Player Matchup

Artemis
Artemis
Archameadies
Artemis
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 134L
1,658 Elo+
Party 2
Artio
Artio
CoRRoZiv_3
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 63L
1,532 Elo+
Party 3
Ra
Ra
Flettuce
Ra
Level 149
God Stats
6W - 2L
1,703 SR
Queue Stats
220W - 178L
1,603 Elo+
Party 3
Ganesha
Ganesha
MissSchwifty
Ganesha
Level 48
God Stats
15W - 12L
1,717 SR
Queue Stats
32W - 22L
1,691 Elo+
Party 2
Achilles
Achilles
Yoosdude
Achilles
Level 136
God Stats
3W - 1L
1,703 SR
Queue Stats
84W - 54L
1,639 Elo+
Party 3
Team Averages
Level 104
1,624 SR
1,625 Elo+

VS

Team Averages
Level 71
1,635 SR
1,608 Elo+
Medusa
Medusa
Crashehrman
Medusa
Level 6
God Stats
2W - 2L
1,615 SR
Queue Stats
3W - 2L
1,813 Elo+
Party 1
Zhong Kui
Zhong Kui
UltimateCHWR
Zhong Kui
Level 20
God Stats
6W - 9L
1,638 SR
Queue Stats
224W - 201L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
WRainbow6
Kuzenbo
Level 124
God Stats
2W - 1L
1,922 SR
Queue Stats
111W - 87L
1,797 Elo+
Party 1
Cu Chulainn
Cu Chulainn
heqra
Cu Chulainn
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
320W - 285L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
midnight_pixel1
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 109L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Archameadies
Artemis
20
9 / 0 / 12
12,668
845
24,662
16,011
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
17
2 / 1 / 16
11,196
746
5,159
21,906
29,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 0 / 12
12,365
824
29,684
15,982
10,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MissSchwifty
Ganesha
17
0 / 3 / 19
11,421
761
7,241
19,675
28,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Yoosdude
Achilles
19
10 / 0 / 11
12,147
810
22,171
21,893
35,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 9 / 2
9,328
622
10,654
21,542
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
UltimateCHWR
Zhong Kui
17
3 / 4 / 0
10,307
687
26,356
22,170
16,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
WRainbow6
Kuzenbo
17
1 / 6 / 0
10,451
697
8,217
23,323
29,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
heqra
Cu Chulainn
16
0 / 4 / 3
9,609
641
14,745
25,651
24,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
midnight_pixel1
Aphrodite
15
0 / 6 / 2
9,085
606
8,829
14,081
10,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
29
Kills
4
4
Deaths
29
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Archameadies
Artemis
9
0
12
15
W
Artio
2
1
16
10
L
Medusa
0
9
2
0.11
W
8
0
12
14
W
Ganesha
MissSchwifty
Ganesha
0
3
19
3.17
L
Zhong Kui
UltimateCHWR
Zhong Kui
3
4
0
0.75
L
Kuzenbo
WRainbow6
Kuzenbo
1
6
0
0.17
W
Achilles
Yoosdude
Achilles
10
0
11
15.5
L
Cu Chulainn
heqra
Cu Chulainn
0
4
3
0.38
L
Aphrodite
midnight_pixel1
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,917
Damage
68,801
95,467
Taken
106,767
111,839
Mitigated
88,426
43,604
Healing
31,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Archameadies
Artemis
24,662
14,935
0
10,682
16,011
7,292
4,106
6,749
9,262
0
90,739
W
Artio
5,159
642
2,904
7,257
21,906
29,592
312
11,241
10,665
13,146
0
L
Medusa
10,654
5,045
256
2,901
21,542
8,358
1,253
9,446
11,952
0
40,892
W
29,684
2,569
8,193
8,263
15,982
10,373
1,165
7,412
8,570
85,223
0
W
Ganesha
MissSchwifty
Ganesha
7,241
671
467
1,302
19,675
28,664
205
7,333
12,342
18,746
0
L
Zhong Kui
UltimateCHWR
Zhong Kui
26,356
3,215
0
7,673
22,170
16,763
315
8,526
13,367
63,201
0
L
Kuzenbo
WRainbow6
Kuzenbo
8,217
1,981
1,786
4,825
23,323
29,055
68
8,213
14,861
28,087
0
W
Achilles
Yoosdude
Achilles
22,171
3,787
0
4,536
21,893
35,918
392
10,734
11,159
9,267
33,707
L
Cu Chulainn
heqra
Cu Chulainn
14,745
799
0
2,155
25,651
24,184
0
12,154
13,288
67
50,877
L
Aphrodite
midnight_pixel1
Aphrodite
8,829
740
6,461
5,415
14,081
10,066
205
7,436
6,589
21,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,797
Gold Earned
48,780
317
Minions Killed
273
0
Camps Cleared
0
1,628,063
Distance Traveled
1,401,849
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,668
845
119
8
0
301,691
1
W
Artio
11,196
746
15
1
0
310,082
0
L
Medusa
9,328
622
58
4
0
254,938
2
W
Ra
12,365
824
130
9
0
353,350
0
W
Ganesha
11,421
761
8
1
0
317,697
2
L
Zhong Kui
10,307
687
74
5
0
265,312
3
L
Kuzenbo
10,451
697
41
3
0
255,963
1
W
Achilles
12,147
810
45
3
0
345,243
1
L
Cu Chulainn
9,609
641
68
5
0
332,448
0
L
Aphrodite
9,085
606
32
2
0
293,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role