Player Matchup

Set
Set
MUTUMBU96
Set
Level 133
God Stats
5W - 5L
1,762 SR
Queue Stats
741W - 721L
1,531 Elo+
Party 3
Scylla
Scylla
RtheDaddy
Scylla
Level 60
God Stats
5W - 11L
1,498 SR
Queue Stats
563W - 525L
1,552 Elo+
Party 3
Achilles
Achilles
Syren73
Achilles
Level 46
God Stats
35W - 14L
1,606 SR
Queue Stats
497W - 496L
1,534 Elo+
Party 3
Bacchus
Bacchus
jalaamo42
Bacchus
Level 105
God Stats
6W - 1L
1,500 SR
Queue Stats
217W - 203L
1,594 Elo+
Party 3
Xbalanque
Xbalanque
taker1990
Xbalanque
Level 116
God Stats
5W - 7L
1,500 SR
Queue Stats
418W - 433L
1,522 Elo+
Party 3
Team Averages
Level 92
1,573 SR
1,547 Elo+

VS

Team Averages
Level 50
1,481 SR
1,403 Elo+
Anhur
Anhur
K3nji_btw_
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 2
Ymir
Ymir
Kirv3l
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 2
Susano
Susano
Kirvel03
Susano
Level 33
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 2
Janus
Janus
Sit-And-Lose
Janus
Level 105
God Stats
2W - 8L
1,500 SR
Queue Stats
247W - 191L
1,653 Elo+
Party 1
Bastet
Bastet
The_Real_Peasant
Bastet
Level 45
God Stats
2W - 2L
1,683 SR
Queue Stats
59W - 33L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 5
14,271
595
21,140
25,875
15,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
RtheDaddy
Scylla
18
4 / 9 / 8
11,396
475
10,580
16,421
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Syren73
Achilles
19
6 / 1 / 7
12,884
537
15,855
19,437
42,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
jalaamo42
Bacchus
17
2 / 2 / 22
12,768
532
12,012
24,049
41,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
taker1990
Xbalanque
20
13 / 1 / 12
14,094
587
25,311
18,235
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 9 / 1
9,275
386
5,004
17,427
3,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Kirv3l
Ymir
14
0 / 6 / 5
9,558
398
5,140
22,411
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Kirvel03
Susano
15
1 / 6 / 1
9,648
402
5,828
15,696
5,988
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 6 / 7
13,314
555
25,203
20,351
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
13 / 11 / 6
13,510
563
21,045
29,569
16,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
38
Kills
21
21
Deaths
38
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
9
1
0.17
L
Ymir
Kirv3l
Ymir
0
6
5
0.42
L
Susano
Kirvel03
Susano
1
6
1
0.25
W
13
8
5
1.94
W
Scylla
RtheDaddy
Scylla
4
9
8
0.89
L
6
6
7
1.58
W
Achilles
Syren73
Achilles
6
1
7
9.5
L
13
11
6
1.45
W
Bacchus
jalaamo42
Bacchus
2
2
22
6.5
W
Xbalanque
taker1990
Xbalanque
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,898
Damage
62,220
104,017
Taken
105,454
114,545
Mitigated
53,490
25,229
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,004
1,498
0
2,195
17,427
3,753
1,230
4,092
13,335
0
39,536
L
Ymir
Kirv3l
Ymir
5,140
484
0
1,662
22,411
20,473
200
4,744
17,329
25,094
0
L
Susano
Kirvel03
Susano
5,828
1,368
0
2,270
15,696
5,988
1,264
1,386
13,692
0
42,185
W
21,140
10,577
0
3,881
25,875
15,549
281
13,046
12,399
0
114,872
W
Scylla
RtheDaddy
Scylla
10,580
655
0
1,375
16,421
6,293
618
2,585
13,724
62,679
0
L
25,203
1,373
420
3,352
20,351
7,077
0
2,817
17,381
115,243
0
W
Achilles
Syren73
Achilles
15,855
2,077
0
3,732
19,437
42,140
674
3,801
15,436
0
71,159
L
21,045
6,350
0
5,873
29,569
16,199
0
8,531
20,655
0
60,241
W
Bacchus
jalaamo42
Bacchus
12,012
1,003
926
4,163
24,049
41,846
551
4,567
19,371
31,899
9,970
W
Xbalanque
taker1990
Xbalanque
25,311
14,049
0
11,152
18,235
8,717
10,190
5,356
12,744
0
121,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,413
Gold Earned
55,305
580
Minions Killed
461
0
Camps Cleared
0
2,345,221
Distance Traveled
2,240,655
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,275
386
73
3
0
442,338
2
L
Ymir
9,558
398
41
2
0
421,003
0
L
Susano
9,648
402
99
4
0
438,868
2
W
Set
14,271
595
143
6
0
468,804
1
W
Scylla
11,396
475
94
4
0
440,065
1
L
Janus
13,314
555
171
7
0
459,726
2
W
Achilles
12,884
537
110
5
0
495,155
1
L
Bastet
13,510
563
77
3
0
478,720
3
W
Bacchus
12,768
532
57
2
0
496,213
1
W
Xbalanque
14,094
587
176
7
0
444,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role