Player Matchup

Odin
Odin
Diamond IV
Itsprizmo
Odin
Diamond IV
Level 116
God Stats
15W - 6L
1,779 SR
Queue Stats
633W - 427L
2,345 MMR
Party 2
Zeus
Zeus
Platinum II
Snarky Hunter
Zeus
Platinum II
Level 145
God Stats
6W - 2L
2,192 SR
Queue Stats
128W - 66L
1,988 MMR
Party 2
Chaac
Chaac
Platinum III
freyaswat
Chaac
Platinum III
Level 160
God Stats
4W - 8L
1,720 SR
Queue Stats
227W - 295L
2,119 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,897 SR
2,151 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 85
1,809 SR
2,269 MMR
Sol
Sol
Diamond III
GrimyGremlin
Sol
Diamond III
Level 56
God Stats
22W - 10L
2,014 SR
Queue Stats
276W - 81L
2,446 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Nate LTE
Hou Yi
Platinum II
Level 147
God Stats
9W - 10L
1,320 SR
Queue Stats
320W - 275L
1,915 MMR
Solo
Ares
Ares
Diamond III
lilMMR
Ares
Diamond III
Level 52
God Stats
23W - 2L
2,093 SR
Queue Stats
263W - 63L
2,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 3 / 4
8,274
690
2,634
12,318
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 0
8,627
719
13,872
9,738
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
freyaswat
Chaac
12
1 / 6 / 3
8,024
669
6,055
19,510
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetFenrirAchillesAh Muzen CabGeb

VS

Bans
AtlasGilgameshScyllaGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,523
794
18,983
8,727
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Nate LTE
Hou Yi
14
5 / 2 / 6
9,206
767
6,992
9,021
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
lilMMR
Ares
13
2 / 2 / 10
9,415
785
10,229
14,635
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
12
12
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Odin
0
3
4
0.67
W
Hou Yi
Nate LTE
Hou Yi
5
2
6
4
L
4
3
0
1.33
L
Chaac
freyaswat
Chaac
1
6
3
0.42
W
Ares
lilMMR
Ares
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
36,204
41,566
Taken
32,383
25,036
Mitigated
23,940
10,093
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,983
8,058
0
4,001
8,727
4,082
1,728
2,855
5,517
53,393
5,349
L
Odin
2,634
552
0
2,329
12,318
8,177
289
7,151
5,167
0
12,810
W
Hou Yi
Nate LTE
Hou Yi
6,992
2,921
0
1,714
9,021
4,308
1,005
4,950
3,655
0
27,267
L
13,872
2,219
0
2,477
9,738
4,402
714
6,810
2,928
39,730
0
L
Chaac
freyaswat
Chaac
6,055
816
0
5,287
19,510
12,457
381
12,923
6,587
0
21,452
W
Ares
lilMMR
Ares
10,229
1,118
444
3,061
14,635
15,550
122
6,194
7,888
21,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
28,144
98
Minions Killed
134
4
Camps Cleared
6
619,714
Distance Traveled
621,627
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,523
794
78
7
3
208,176
3
L
Odin
8,274
690
8
1
2
216,005
1
W
Hou Yi
9,206
767
43
4
2
193,514
1
L
Zeus
8,627
719
65
5
1
189,693
3
L
Chaac
8,024
669
25
2
1
214,016
5
W
Ares
9,415
785
13
1
1
219,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role