Player Matchup

Susano
Susano
BKeatt
Susano
Level 148
God Stats
24W - 18L
1,631 SR
Queue Stats
179W - 172L
1,585 Elo+
Solo
Scylla
Scylla
Napoleon_GSN
Scylla
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 158L
1,537 Elo+
Solo
Danzaburou
Danzaburou
RuhsussahPuffahs
Danzaburou
Level 122
God Stats
3W - 7L
1,501 SR
Queue Stats
90W - 88L
1,532 Elo+
Party 1
Ravana
Ravana
mad_thicc_lad
Ravana
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 208L
1,652 Elo+
Party 1
Mercury
Mercury
nrrmel
Mercury
Level 89
God Stats
3W - 5L
1,534 SR
Queue Stats
123W - 126L
1,485 Elo+
Party 1
Team Averages
Level 125
1,533 SR
1,558 Elo+

VS

Team Averages
Level 115
1,544 SR
1,569 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AddisonRae
Freya
Level 85
God Stats
5W - 3L
1,727 SR
Queue Stats
11W - 11L
1,574 Elo+
Solo
Cernunnos
Cernunnos
Jimenez97
Cernunnos
Level 80
God Stats
1W - 1L
1,708 SR
Queue Stats
50W - 44L
1,618 Elo+
Solo
Xing Tian
Xing Tian
PlanetaryMind
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,570 Elo+
Solo
Sol
Sol
nibblesnarf777
Sol
Level 160
God Stats
5W - 10L
1,284 SR
Queue Stats
285W - 279L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BKeatt
Susano
12
3 / 3 / 1
7,339
565
5,603
8,660
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
2 / 1 / 0
7,742
596
4,057
6,631
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RuhsussahPuffahs
Danzaburou
14
3 / 0 / 4
8,016
617
7,606
7,895
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 5 / 1
7,093
546
4,404
9,441
5,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
nrrmel
Mercury
11
0 / 1 / 6
6,955
535
2,896
10,112
5,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 3 / 3
7,236
557
5,953
8,292
7,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
13
5 / 1 / 2
7,714
593
5,367
7,830
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Jimenez97
Cernunnos
8
0 / 2 / 0
5,519
425
4,888
5,744
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
PlanetaryMind
Xing Tian
9
0 / 1 / 1
5,893
453
4,637
9,193
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 3
7,202
554
7,923
7,877
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
10
10
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
3
1.5
L
Freya
5
1
2
6
W
Susano
BKeatt
Susano
3
3
1
1.17
L
Cernunnos
Jimenez97
Cernunnos
0
2
0
0
W
Scylla
2
1
0
2
L
Xing Tian
PlanetaryMind
Xing Tian
0
1
1
0.5
W
Danzaburou
RuhsussahPuffahs
Danzaburou
3
0
4
5
W
1
5
1
0.3
L
2
2
3
1.75
W
Mercury
nrrmel
Mercury
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
28,768
42,739
Taken
38,936
18,860
Mitigated
18,674
11,597
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,953
545
0
2,708
8,292
7,658
0
1,046
7,220
31,868
0
L
Freya
5,367
1,958
0
2,119
7,830
2,404
0
0
7,830
40,457
0
W
Susano
BKeatt
Susano
5,603
1,968
0
808
8,660
3,179
0
3,738
4,906
0
48,489
L
Cernunnos
Jimenez97
Cernunnos
4,888
1,975
0
2,576
5,744
871
0
0
5,744
0
33,007
W
Scylla
4,057
651
0
500
6,631
2,347
0
3,968
2,663
50,433
0
L
Xing Tian
PlanetaryMind
Xing Tian
4,637
365
0
1,878
9,193
4,978
0
132
9,061
15,636
0
W
Danzaburou
RuhsussahPuffahs
Danzaburou
7,606
3,012
0
4,251
7,895
2,646
0
2,625
5,248
0
60,060
W
4,404
748
0
1,489
9,441
5,583
0
6,090
2,871
0
39,464
L
7,923
2,134
0
3,679
7,877
2,763
1,282
2,721
5,024
41,897
4,450
W
Mercury
nrrmel
Mercury
2,896
539
1,669
2,880
10,112
5,105
0
6,370
3,722
0
13,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
33,564
422
Minions Killed
328
0
Camps Cleared
0
1,278,456
Distance Traveled
1,112,116
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,236
557
66
5
0
233,528
2
L
Freya
7,714
593
73
6
0
243,021
4
W
Susano
7,339
565
86
7
0
272,547
3
L
Cernunnos
5,519
425
73
6
0
164,754
2
W
Scylla
7,742
596
108
8
0
248,334
4
L
Xing Tian
5,893
453
23
2
0
242,243
3
W
Danzaburou
8,016
617
116
9
0
249,141
1
W
Ravana
7,093
546
97
7
0
236,012
0
L
Sol
7,202
554
93
7
0
228,570
5
W
Mercury
6,955
535
15
1
0
272,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role