Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IKMS
Hercules
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 101L
1,416 Elo+
Party 2
Chiron
Chiron
deividasvaro1
Chiron
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 98L
1,396 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,437 Elo+

VS

Team Averages
Level 89
1,560 SR
1,379 Elo+
Xbalanque
Xbalanque
Kokotko28
Xbalanque
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,528 Elo+
Solo
Artio
Artio
LePingouinFou
Artio
Level 6
God Stats
4W - 3L
1,890 SR
Queue Stats
8W - 15L
1,322 Elo+
Party 1
Scylla
Scylla
Mystique_Xego
Scylla
Level 114
God Stats
1W - 2L
1,289 SR
Queue Stats
10W - 23L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 13
9,834
756
12,979
7,442
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
IKMS
Hercules
14
4 / 0 / 11
9,645
742
8,303
11,626
9,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
11 / 1 / 5
10,738
826
14,786
12,884
5,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kokotko28
Xbalanque
13
0 / 6 / 2
7,969
613
9,873
13,390
3,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 1
7,016
540
4,161
17,276
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 6 / 0
8,396
646
8,088
10,597
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
13
10.5
W
Hercules
IKMS
Hercules
4
0
11
9.5
L
Xbalanque
Kokotko28
Xbalanque
0
6
2
0.17
L
0
7
1
0.07
L
2
6
0
0.33
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
22,122
31,952
Taken
41,263
16,738
Mitigated
21,811
11,902
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,979
3,590
411
2,542
7,442
2,385
1,739
2,568
4,645
41,085
0
W
Hercules
IKMS
Hercules
8,303
1,851
0
3,236
11,626
9,212
233
5,521
5,532
0
24,121
L
Xbalanque
Kokotko28
Xbalanque
9,873
2,424
0
529
13,390
3,679
0
3,159
10,231
0
38,122
L
4,161
213
332
1,964
17,276
14,846
0
6,047
11,229
8,015
0
L
8,088
480
401
1,139
10,597
3,286
0
4,005
6,592
27,160
0
W
14,786
6,445
805
4,908
12,884
5,141
983
3,494
9,080
0
35,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
23,381
149
Minions Killed
111
6
Camps Cleared
3
705,024
Distance Traveled
629,072
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,834
756
59
5
3
224,209
6
W
Hercules
9,645
742
38
3
3
239,664
0
L
Xbalanque
7,969
613
61
5
2
220,898
2
L
Artio
7,016
540
7
1
0
204,776
0
L
Scylla
8,396
646
43
3
1
203,398
1
W
Chiron
10,738
826
52
4
0
241,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role