Player Matchup

Baron Samedi
Baron Samedi
Nic3Shot84
Baron Samedi
Level 104
God Stats
2W - 3L
1,513 SR
Queue Stats
452W - 303L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
VisblyHiddn
Erlang Shen
Level 112
God Stats
7W - 1L
1,834 SR
Queue Stats
168W - 183L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
overlord_Pope
Danzaburou
Level 20
God Stats
2W - 3L
1,419 SR
Queue Stats
46W - 30L
1,571 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,494 Elo+

VS

Team Averages
Level 57
1,503 SR
1,653 Elo+
Neith
Neith
O_Silva2000
Neith
Level 21
God Stats
1W - 2L
1,518 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2
Hades
Hades
berny200020
Hades
Level 123
God Stats
5W - 4L
1,621 SR
Queue Stats
20W - 13L
1,565 Elo+
Party 2
Thor
Thor
heimbot369
Thor
Level 28
God Stats
0W - 1L
1,370 SR
Queue Stats
16W - 4L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nic3Shot84
Baron Samedi
17
11 / 3 / 10
12,206
814
16,932
13,172
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
VisblyHiddn
Erlang Shen
16
7 / 3 / 13
11,856
790
11,473
16,975
15,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
overlord_Pope
Danzaburou
17
7 / 2 / 13
12,298
820
10,367
10,074
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,747
650
6,374
7,792
2,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 5
9,340
623
9,755
17,471
8,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 11 / 2
10,380
692
13,830
17,322
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
25
Kills
8
8
Deaths
25
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Nic3Shot84
Baron Samedi
11
3
10
5.33
L
2
5
4
0.8
W
Erlang Shen
VisblyHiddn
Erlang Shen
7
3
13
4.5
L
1
9
5
0.39
L
5
11
2
0.55
W
Danzaburou
overlord_Pope
Danzaburou
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
29,959
40,221
Taken
42,585
23,974
Mitigated
18,910
12,627
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Nic3Shot84
Baron Samedi
16,932
1,222
2,316
5,142
13,172
5,071
753
4,640
8,248
43,956
0
L
6,374
1,862
0
536
7,792
2,934
0
2,971
4,651
0
32,051
W
Erlang Shen
VisblyHiddn
Erlang Shen
11,473
6,301
317
3,337
16,975
15,127
518
3,867
12,765
0
32,342
L
9,755
507
0
3,539
17,471
8,230
0
8,781
8,242
32,155
0
L
13,830
3,015
0
1,026
17,322
7,746
0
4,788
12,218
0
31,095
W
Danzaburou
overlord_Pope
Danzaburou
10,367
5,600
0
1,515
10,074
3,776
1,088
1,689
8,102
0
28,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
29,467
141
Minions Killed
143
4
Camps Cleared
8
808,314
Distance Traveled
643,268
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,206
814
61
4
2
257,280
3
L
Neith
9,747
650
61
4
1
221,477
0
W
Erlang Shen
11,856
790
40
3
2
277,780
4
L
Hades
9,340
623
43
3
4
228,099
4
L
Thor
10,380
692
39
3
3
193,692
1
W
Danzaburou
12,298
820
40
3
0
273,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role