Player Matchup

Zeus
Zeus
Junky Boy xXx
Zeus
Level 80
God Stats
3W - 2L
1,300 SR
Queue Stats
170W - 164L
1,425 Elo+
Party 2
Thanatos
Thanatos
ThePunisher4668
Thanatos
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
tatave13
Cthulhu
Level 89
God Stats
3W - 1L
1,233 SR
Queue Stats
99W - 86L
1,777 Elo+
Party 2
Team Averages
Level 63
1,344 SR
1,635 Elo+

VS

Team Averages
Level 56
1,278 SR
1,315 Elo+
Osiris
Osiris
Blizzard088
Osiris
Level 29
God Stats
1W - 1L
1,079 SR
Queue Stats
64W - 98L
1,269 Elo+
Party 1
Xbalanque
Xbalanque
Sillemanneke
Xbalanque
Level 57
God Stats
6W - 9L
1,360 SR
Queue Stats
189W - 252L
1,408 Elo+
Solo
Ah Puch
Ah Puch
TBS_Tev1on86
Ah Puch
Level 82
God Stats
12W - 20L
1,394 SR
Queue Stats
64W - 98L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
10,616
708
8,079
3,586
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
6 / 4 / 4
10,778
719
15,086
13,172
6,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
tatave13
Cthulhu
16
3 / 1 / 8
10,510
701
9,116
18,004
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 1 / 3
9,585
639
5,384
16,285
21,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Sillemanneke
Xbalanque
11
3 / 7 / 1
9,129
609
8,180
10,406
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
TBS_Tev1on86
Ah Puch
13
0 / 3 / 3
8,509
567
6,861
9,597
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
1
3
3.5
W
2
0
4
4
L
Xbalanque
Sillemanneke
Xbalanque
3
7
1
0.5
L
Ah Puch
TBS_Tev1on86
Ah Puch
0
3
3
0.5
W
Thanatos
6
4
4
2
W
Cthulhu
tatave13
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
20,425
34,762
Taken
36,288
26,302
Mitigated
28,728
16,165
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,384
1,009
100
1,388
16,285
21,008
0
8,717
6,615
274
18,258
W
8,079
138
385
1,617
3,586
1,273
808
1,194
2,392
51,918
0
L
Xbalanque
Sillemanneke
Xbalanque
8,180
3,945
0
0
10,406
3,875
0
4,052
6,126
0
21,788
L
Ah Puch
TBS_Tev1on86
Ah Puch
6,861
0
249
1,111
9,597
3,845
0
3,317
6,003
28,965
0
W
Thanatos
15,086
3,979
0
10,644
13,172
6,056
58
2,701
10,471
0
33,576
W
Cthulhu
tatave13
Cthulhu
9,116
313
177
3,342
18,004
18,973
0
3,866
14,138
35,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
27,223
188
Minions Killed
108
12
Camps Cleared
2
885,787
Distance Traveled
724,158
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,585
639
28
2
0
290,560
0
W
Zeus
10,616
708
102
7
5
275,084
2
L
Xbalanque
9,129
609
25
2
2
201,292
5
L
Ah Puch
8,509
567
55
4
0
232,306
1
W
Thanatos
10,778
719
34
2
4
297,840
5
W
Cthulhu
10,510
701
52
3
3
312,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role