Player Matchup

Merlin
Merlin
ISLANDKIDOCONUTY
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 145L
1,416 Elo+
Party 2
Neith
Neith
QueenChaos112
Neith
Level 152
God Stats
3W - 6L
1,260 SR
Queue Stats
93W - 126L
1,324 Elo+
Party 2
Achilles
Achilles
evanmoran6
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,561 Elo+
Solo
Team Averages
Level 150
1,420 SR
1,434 Elo+

VS

Team Averages
Level 100
1,516 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
Astro307
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,758 SR
Queue Stats
76W - 75L
1,497 Elo+
Party 1
Ra
Ra
BEANFOOT95
Ra
Level 78
God Stats
0W - 2L
1,291 SR
Queue Stats
66W - 81L
1,337 Elo+
Party 1
Nike
Nike
TrshGamerGoddess
Nike
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
9,223
659
11,870
6,991
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 8
9,599
686
9,073
8,743
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
evanmoran6
Achilles
15
6 / 0 / 6
10,108
722
6,959
9,547
11,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Astro307
Ah Muzen Cab
15
4 / 2 / 1
9,363
669
9,081
11,189
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 3
8,104
579
6,391
10,538
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 4
8,681
620
4,457
10,624
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Astro307
Ah Muzen Cab
4
2
1
2.25
L
0
7
3
0.21
W
3
3
6
2
W
4
2
8
4
L
1
4
4
0.75
W
Achilles
evanmoran6
Achilles
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
19,929
25,281
Taken
32,351
16,298
Mitigated
17,472
6,584
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Astro307
Ah Muzen Cab
9,081
2,051
0
3,294
11,189
4,375
210
5,671
5,518
0
35,362
L
6,391
1,001
924
1,148
10,538
3,957
0
4,528
6,010
27,900
0
W
11,870
350
0
998
6,991
1,885
170
1,116
5,713
44,338
0
W
9,073
1,930
0
3,659
8,743
2,898
97
2,075
6,575
0
37,687
L
4,457
250
0
1,378
10,624
9,140
0
3,137
7,487
0
21,833
W
Achilles
evanmoran6
Achilles
6,959
1,257
0
1,927
9,547
11,515
0
3,510
5,672
3,329
16,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
26,148
193
Minions Killed
160
4
Camps Cleared
6
706,896
Distance Traveled
698,702
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,363
669
67
5
3
265,137
0
L
Ra
8,104
579
54
4
2
201,613
0
W
Merlin
9,223
659
79
6
3
223,307
5
W
Neith
9,599
686
77
6
1
225,937
1
L
Nike
8,681
620
39
3
1
231,952
2
W
Achilles
10,108
722
37
3
0
257,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role