Player Matchup

Chiron
Chiron
FallingPil0t
Chiron
Level 68
God Stats
1W - 0L
1,275 SR
Queue Stats
101W - 120L
1,662 Elo+
Solo
Persephone
Persephone
TNS Kota
Persephone
Level 62
God Stats
1W - 0L
1,270 SR
Queue Stats
124W - 121L
1,446 Elo+
Solo
Chaac
Chaac
TrianglePeople
Chaac
Level 88
God Stats
1W - 2L
1,193 SR
Queue Stats
11W - 7L
1,298 Elo+
Solo
Team Averages
Level 73
1,246 SR
1,469 Elo+

VS

Team Averages
Level 109
1,426 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
COUNTRY___SNIP3R
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Noderx3
Danzaburou
Level 97
God Stats
1W - 5L
1,279 SR
Queue Stats
168W - 161L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 3 / 7
11,463
764
12,089
13,308
4,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
TNS Kota
Persephone
15
5 / 2 / 8
11,394
760
8,976
9,252
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 9
11,870
791
14,023
13,029
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 6 / 3
10,449
697
6,386
17,616
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 2
9,068
605
6,757
10,515
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Noderx3
Danzaburou
15
4 / 6 / 1
10,628
709
11,113
13,201
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
7
7
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
3
0.75
L
0
6
2
0.17
W
Chiron
6
3
7
3.17
L
Danzaburou
Noderx3
Danzaburou
4
6
1
0.75
W
Persephone
TNS Kota
Persephone
5
2
8
4.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,088
Damage
24,256
35,589
Taken
41,332
18,717
Mitigated
17,060
12,058
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,386
2,420
1,369
3,205
17,616
9,905
0
4,336
12,802
0
29,238
L
6,757
46
151
1,564
10,515
2,250
0
1,603
8,628
33,377
0
W
Chiron
12,089
3,654
211
3,744
13,308
4,745
1,730
3,298
9,628
0
42,259
L
Danzaburou
Noderx3
Danzaburou
11,113
2,984
0
1,769
13,201
4,905
0
3,520
9,457
0
30,165
W
Persephone
TNS Kota
Persephone
8,976
1,184
0
2,499
9,252
2,685
272
1,500
7,503
30,887
0
W
14,023
1,928
270
5,334
13,029
11,287
717
2,242
10,346
0
37,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
30,145
177
Minions Killed
147
5
Camps Cleared
8
813,322
Distance Traveled
728,815
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,449
697
49
3
2
240,980
0
L
Scylla
9,068
605
60
4
2
246,383
0
W
Chiron
11,463
764
74
5
2
248,355
3
L
Danzaburou
10,628
709
38
3
4
241,452
4
W
Persephone
11,394
760
54
4
2
258,342
3
W
Chaac
11,870
791
49
3
1
306,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role