Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
DeathspankerJR
Sun Wukong
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,461 MMR
Solo
Bakasura
Bakasura
Bronze III
GTxLoneWoif
Bakasura
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,411 MMR
Party 2
Neith
Neith
Gold III
I_E_x_t_a_s_y_I
Neith
Gold III
Level 142
God Stats
128W - 79L
1,771 SR
Queue Stats
507W - 503L
1,473 MMR
Solo
Fenrir
Fenrir
Bronze III
MobOfficial
Fenrir
Bronze III
Level 104
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artio
Artio
Silver II
Perkaduck
Artio
Silver II
Level 114
God Stats
2W - 1L
1,720 SR
Queue Stats
30W - 33L
1,502 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,667 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,529 SR
1,478 MMR
Discordia
Discordia
Gold IV
ByViruzZ75
Discordia
Gold IV
Level 154
God Stats
5W - 5L
1,329 SR
Queue Stats
125W - 120L
1,496 MMR
Party 3
Cliodhna
Cliodhna
Silver II
Gooiyo
Cliodhna
Silver II
Level 160
God Stats
40W - 17L
1,876 SR
Queue Stats
153W - 128L
1,456 MMR
Party 1
Set
Set
Silver II
Kyreegamer
Set
Silver II
Level 102
God Stats
1W - 0L
1,091 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Khepri
Khepri
Silver II
LORDHilde
Khepri
Silver II
Level 160
God Stats
5W - 5L
1,810 SR
Queue Stats
141W - 115L
1,456 MMR
Party 1
Danzaburou
Danzaburou
Gold V
NaughtyYolo
Danzaburou
Gold V
Level 125
God Stats
9W - 8L
1,541 SR
Queue Stats
20W - 18L
1,528 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathspankerJR
Sun Wukong
15
1 / 8 / 2
10,306
429
9,939
25,673
20,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
GTxLoneWoif
Bakasura
18
5 / 9 / 3
11,590
483
9,902
24,003
8,995
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 6 / 4
11,332
472
14,219
18,340
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
5 / 9 / 4
10,971
457
15,297
25,421
9,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Perkaduck
Artio
13
1 / 9 / 5
8,766
365
5,606
27,036
29,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
LokiKaliArachneThoth

VS

Bans
AtlasGebAwilixAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ByViruzZ75
Discordia
20
8 / 6 / 8
13,749
573
19,734
19,385
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Gooiyo
Cliodhna
20
15 / 1 / 6
14,943
623
27,792
21,129
23,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 4 / 8
13,849
577
15,202
18,920
11,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
LORDHilde
Khepri
17
3 / 1 / 19
13,052
544
6,228
14,222
20,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NaughtyYolo
Danzaburou
20
8 / 2 / 7
15,472
645
26,341
18,849
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
14
Kills
41
41
Deaths
14
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
ByViruzZ75
Discordia
8
6
8
2
L
Sun Wukong
DeathspankerJR
Sun Wukong
1
8
2
0.25
L
Bakasura
GTxLoneWoif
Bakasura
5
9
3
0.72
W
Cliodhna
Gooiyo
Cliodhna
15
1
6
18
L
2
6
4
0.67
W
7
4
8
2.75
W
Khepri
LORDHilde
Khepri
3
1
19
12.5
L
Fenrir
5
9
4
0.78
W
Danzaburou
NaughtyYolo
Danzaburou
8
2
7
5.75
L
Artio
Perkaduck
Artio
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
95,297
120,473
Taken
92,505
75,194
Mitigated
72,822
26,592
Healing
39,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ByViruzZ75
Discordia
19,734
1,214
430
4,968
19,385
8,694
1,527
540
18,039
101,127
0
L
Sun Wukong
DeathspankerJR
Sun Wukong
9,939
1,583
0
5,876
25,673
20,608
0
2,446
22,355
4,912
54,401
L
Bakasura
GTxLoneWoif
Bakasura
9,902
6,239
0
3,441
24,003
8,995
496
7,965
15,951
0
51,440
W
Cliodhna
Gooiyo
Cliodhna
27,792
2,617
0
14,809
21,129
23,287
3,233
3,006
16,750
0
99,947
L
14,219
2,840
0
4,353
18,340
7,025
0
3,246
14,266
0
99,252
W
15,202
5,212
0
6,777
18,920
11,161
3,006
1,496
16,718
0
90,288
W
Khepri
LORDHilde
Khepri
6,228
1,007
729
3,263
14,222
20,761
726
1,882
12,097
29,116
0
L
Fenrir
15,297
3,917
0
6,896
25,421
9,071
0
7,446
17,740
0
63,899
W
Danzaburou
NaughtyYolo
Danzaburou
26,341
15,356
0
8,711
18,849
8,919
6,135
3,301
14,037
0
134,745
L
Artio
Perkaduck
Artio
5,606
616
1,380
4,646
27,036
29,495
0
5,316
20,751
17,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
71,065
504
Minions Killed
627
0
Camps Cleared
0
2,222,902
Distance Traveled
2,389,983
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,749
573
125
5
0
453,668
0
L
Sun Wukong
10,306
429
104
4
0
454,207
8
L
Bakasura
11,590
483
102
4
0
477,470
5
W
Cliodhna
14,943
623
143
6
0
507,277
4
L
Neith
11,332
472
174
7
0
405,182
4
W
Set
13,849
577
128
5
0
488,559
3
W
Khepri
13,052
544
39
2
0
505,416
6
L
Fenrir
10,971
457
104
4
0
421,480
1
W
Danzaburou
15,472
645
192
8
0
435,063
6
L
Artio
8,766
365
20
1
0
464,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role