,241
54
3,122
8,237
0
46,532
W
Discordia
faze_Durazno12
Discordia
2,938
159
0
1,810
7,627
1,584
442
5,132
2,113
37,384
0
W
Neith
11,310
5,381
0
2,836
8,982
4,445
1,163
2,051
6,931
0
72,887
L
Arachne
xScurrax
Arachne
10,948
8,058
0
5,900
15,452
5,303
1,194
1,334
14,086
0
53,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,168
Gold Earned
35,125
499
Minions Killed
285
0
Camps Cleared
0
1,443,206
Distance Traveled
1,124,107
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,315
621
124
8
0
260,800
0
W
Pele
9,310
621
128
9
0
339,100
0
W
Sylvanus
8,499
567
37
2
0
270,895
1
L
Tiamat
7,578
505
88
6
0
286,999
2
L
Ymir
6,618
441
19
1
0
268,289
0
L
Chernobog
4,471
298
0
0
0
7,581
0
L
Hou Yi
6,766
451
89
6
0
257,800
1
W
Discordia
7,924
528
96
6
0
315,040
0
W
Neith
8,120
541
114
8
0
257,371
2
L
Arachne
9,692
646
89
6
0
303,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role