Player Matchup

Olorun
Olorun
ATWrigs
Olorun
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 129L
1,508 Elo+
Solo
Cthulhu
Cthulhu
IlFinesssedlI
Cthulhu
Level 38
God Stats
3W - 3L
1,814 SR
Queue Stats
11W - 19L
1,455 Elo+
Solo
Fafnir
Fafnir
NomadicHawk5689
Fafnir
Level 47
God Stats
20W - 12L
1,513 SR
Queue Stats
205W - 236L
1,345 Elo+
Party 2
Jing Wei
Jing Wei
Red4706Wolf
Jing Wei
Level 28
God Stats
1W - 3L
1,507 SR
Queue Stats
207W - 245L
1,352 Elo+
Party 2
Pele
Pele
Scharole
Pele
Level 56
God Stats
19W - 23L
1,455 SR
Queue Stats
97W - 110L
1,394 Elo+
Solo
Team Averages
Level 52
1,558 SR
1,411 Elo+

VS

Team Averages
Level 113
1,491 SR
1,424 Elo+
Chiron
Chiron
Blight714
Chiron
Level 120
God Stats
3W - 5L
1,621 SR
Queue Stats
226W - 237L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
NotHaymaker
Xing Tian
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
420W - 466L
1,430 Elo+
Party 1
Tyr
Tyr
Proffit-_-
Tyr
Level 152
God Stats
6W - 6L
1,257 SR
Queue Stats
377W - 416L
1,473 Elo+
Party 1
Sol
Sol
i_give_up123
Sol
Level 93
God Stats
8W - 6L
1,621 SR
Queue Stats
126W - 143L
1,376 Elo+
Solo
Arachne
Arachne
zeus_vibrant
Arachne
Level 65
God Stats
72W - 57L
1,455 SR
Queue Stats
691W - 727L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ATWrigs
Olorun
14
2 / 6 / 6
8,829
519
9,939
15,683
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
14
4 / 2 / 5
8,528
502
7,749
11,913
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 4
7,987
470
4,123
13,763
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Red4706Wolf
Jing Wei
13
2 / 6 / 2
7,643
450
5,258
10,037
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
14
6 / 7 / 3
9,388
552
12,060
14,393
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blight714
Chiron
14
2 / 3 / 6
8,779
516
11,357
11,178
3,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
NotHaymaker
Xing Tian
12
3 / 3 / 9
8,518
501
5,796
15,661
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 5 / 6
9,994
588
9,775
17,244
13,242
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 10
9,679
569
12,788
10,327
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
zeus_vibrant
Arachne
14
7 / 2 / 3
9,269
545
8,172
13,026
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
22
23
Deaths
15
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
ATWrigs
Olorun
2
6
6
0.83
W
Chiron
Blight714
Chiron
2
3
6
1.67
L
Cthulhu
4
2
5
3.25
L
1
2
4
1.5
W
Xing Tian
NotHaymaker
Xing Tian
3
3
9
2.5
W
4
5
6
1.4
L
Jing Wei
Red4706Wolf
Jing Wei
2
6
2
0.5
L
Pele
6
7
3
1.07
W
6
2
10
5.5
W
Arachne
zeus_vibrant
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,129
Damage
47,888
65,789
Taken
67,436
34,217
Mitigated
39,051
18,497
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ATWrigs
Olorun
9,939
5,234
89
7,176
15,683
5,507
0
4,988
10,351
52,820
0
W
Chiron
Blight714
Chiron
11,357
3,842
527
4,034
11,178
3,735
971
4,595
6,503
0
63,230
L
Cthulhu
7,749
959
160
4,082
11,913
9,525
0
3,265
8,578
44,718
0
L
4,123
747
0
4,201
13,763
11,835
47
1,942
11,771
23,197
0
W
Xing Tian
NotHaymaker
Xing Tian
5,796
258
238
2,256
15,661
14,932
0
4,612
10,932
12,443
2,220
W
9,775
941
0
5,234
17,244
13,242
22
5,569
11,083
0
56,523
L
Jing Wei
Red4706Wolf
Jing Wei
5,258
4,276
0
250
10,037
2,705
883
1,732
8,299
0
46,427
L
Pele
12,060
3,222
0
2,539
14,393
4,645
0
5,579
8,514
0
47,221
W
12,788
3,466
0
4,260
10,327
3,138
965
3,528
6,759
52,219
0
W
Arachne
zeus_vibrant
Arachne
8,172
5,750
0
3,466
13,026
4,004
0
2,678
10,348
0
55,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
46,239
384
Minions Killed
396
0
Camps Cleared
0
1,569,518
Distance Traveled
1,640,931
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,829
519
95
6
0
294,281
3
W
Chiron
8,779
516
101
6
0
288,573
4
L
Cthulhu
8,528
502
92
5
0
344,529
0
L
Fafnir
7,987
470
31
2
0
313,178
4
W
Xing Tian
8,518
501
18
1
0
356,662
5
W
Tyr
9,994
588
117
7
0
292,451
2
L
Jing Wei
7,643
450
85
5
0
272,647
0
L
Pele
9,388
552
81
5
0
344,883
0
W
Sol
9,679
569
84
5
0
321,372
2
W
Arachne
9,269
545
76
4
0
381,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role