Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Lord_Drakkon2
Arachne
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,676 Elo+
Solo
Artemis
Artemis
Six Kami
Artemis
Level 30
God Stats
6W - 9L
1,248 SR
Queue Stats
13W - 23L
1,239 Elo+
Party 1
Bellona
Bellona
kirby_senpai_-
Bellona
Level 28
God Stats
4W - 8L
1,454 SR
Queue Stats
200W - 220L
1,258 Elo+
Solo
Aphrodite
Aphrodite
mochimahou
Aphrodite
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,435 Elo+

VS

Team Averages
Level 73
1,518 SR
1,352 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Basic Big Mak
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,107 Elo+
Party 2
Rama
Rama
Jojo59Brim
Rama
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 80L
1,462 Elo+
Party 3
Zeus
Zeus
LindoXMetro
Zeus
Level 50
God Stats
10W - 11L
1,589 SR
Queue Stats
52W - 59L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
RobX11
Danzaburou
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 122L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 1 / 19
10,400
743
7,069
15,868
19,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
18
6 / 3 / 10
11,435
817
8,814
14,031
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Six Kami
Artemis
17
1 / 3 / 12
10,202
729
8,922
9,612
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 3 / 5
12,850
918
22,694
18,097
19,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
mochimahou
Aphrodite
17
2 / 3 / 19
10,513
751
9,356
13,772
10,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 1 / 8
9,062
647
3,523
8,240
6,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 8 / 7
8,661
619
4,537
11,982
4,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 9
9,962
712
10,539
14,091
5,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 10 / 3
10,579
756
22,957
17,230
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RobX11
Danzaburou
17
3 / 4 / 9
10,660
761
10,901
14,710
5,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
28
Kills
13
13
Deaths
28
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
19
11.5
L
Bellona
 
Bellona
0
1
8
4
L
0
8
7
0.44
L
2
5
9
1.3
L
8
10
3
0.95
W
Arachne
6
3
10
3.67
L
Danzaburou
RobX11
Danzaburou
3
4
9
1.88
W
Artemis
Six Kami
Artemis
1
3
12
2.33
W
17
3
5
6.5
W
Aphrodite
mochimahou
Aphrodite
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
52,457
71,380
Taken
66,253
58,971
Mitigated
28,649
22,112
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,069
1,919
588
1,619
15,868
19,868
153
6,782
9,086
25,678
0
L
Bellona
 
Bellona
3,523
618
243
1,976
8,240
6,553
0
2,283
5,829
0
17,935
L
4,537
737
1,473
1,565
11,982
4,380
84
2,738
9,162
13,778
0
L
10,539
7,019
0
4,221
14,091
5,556
746
3,684
10,261
0
45,915
L
22,957
3,620
231
1,975
17,230
6,260
154
5,902
11,196
47,551
0
W
Arachne
8,814
6,277
327
3,870
14,031
6,018
543
5,276
8,755
0
43,063
L
Danzaburou
RobX11
Danzaburou
10,901
2,514
0
941
14,710
5,900
0
3,865
10,729
0
33,812
W
Artemis
Six Kami
Artemis
8,922
3,896
0
1,037
9,612
3,633
3,414
5,248
4,364
0
34,236
W
22,694
3,005
179
159
18,097
19,213
3,247
4,636
13,461
8,768
41,019
W
Aphrodite
mochimahou
Aphrodite
9,356
538
7,022
7,311
13,772
10,239
1,208
5,552
8,220
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,400
Gold Earned
48,924
218
Minions Killed
228
0
Camps Cleared
0
1,500,134
Distance Traveled
1,138,728
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,400
743
36
3
0
322,496
0
L
Bellona
9,062
647
21
2
0
208,383
3
L
Hel
8,661
619
22
2
0
216,549
0
L
Rama
9,962
712
88
6
0
223,861
0
L
Zeus
10,579
756
43
3
0
218,323
0
W
Arachne
11,435
817
52
4
0
309,223
2
L
Danzaburou
10,660
761
54
4
0
271,612
0
W
Artemis
10,202
729
43
3
0
259,402
2
W
Bellona
12,850
918
44
3
0
323,124
2
W
Aphrodite
10,513
751
43
3
0
285,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role