Player Matchup

Nu Wa
Nu Wa
AkidoTenachi
Nu Wa
Level 140
God Stats
4W - 12L
1,396 SR
Queue Stats
205W - 240L
1,404 Elo+
Party 3
Ymir
Ymir
Dollasigns
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,673 Elo+
Party 2
Loki
Loki
Quickiie
Loki
Level 99
God Stats
1W - 0L
1,721 SR
Queue Stats
13W - 8L
1,752 Elo+
Party 2
Chaac
Chaac
ZIKRAYATI
Chaac
Level 28
God Stats
12W - 6L
1,123 SR
Queue Stats
341W - 374L
1,411 Elo+
Party 3
Izanami
Izanami
lagression
Izanami
Level 16
God Stats
21W - 26L
1,471 SR
Queue Stats
50W - 74L
1,177 Elo+
Party 3
Team Averages
Level 62
1,442 SR
1,483 Elo+

VS

Team Averages
Level 35
1,397 SR
1,500 Elo+
Agni
Agni
Guapacho
Agni
Level 7
God Stats
3W - 3L
1,198 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Sobek
Sobek
IAmSteve15
Sobek
Level 86
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
MrTulio
Awilix
Level 75
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 1
Thor
Thor
Panarabbit
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
SFTGAROCK
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 5
12,162
640
12,264
6,679
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 14
9,519
501
10,640
15,052
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
5 / 1 / 11
9,992
526
9,733
12,581
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
ZIKRAYATI
Chaac
17
6 / 1 / 7
11,047
581
13,282
16,302
13,947
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lagression
Izanami
17
3 / 3 / 8
10,734
565
7,812
7,351
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 6 / 4
7,550
397
7,032
9,024
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
11
1 / 3 / 5
7,848
413
4,343
16,380
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
MrTulio
Awilix
14
4 / 4 / 2
8,746
460
7,420
15,602
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 9 / 3
8,166
430
5,783
14,203
4,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
SFTGAROCK
Yemoja
13
1 / 5 / 0
7,520
396
2,871
15,025
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
27
Kills
8
8
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
3
3
14
3.33
L
Agni
0
6
4
0.33
L
Sobek
1
3
5
1.17
L
Awilix
MrTulio
Awilix
4
4
2
1.25
L
2
9
3
0.39
W
Loki
5
1
11
10.5
L
Yemoja
SFTGAROCK
Yemoja
1
5
0
0.2
W
Chaac
ZIKRAYATI
Chaac
6
1
7
9.5
W
Izanami
lagression
Izanami
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,731
Damage
27,449
57,965
Taken
70,234
40,487
Mitigated
43,256
20,628
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,264
2,183
0
4,262
6,679
2,534
2,074
1,225
5,317
89,386
0
W
10,640
1,744
150
2,026
15,052
16,226
0
4,133
10,737
27,779
0
L
Agni
7,032
752
0
188
9,024
2,660
93
4,070
4,646
33,539
0
L
Sobek
4,343
797
786
5,415
16,380
14,686
0
6,082
10,054
12,541
0
L
Awilix
MrTulio
Awilix
7,420
2,789
0
3,698
15,602
6,585
0
3,070
12,338
0
62,201
L
5,783
1,016
0
0
14,203
4,757
0
5,290
8,827
0
40,789
W
Loki
9,733
967
0
5,896
12,581
4,596
0
2,769
9,700
0
48,080
L
Yemoja
SFTGAROCK
Yemoja
2,871
843
524
483
15,025
14,568
0
3,487
11,350
29,034
0
W
Chaac
ZIKRAYATI
Chaac
13,282
3,117
0
5,797
16,302
13,947
874
4,800
11,302
661
63,641
W
Izanami
lagression
Izanami
7,812
5,109
0
2,497
7,351
3,184
1,945
1,319
6,032
0
72,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
39,830
529
Minions Killed
301
0
Camps Cleared
0
1,882,919
Distance Traveled
1,773,927
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,162
640
158
8
0
357,994
4
W
Ymir
9,519
501
25
1
0
358,157
1
L
Agni
7,550
397
68
4
0
351,957
4
L
Sobek
7,848
413
12
1
0
380,113
5
L
Awilix
8,746
460
98
5
0
414,751
2
L
Thor
8,166
430
80
4
0
322,634
6
W
Loki
9,992
526
67
4
0
405,062
0
L
Yemoja
7,520
396
43
2
0
304,472
6
W
Chaac
11,047
581
129
7
0
414,681
5
W
Izanami
10,734
565
150
8
0
347,025
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role