Player Matchup

Ymir
Ymir
BaraFokkingHelgi
Ymir
Level 45
God Stats
32W - 35L
1,544 SR
Queue Stats
113W - 147L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
Chicheater
Amaterasu
Level 129
God Stats
3W - 4L
1,591 SR
Queue Stats
115W - 114L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
Ines_Cueia
Nu Wa
Level 28
God Stats
11W - 13L
1,156 SR
Queue Stats
113W - 107L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
JonnySiile
Gilgamesh
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 87L
1,415 Elo+
Party 1
Izanami
Izanami
snorridavidsson
Izanami
Level 58
God Stats
40W - 56L
1,501 SR
Queue Stats
207W - 245L
1,390 Elo+
Party 2
Team Averages
Level 64
1,458 SR
1,455 Elo+

VS

Team Averages
Level 46
1,374 SR
1,402 Elo+
Atlas
Atlas
Jaw87Bat
Atlas
Level 95
God Stats
26W - 19L
1,608 SR
Queue Stats
62W - 67L
1,504 Elo+
Solo
Nemesis
Nemesis
LilMike197188
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Anubis
Anubis
Synesthesia7445
Anubis
Level 62
God Stats
1W - 4L
1,166 SR
Queue Stats
53W - 78L
1,281 Elo+
Party 4
Mulan
Mulan
WhoIsHollow
Mulan
Level 45
God Stats
4W - 10L
1,138 SR
Queue Stats
33W - 44L
1,352 Elo+
Party 3
Cthulhu
Cthulhu
nicosaaa
Cthulhu
Level 28
God Stats
5W - 4L
1,455 SR
Queue Stats
23W - 27L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 24
12,524
1,139
13,264
15,981
16,278
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Chicheater
Amaterasu
20
15 / 2 / 13
15,163
1,378
25,771
15,918
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
20
2 / 2 / 26
13,850
1,259
24,002
8,233
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JonnySiile
Gilgamesh
20
7 / 1 / 21
14,720
1,338
18,996
17,909
15,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
16 / 3 / 10
14,543
1,322
21,600
11,500
3,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jaw87Bat
Atlas
16
0 / 5 / 2
10,600
964
2,160
13,052
6,426
Nemesis
17
1 / 13 / 5
11,665
1,060
4,224
21,497
9,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 9 / 4
12,776
1,161
21,117
20,297
10,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 8 / 3
12,480
1,135
19,914
28,240
26,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
nicosaaa
Cthulhu
17
1 / 7 / 6
12,135
1,103
12,190
27,791
42,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
42
Kills
9
9
Deaths
42
94
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
24
14
W
Amaterasu
Chicheater
Amaterasu
15
2
13
10.75
W
Nu Wa
2
2
26
7.5
L
Atlas
Jaw87Bat
Atlas
0
5
2
0.2
W
Gilgamesh
JonnySiile
Gilgamesh
7
1
21
17.5
L
Nemesis
1
13
5
0.27
L
2
9
4
0.44
L
5
8
3
0.81
L
Cthulhu
nicosaaa
Cthulhu
1
7
6
0.57
W
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,633
Damage
59,605
69,541
Taken
110,877
45,281
Mitigated
94,824
11,622
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,264
2,503
0
569
15,981
16,278
0
8,971
6,249
19,043
0
W
Amaterasu
Chicheater
Amaterasu
25,771
20,430
0
4,443
15,918
7,187
0
7,112
8,658
0
36,121
W
Nu Wa
24,002
7,432
47
2,067
8,233
2,675
0
3,862
4,302
52,262
0
L
Atlas
Jaw87Bat
Atlas
2,160
878
0
238
13,052
6,426
0
2,839
9,981
10,433
0
W
Gilgamesh
JonnySiile
Gilgamesh
18,996
6,297
1,738
2,196
17,909
15,763
0
8,918
8,556
3,702
32,589
L
Nemesis
4,224
1,444
0
21
21,497
9,416
0
9,536
11,549
0
24,766
L
21,117
848
59
303
20,297
10,569
0
7,668
12,415
61,661
0
L
19,914
4,863
112
2,320
28,240
26,285
0
9,522
18,398
0
33,558
L
Cthulhu
nicosaaa
Cthulhu
12,190
767
540
1,365
27,791
42,128
0
8,207
19,115
34,278
0
W
21,600
15,750
0
562
11,500
3,378
0
6,604
4,790
0
41,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,800
Gold Earned
59,656
194
Minions Killed
199
12
Camps Cleared
3
1,041,557
Distance Traveled
799,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,524
1,139
17
2
0
182,369
0
W
Amaterasu
15,163
1,378
25
2
2
225,753
0
W
Nu Wa
13,850
1,259
70
6
4
193,987
1
L
Atlas
10,600
964
7
1
0
83,054
0
W
Gilgamesh
14,720
1,338
30
3
5
241,143
0
L
Nemesis
11,665
1,060
26
2
1
187,491
1
L
Anubis
12,776
1,161
86
8
0
183,731
0
L
Mulan
12,480
1,135
30
3
2
161,866
0
L
Cthulhu
12,135
1,103
50
5
0
183,681
1
W
Izanami
14,543
1,322
52
5
1
198,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role