Player Matchup

Fenrir
Fenrir
Rapid50
Fenrir
Level 146
God Stats
6W - 4L
1,852 SR
Queue Stats
80W - 79L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spantik
Ah Muzen Cab
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 215L
1,463 Elo+
Party 3
Chronos
Chronos
StubbyChimera02
Chronos
Level 148
God Stats
5W - 6L
1,811 SR
Queue Stats
237W - 233L
1,798 Elo+
Solo
Geb
Geb
Thormadn3ss
Geb
Level 125
God Stats
12W - 5L
1,655 SR
Queue Stats
228W - 180L
1,519 Elo+
Party 3
Scylla
Scylla
canon5
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,312 Elo+
Solo
Team Averages
Level 142
1,664 SR
1,531 Elo+

VS

Team Averages
Level 128
1,629 SR
1,585 Elo+
Heimdallr
Heimdallr
Grobes23
Heimdallr
Level 155
God Stats
7W - 4L
1,739 SR
Queue Stats
65W - 70L
1,597 Elo+
Party 2
Loki
Loki
Nickster97
Loki
Level 130
God Stats
8W - 8L
1,904 SR
Queue Stats
65W - 70L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
RuhsussahPuffahs
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,556 Elo+
Party 1
Khepri
Khepri
mad_thicc_lad
Khepri
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
222W - 208L
1,670 Elo+
Party 1
Atlas
Atlas
nrrmel
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 126L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rapid50
Fenrir
13
4 / 1 / 6
7,530
628
6,309
6,644
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Spantik
Ah Muzen Cab
12
1 / 3 / 0
6,643
554
6,338
7,096
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 0
8,474
706
5,395
10,708
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 4
6,728
561
2,971
7,043
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
canon5
Scylla
13
3 / 0 / 4
7,592
633
7,599
4,374
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grobes23
Heimdallr
12
2 / 1 / 2
7,007
584
5,526
8,314
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 3
7,260
605
5,662
6,871
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
RuhsussahPuffahs
Baron Samedi
11
1 / 4 / 0
6,527
544
4,534
6,891
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
5,713
476
2,854
8,835
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
nrrmel
Atlas
8
1 / 2 / 1
5,646
471
2,897
9,250
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Grobes23
Heimdallr
2
1
2
3
L
2
2
3
1.75
W
Fenrir
Rapid50
Fenrir
4
1
6
7
L
Baron Samedi
RuhsussahPuffahs
Baron Samedi
1
4
0
0.25
W
Ah Muzen Cab
Spantik
Ah Muzen Cab
1
3
0
0.33
W
5
1
0
5
W
1
1
4
3
W
Scylla
canon5
Scylla
3
0
4
5
L
0
5
0
0
L
Atlas
nrrmel
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
21,473
35,865
Taken
40,161
13,873
Mitigated
16,210
11,930
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Grobes23
Heimdallr
5,526
2,473
0
3,679
8,314
2,639
0
1,181
7,119
0
43,405
L
5,662
1,345
0
2,924
6,871
1,994
0
2,708
4,111
0
42,380
W
Fenrir
Rapid50
Fenrir
6,309
1,549
0
661
6,644
3,073
0
2,566
3,998
0
43,147
L
Baron Samedi
RuhsussahPuffahs
Baron Samedi
4,534
583
110
1,030
6,891
2,504
0
2,793
4,032
42,772
0
W
Ah Muzen Cab
Spantik
Ah Muzen Cab
6,338
2,500
0
1,349
7,096
2,194
0
821
6,275
0
57,095
W
5,395
2,124
0
6,243
10,708
3,258
2,352
2,287
8,421
54,356
0
W
2,971
362
346
2,706
7,043
4,084
0
1,895
5,120
14,251
0
W
Scylla
canon5
Scylla
7,599
640
0
625
4,374
1,264
0
2,393
1,766
49,762
0
L
2,854
367
0
1,506
8,835
4,015
0
4,767
4,038
31,570
0
L
Atlas
nrrmel
Atlas
2,897
783
216
2,705
9,250
5,058
0
4,168
4,896
12,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
32,153
445
Minions Killed
374
0
Camps Cleared
0
1,248,314
Distance Traveled
1,162,172
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,007
584
110
9
0
213,946
3
L
Loki
7,260
605
82
7
0
256,896
2
W
Fenrir
7,530
628
86
7
0
267,044
1
L
Baron Samedi
6,527
544
99
8
0
216,779
6
W
Ah Muzen Cab
6,643
554
116
10
0
284,783
3
W
Chronos
8,474
706
112
9
0
195,946
0
W
Geb
6,728
561
22
2
0
265,951
2
W
Scylla
7,592
633
109
9
0
234,590
5
L
Khepri
5,713
476
66
6
0
225,016
0
L
Atlas
5,646
471
17
1
0
249,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role