Player Matchup

Ganesha
Ganesha
IronArcher08
Ganesha
Level 143
God Stats
5W - 4L
1,310 SR
Queue Stats
113W - 111L
1,409 Elo+
Party 1
Set
Set
SharkVenom01
Set
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 124L
1,442 Elo+
Party 1
Tyr
Tyr
The Real Jodeci
Tyr
Level 109
God Stats
3W - 5L
1,455 SR
Queue Stats
52W - 43L
1,572 Elo+
Solo
Janus
Janus
V1va LaScott
Janus
Level 147
God Stats
21W - 23L
1,398 SR
Queue Stats
299W - 288L
1,542 Elo+
Solo
Heimdallr
Heimdallr
XxBlazeMasterxX
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,652 Elo+
Solo
Team Averages
Level 136
1,433 SR
1,523 Elo+

VS

Team Averages
Level 125
1,660 SR
1,667 Elo+
Ganesha
Ganesha
Invyctus
Ganesha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,671 Elo+
Party 2
Artemis
Artemis
SentinelCentauri
Artemis
Level 124
God Stats
3W - 5L
1,574 SR
Queue Stats
45W - 49L
1,679 Elo+
Party 2
Olorun
Olorun
TheWrightWaffle
Olorun
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,604 Elo+
Solo
Nu Wa
Nu Wa
drummerchickmhs
Nu Wa
Level 124
God Stats
8W - 2L
2,072 SR
Queue Stats
13W - 8L
1,826 Elo+
Party 2
Gilgamesh
Gilgamesh
yeswedew
Gilgamesh
Level 118
God Stats
21W - 13L
1,656 SR
Queue Stats
403W - 366L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IronArcher08
Ganesha
14
0 / 2 / 3
7,443
744
4,221
9,917
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 4 / 0
7,852
785
7,387
9,950
7,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 3
6,721
672
6,547
11,747
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 1
7,422
742
4,644
5,565
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XxBlazeMasterxX
Heimdallr
12
0 / 3 / 0
6,825
683
4,516
9,017
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Invyctus
Ganesha
15
0 / 0 / 9
8,879
888
6,396
9,093
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 4
8,638
864
10,360
8,347
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 3
8,787
879
5,786
5,756
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 4
7,569
757
7,131
3,736
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
yeswedew
Gilgamesh
15
6 / 0 / 4
8,836
884
10,523
10,540
7,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
12
12
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Invyctus
Ganesha
0
0
9
4.5
L
Ganesha
IronArcher08
Ganesha
0
2
3
0.75
W
5
1
4
7
L
3
4
0
0.75
L
0
3
3
0.5
W
1
2
3
1.25
L
0
0
1
0.5
L
Heimdallr
XxBlazeMasterxX
Heimdallr
0
3
0
0
W
0
0
4
2
W
Gilgamesh
yeswedew
Gilgamesh
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
40,196
46,196
Taken
37,472
28,512
Mitigated
23,183
7,574
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Invyctus
Ganesha
6,396
1,019
464
2,878
9,093
8,718
198
1,927
7,077
22,684
0
L
Ganesha
IronArcher08
Ganesha
4,221
429
316
1,059
9,917
8,622
0
5,759
4,158
16,995
0
W
10,360
5,682
0
2,069
8,347
3,698
2,152
2,429
5,853
0
31,438
L
7,387
2,490
0
555
9,950
7,016
0
3,944
6,006
0
26,081
L
6,547
808
301
3,179
11,747
8,103
0
3,507
8,240
0
10,190
W
5,786
3,017
6
1,848
5,756
2,213
3,298
2,216
3,511
40,721
0
L
4,644
343
0
750
5,565
1,808
0
3,311
2,254
36,787
0
L
Heimdallr
XxBlazeMasterxX
Heimdallr
4,516
2,257
0
1,414
9,017
2,963
0
2,792
6,225
0
19,886
W
7,131
1,140
0
106
3,736
1,182
1,189
461
3,151
22,983
0
W
Gilgamesh
yeswedew
Gilgamesh
10,523
2,704
0
826
10,540
7,372
291
1,832
8,465
0
19,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
42,709
202
Minions Killed
248
0
Camps Cleared
0
1,050,802
Distance Traveled
1,084,708
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,879
888
13
1
0
226,347
2
L
Ganesha
7,443
744
11
1
0
168,657
4
W
Artemis
8,638
864
63
6
0
233,325
0
L
Set
7,852
785
43
4
0
217,911
1
L
Tyr
6,721
672
14
1
0
231,191
2
W
Olorun
8,787
879
101
10
0
185,460
0
L
Janus
7,422
742
96
10
0
233,833
2
L
Heimdallr
6,825
683
38
4
0
199,210
1
W
Nu Wa
7,569
757
45
5
0
210,909
1
W
Gilgamesh
8,836
884
26
3
0
228,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role