Player Matchup

Skadi
Skadi
CallMeUrek
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,788 Elo+
Party 1
Cerberus
Cerberus
DachiChu
Cerberus
Level 37
God Stats
6W - 12L
1,756 SR
Queue Stats
150W - 161L
1,520 Elo+
Party 2
Thor
Thor
Jmaster561
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Mrkozmo
Baron Samedi
Level 25
God Stats
9W - 8L
1,523 SR
Queue Stats
75W - 98L
1,462 Elo+
Party 2
Hercules
Hercules
junxed-jade
Hercules
Level 160
God Stats
2W - 1L
1,818 SR
Queue Stats
10W - 12L
1,776 Elo+
Party 1
Team Averages
Level 58
1,620 SR
1,617 Elo+

VS

Team Averages
Level 18
1,530 SR
1,545 Elo+
Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DrYanaa
Sol
Level 43
God Stats
2W - 1L
1,651 SR
Queue Stats
10W - 6L
1,684 Elo+
Solo
Artemis
Artemis
Jinitzu
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Joshieee RL
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Ttbp
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
21 / 1 / 9
10,560
1,056
26,071
8,359
3,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
DachiChu
Cerberus
15
3 / 0 / 16
9,114
911
6,929
5,859
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 3 / 20
8,038
804
4,190
9,827
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Mrkozmo
Baron Samedi
14
3 / 0 / 18
8,383
838
2,589
3,413
1,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
junxed-jade
Hercules
14
6 / 3 / 21
8,633
863
7,832
15,031
13,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 10 / 2
6,586
659
2,840
11,393
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
6 / 1 / 0
8,932
893
10,721
9,749
2,666
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jinitzu
Artemis
11
0 / 8 / 2
6,448
645
2,579
8,519
1,816
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Joshieee RL
Kumbhakarna
13
1 / 5 / 3
7,399
740
4,562
13,551
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Ttbp
Ne Zha
12
0 / 10 / 2
6,826
683
4,691
12,801
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
16
34
Kills
7
7
Deaths
34
84
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
10
2
0.1
W
Skadi
21
1
9
25.5
W
Cerberus
DachiChu
Cerberus
3
0
16
11
L
Sol
6
1
0
6
L
Artemis
Jinitzu
Artemis
0
8
2
0.13
W
1
3
20
3.67
L
Kumbhakarna
Joshieee RL
Kumbhakarna
1
5
3
0.5
W
Baron Samedi
Mrkozmo
Baron Samedi
3
0
18
12
L
Ne Zha
Ttbp
Ne Zha
0
10
2
0.1
W
Hercules
junxed-jade
Hercules
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,611
Damage
25,393
42,489
Taken
56,013
27,609
Mitigated
18,930
13,039
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,840
341
369
482
11,393
2,722
186
2,450
8,943
7,061
0
W
Skadi
26,071
12,401
0
2,161
8,359
3,279
4,400
3,560
4,799
0
49,414
W
Cerberus
DachiChu
Cerberus
6,929
356
0
1,860
5,859
5,292
727
3,005
2,854
27,635
0
L
Sol
10,721
4,062
0
4,879
9,749
2,666
4,365
2,202
6,347
44,101
0
L
Artemis
Jinitzu
Artemis
2,579
693
0
129
8,519
1,816
357
1,487
7,032
0
5,335
W
4,190
845
376
1,140
9,827
3,999
791
5,171
4,656
23
18,785
L
Kumbhakarna
Joshieee RL
Kumbhakarna
4,562
38
93
730
13,551
8,433
0
1,960
11,591
10,366
0
W
Baron Samedi
Mrkozmo
Baron Samedi
2,589
180
2,295
1,142
3,413
1,392
1,277
1,472
1,941
14,722
0
L
Ne Zha
Ttbp
Ne Zha
4,691
223
142
1,044
12,801
3,293
432
1,442
11,359
0
12,659
W
Hercules
junxed-jade
Hercules
7,832
1,154
0
4,065
15,031
13,647
231
4,915
10,116
0
11,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
36,191
178
Minions Killed
118
0
Camps Cleared
0
1,007,053
Distance Traveled
880,596
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,586
659
7
1
0
167,648
1
W
Skadi
10,560
1,056
52
5
0
199,321
0
W
Cerberus
9,114
911
61
6
0
220,337
3
L
Sol
8,932
893
62
6
0
207,869
3
L
Artemis
6,448
645
11
1
0
146,454
1
W
Thor
8,038
804
29
3
0
188,168
0
L
Kumbhakarna
7,399
740
13
1
0
182,055
0
W
Baron Samedi
8,383
838
30
3
0
201,412
0
L
Ne Zha
6,826
683
25
3
0
176,570
1
W
Hercules
8,633
863
6
1
0
197,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role