Player Matchup

Chronos
Chronos
 
Chronos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Springtrapgam3r
Loki
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
196W - 203L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
TheMachine827
Guan Yu
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 57L
1,593 Elo+
Party 1
Ra
Ra
arturocr444
Ra
Level 128
God Stats
8W - 9L
1,527 SR
Queue Stats
60W - 54L
1,377 Elo+
Party 1
Da Ji
Da Ji
naim2727
Da Ji
Level 126
God Stats
11W - 9L
1,598 SR
Queue Stats
222W - 175L
1,428 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,466 Elo+

VS

Team Averages
Level 128
1,520 SR
1,459 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MaRqUiTos__03
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,366 Elo+
Party 2
Neith
Neith
Silver_25bcn
Neith
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 171L
1,575 Elo+
Party 3
Nike
Nike
carletes1234
Nike
Level 160
God Stats
2W - 3L
1,846 SR
Queue Stats
381W - 374L
1,573 Elo+
Party 3
Baron Samedi
Baron Samedi
victorvt10
Baron Samedi
Level 107
God Stats
5W - 13L
1,255 SR
Queue Stats
29W - 50L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 1 / 3
6,757
676
3,631
4,969
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 2
6,210
621
1,583
3,696
933
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
8
0 / 1 / 7
5,539
554
2,336
6,891
5,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 0 / 0
7,229
723
4,119
3,128
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
naim2727
Da Ji
11
3 / 1 / 1
6,545
655
2,542
6,578
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 5 / 0
4,948
495
1,491
5,296
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 3 / 2
4,133
413
1,175
5,330
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,955
396
1,257
2,944
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 2 / 0
4,826
483
3,130
5,237
1,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
victorvt10
Baron Samedi
9
1 / 3 / 1
5,077
508
2,353
3,883
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
3
5.5
L
Ravana
 
Ravana
1
5
0
0.2
L
0
3
2
0.33
L
0
2
0
0
W
0
1
2
1
W
Guan Yu
0
1
7
3.5
W
8
0
0
8
L
2
2
0
1
W
Da Ji
naim2727
Da Ji
3
1
1
3.5
L
Baron Samedi
victorvt10
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
9,406
25,262
Taken
22,690
10,994
Mitigated
5,807
9,332
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,631
1,351
0
1,622
4,969
1,769
817
781
3,908
32,102
5,544
L
Ravana
 
Ravana
1,491
436
0
512
5,296
1,211
0
1,566
3,730
0
17,290
L
1,175
160
0
1,128
5,330
1,721
0
2,215
3,115
0
7,250
L
1,257
881
0
596
2,944
501
0
997
1,947
0
10,869
W
1,583
253
0
615
3,696
933
0
0
3,696
0
30,891
W
Guan Yu
2,336
540
347
1,154
6,891
5,215
207
849
5,674
2,647
12,574
W
4,119
117
346
1,365
3,128
1,123
471
465
2,569
41,243
0
L
3,130
791
0
1,329
5,237
1,369
25
0
5,237
0
16,026
W
Da Ji
naim2727
Da Ji
2,542
678
270
3,613
6,578
1,954
0
0
6,578
0
39,329
L
Baron Samedi
victorvt10
Baron Samedi
2,353
172
130
767
3,883
1,005
0
2,786
1,097
20,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
22,939
308
Minions Killed
148
0
Camps Cleared
0
1,036,212
Distance Traveled
664,537
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,757
676
64
6
0
188,612
2
L
Ravana
4,948
495
35
4
0
161,179
1
L
Fenrir
4,133
413
14
1
0
144,715
1
L
Neith
3,955
396
23
2
0
87,723
0
W
Loki
6,210
621
67
7
0
221,207
1
W
Guan Yu
5,539
554
27
3
0
199,252
0
W
Ra
7,229
723
77
8
0
216,386
0
L
Nike
4,826
483
26
3
0
106,919
1
W
Da Ji
6,545
655
73
7
0
210,755
2
L
Baron Samedi
5,077
508
50
5
0
164,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role