Player Matchup

Freya
Freya
BenjiTheHobbit
Freya
Level 27
God Stats
5W - 3L
1,602 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 1
Izanami
Izanami
Brazzzyyyy
Izanami
Level 94
God Stats
27W - 22L
1,647 SR
Queue Stats
93W - 76L
1,530 Elo+
Party 1
Athena
Athena
RaiNinGToXic
Athena
Level 109
God Stats
4W - 3L
1,262 SR
Queue Stats
124W - 115L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,471 SR
Queue Stats
1,271W - 1,358L
1,444 Elo+
Solo
Arachne
Arachne
gotdambam
Arachne
Level 136
God Stats
4W - 2L
1,663 SR
Queue Stats
185W - 199L
1,505 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,503 Elo+

VS

Team Averages
Level 60
1,486 SR
1,385 Elo+
Atlas
Atlas
ICoIdI
Atlas
Level 67
God Stats
2W - 4L
1,532 SR
Queue Stats
21W - 31L
1,281 Elo+
Party 2
Nox
Nox
RedRosesForYou
Nox
Level 57
God Stats
0W - 2L
1,462 SR
Queue Stats
14W - 11L
1,534 Elo+
Party 3
Ravana
Ravana
SlaterBater
Ravana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 3
Mulan
Mulan
XxNauticMarsxX
Mulan
Level 81
God Stats
5W - 8L
1,435 SR
Queue Stats
54W - 59L
1,413 Elo+
Party 2
King Arthur
King Arthur
snivy2500
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 10
15,496
596
21,827
22,017
8,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Brazzzyyyy
Izanami
20
7 / 8 / 7
15,857
610
20,620
22,427
8,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
19
2 / 7 / 21
14,282
549
10,089
27,724
30,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Robitotabi
Danzaburou
20
6 / 3 / 8
16,492
634
12,215
19,168
8,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
gotdambam
Arachne
20
14 / 2 / 3
17,221
662
20,907
27,677
13,207
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ICoIdI
Atlas
18
7 / 8 / 12
12,561
483
22,959
32,905
25,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 4 / 9
12,628
486
19,711
14,167
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
18
6 / 5 / 10
12,252
471
10,505
18,250
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 12 / 4
11,379
438
15,558
27,292
25,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
snivy2500
King Arthur
17
3 / 11 / 2
11,225
432
11,970
22,692
23,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
64
40
Kills
27
28
Deaths
40
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
8
10
2
W
Izanami
Brazzzyyyy
Izanami
7
8
7
1.31
L
Atlas
ICoIdI
Atlas
7
8
12
1.63
W
Athena
2
7
21
1.79
L
6
4
9
2.63
W
Danzaburou
Robitotabi
Danzaburou
6
3
8
3.33
L
Ravana
6
5
10
2.2
L
5
12
4
0.58
W
Arachne
gotdambam
Arachne
14
2
3
7.75
L
King Arthur
snivy2500
King Arthur
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,658
Damage
80,703
119,013
Taken
115,306
69,323
Mitigated
86,109
45,795
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,827
9,415
0
7,752
22,017
8,557
722
5,657
15,935
76,007
0
W
Izanami
Brazzzyyyy
Izanami
20,620
15,068
0
6,492
22,427
8,541
3,430
11,879
9,909
0
141,493
L
Atlas
ICoIdI
Atlas
22,959
6,771
501
8,065
32,905
25,604
258
8,674
24,231
63,754
0
W
Athena
10,089
2,627
0
2,502
27,724
30,740
186
10,676
13,781
26,761
0
L
19,711
1,304
0
1,550
14,167
4,817
193
3,436
10,731
89,685
0
W
Danzaburou
Robitotabi
Danzaburou
12,215
7,407
303
10,081
19,168
8,278
5,594
3,003
15,482
0
111,443
L
Ravana
10,505
3,009
0
2,552
18,250
6,830
0
4,583
13,667
0
78,753
L
15,558
3,392
361
5,125
27,292
25,031
200
13,196
14,096
0
74,099
W
Arachne
gotdambam
Arachne
20,907
12,859
0
18,665
27,677
13,207
2,480
9,306
17,316
0
177,425
L
King Arthur
snivy2500
King Arthur
11,970
2,524
87
2,121
22,692
23,827
90
2,027
20,665
0
57,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,348
Gold Earned
60,045
722
Minions Killed
519
0
Camps Cleared
0
2,478,454
Distance Traveled
2,416,178
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,496
596
101
4
0
493,023
0
W
Izanami
15,857
610
212
8
0
455,849
4
L
Atlas
12,561
483
62
2
0
505,731
4
W
Athena
14,282
549
27
1
0
487,630
6
L
Nox
12,628
486
160
6
0
516,308
9
W
Danzaburou
16,492
634
175
7
0
453,708
2
L
Ravana
12,252
471
108
4
0
513,948
1
L
Mulan
11,379
438
85
3
0
416,099
7
W
Arachne
17,221
662
207
8
0
588,244
3
L
King Arthur
11,225
432
104
4
0
464,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role