Player Matchup

Geb
Geb
Epostate
Geb
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 121L
1,619 Elo+
Solo
Charybdis
Charybdis
IitzChezzI
Charybdis
Level 98
God Stats
6W - 9L
1,399 SR
Queue Stats
107W - 107L
1,560 Elo+
Solo
Fenrir
Fenrir
LDI-MYA
Fenrir
Level 102
God Stats
3W - 9L
1,704 SR
Queue Stats
160W - 200L
1,481 Elo+
Party 1
Ra
Ra
Zhapynr
Ra
Level 97
God Stats
2W - 0L
1,716 SR
Queue Stats
168W - 160L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
edgifp
Gilgamesh
Level 156
God Stats
4W - 4L
1,577 SR
Queue Stats
53W - 60L
1,524 Elo+
Party 1
Team Averages
Level 114
1,579 SR
1,550 Elo+

VS

Team Averages
Level 112
1,601 SR
1,634 Elo+
Ao Kuang
Ao Kuang
DATOASTER6969
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Ah Puch
Ah Puch
Improbibleoutset
Ah Puch
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
217W - 241L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quellsgod
Tsukuyomi
Level 126
God Stats
0W - 1L
1,788 SR
Queue Stats
42W - 37L
1,588 Elo+
Party 2
Nike
Nike
UnknownDeathszz
Nike
Level 106
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 2
Thanatos
Thanatos
l3lighted
Thanatos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,225
839
7,435
10,079
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
IitzChezzI
Charybdis
15
2 / 2 / 7
8,409
764
7,505
8,115
2,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
LDI-MYA
Fenrir
14
2 / 4 / 1
8,054
732
4,072
9,023
8,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 6
8,193
745
6,024
8,154
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
edgifp
Gilgamesh
13
1 / 1 / 7
7,998
727
7,561
10,587
6,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DATOASTER6969
Ao Kuang
12
2 / 4 / 6
7,434
676
4,468
9,479
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 0 / 4
8,337
758
10,278
4,082
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Quellsgod
Tsukuyomi
14
2 / 5 / 4
7,819
711
8,055
12,004
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 8
7,225
657
5,102
7,704
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
l3lighted
Thanatos
14
6 / 2 / 2
7,972
725
6,200
9,108
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
12
Kills
12
12
Deaths
12
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DATOASTER6969
Ao Kuang
2
4
6
1.25
W
5
0
6
8
W
Charybdis
IitzChezzI
Charybdis
2
2
7
2.75
L
1
0
4
3
W
Fenrir
LDI-MYA
Fenrir
2
4
1
0.63
L
Tsukuyomi
Quellsgod
Tsukuyomi
2
5
4
0.8
L
1
1
8
5
W
2
5
6
1
W
Gilgamesh
edgifp
Gilgamesh
1
1
7
4.5
L
Thanatos
l3lighted
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
34,103
45,958
Taken
42,377
31,156
Mitigated
24,334
8,075
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DATOASTER6969
Ao Kuang
4,468
642
0
1,747
9,479
7,797
0
4,748
4,731
6,107
441
W
7,435
971
0
562
10,079
9,956
0
2,872
6,953
14,584
0
W
Charybdis
IitzChezzI
Charybdis
7,505
4,256
0
937
8,115
2,724
902
2,344
5,585
0
29,783
L
10,278
130
0
948
4,082
1,722
0
882
3,200
42,143
0
W
Fenrir
LDI-MYA
Fenrir
4,072
459
0
1,234
9,023
8,934
0
1,395
7,346
0
29,696
L
Tsukuyomi
Quellsgod
Tsukuyomi
8,055
1,922
0
1,575
12,004
4,857
28
3,591
8,413
0
25,074
L
5,102
745
0
1,713
7,704
5,229
116
2,190
5,514
0
14,421
W
6,024
705
1,438
1,482
8,154
2,949
510
3,707
4,331
28,004
0
W
Gilgamesh
edgifp
Gilgamesh
7,561
993
1,266
1,156
10,587
6,593
521
4,197
6,168
1,747
12,633
L
Thanatos
l3lighted
Thanatos
6,200
309
0
6,782
9,108
4,729
90
2,874
6,234
0
13,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
38,787
205
Minions Killed
176
0
Camps Cleared
0
1,149,276
Distance Traveled
1,023,693
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,434
676
2
0
0
234,425
0
W
Geb
9,225
839
10
1
0
261,102
1
W
Charybdis
8,409
764
52
5
0
201,705
0
L
Ah Puch
8,337
758
88
8
0
215,182
0
W
Fenrir
8,054
732
49
4
0
225,166
3
L
Tsukuyomi
7,819
711
45
4
0
205,500
0
L
Nike
7,225
657
30
3
0
154,401
0
W
Ra
8,193
745
72
7
0
225,204
6
W
Gilgamesh
7,998
727
22
2
0
236,099
1
L
Thanatos
7,972
725
11
1
0
214,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role