Player Matchup

Medusa
Medusa
Sync Scout
Medusa
Level 59
God Stats
0W - 2L
1,324 SR
Queue Stats
57W - 52L
1,525 Elo+
Solo
Artio
Artio
Xcoolerh20x
Artio
Level 84
God Stats
4W - 6L
1,340 SR
Queue Stats
695W - 681L
1,450 Elo+
Solo
Amaterasu
Amaterasu
XeroAces
Amaterasu
Level 115
God Stats
8W - 7L
1,509 SR
Queue Stats
128W - 143L
1,530 Elo+
Solo
Cernunnos
Cernunnos
black wolfcubby
Cernunnos
Level 125
God Stats
1W - 1L
1,794 SR
Queue Stats
46W - 53L
1,465 Elo+
Solo
Thoth
Thoth
someone447
Thoth
Level 73
God Stats
2W - 6L
1,128 SR
Queue Stats
179W - 171L
1,487 Elo+
Solo
Team Averages
Level 91
1,419 SR
1,491 Elo+

VS

Team Averages
Level 98
1,582 SR
1,506 Elo+
Tiamat
Tiamat
AZTEKAKİÇĶĄŞŞ
Tiamat
Level 58
God Stats
20W - 10L
1,574 SR
Queue Stats
74W - 66L
1,571 Elo+
Solo
Ares
Ares
BUTTERBOT021
Ares
Level 115
God Stats
9W - 3L
1,500 SR
Queue Stats
310W - 299L
1,529 Elo+
Solo
Nemesis
Nemesis
KillxUxA
Nemesis
Level 92
God Stats
23W - 22L
1,513 SR
Queue Stats
376W - 372L
1,447 Elo+
Solo
Rama
Rama
Quickmepg115
Rama
Level 118
God Stats
3W - 0L
1,731 SR
Queue Stats
68W - 66L
1,449 Elo+
Solo
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 107
God Stats
9W - 7L
1,593 SR
Queue Stats
58W - 61L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sync Scout
Medusa
14
2 / 9 / 1
9,166
482
11,355
17,528
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 8 / 3
8,416
443
10,632
24,525
21,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
XeroAces
Amaterasu
16
2 / 5 / 2
10,026
528
8,398
17,840
13,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
black wolfcubby
Cernunnos
16
1 / 5 / 4
9,463
498
9,614
16,805
5,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
15
5 / 7 / 2
9,730
512
7,620
11,935
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
11,294
594
15,171
12,082
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 21
10,096
531
11,637
19,585
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
KillxUxA
Nemesis
18
10 / 2 / 9
10,994
579
12,415
12,865
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 1 / 4
11,214
590
15,419
13,881
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
samsakilla93
Jormungandr
17
4 / 2 / 3
10,821
570
10,659
11,145
11,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
13
Kills
34
34
Deaths
13
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
1
5
21
2.3
W
Nemesis
KillxUxA
Nemesis
10
2
9
7.25
W
9
1
4
11
L
Medusa
Sync Scout
Medusa
2
9
1
0.28
L
3
8
3
0.56
L
Amaterasu
XeroAces
Amaterasu
2
5
2
0.6
L
Cernunnos
black wolfcubby
Cernunnos
1
5
4
0.6
W
Jormungandr
samsakilla93
Jormungandr
4
2
3
2.75
L
Thoth
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,619
Damage
65,301
88,633
Taken
69,558
49,829
Mitigated
48,354
22,704
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,171
1,190
1,031
3,857
12,082
7,942
1,188
4,279
7,717
59,160
0
W
11,637
2,140
0
1,954
19,585
19,080
267
6,506
12,498
33,210
0
W
Nemesis
KillxUxA
Nemesis
12,415
6,340
0
1,199
12,865
5,335
788
1,640
11,155
0
74,484
W
15,419
13,102
0
6,995
13,881
4,429
2,646
2,527
11,213
0
92,413
L
Medusa
Sync Scout
Medusa
11,355
5,865
0
3,783
17,528
5,194
0
4,337
13,043
0
59,828
L
10,632
1,226
1,791
5,685
24,525
21,243
0
12,113
12,208
27,423
1,248
L
Amaterasu
XeroAces
Amaterasu
8,398
3,976
304
6,067
17,840
13,692
0
10,082
7,659
0
56,749
L
Cernunnos
black wolfcubby
Cernunnos
9,614
3,812
0
4,648
16,805
5,579
620
3,665
12,998
0
73,649
W
Jormungandr
samsakilla93
Jormungandr
10,659
3,040
0
2,002
11,145
11,568
1,045
1,365
9,647
62,699
0
L
Thoth
7,620
779
0
426
11,935
4,121
0
6,221
5,258
60,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
54,419
482
Minions Killed
550
0
Camps Cleared
0
1,699,435
Distance Traveled
1,804,519
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,294
594
132
7
0
358,775
7
W
Ares
10,096
531
35
2
0
364,970
1
W
Nemesis
10,994
579
107
6
0
411,179
0
W
Rama
11,214
590
142
7
0
341,152
1
L
Medusa
9,166
482
103
5
0
331,633
2
L
Artio
8,416
443
31
2
0
315,721
2
L
Amaterasu
10,026
528
115
6
0
361,668
4
L
Cernunnos
9,463
498
112
6
0
373,628
0
W
Jormungandr
10,821
570
134
7
0
328,443
3
L
Thoth
9,730
512
121
6
0
316,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role