Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Lsgunshow
Nu Wa
Level 101
God Stats
21W - 29L
1,226 SR
Queue Stats
27W - 42L
1,288 Elo+
Party 2
Odin
Odin
cms3cms3
Odin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
espinal754forado
He Bo
Level 41
God Stats
2W - 1L
1,284 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Charybdis
Charybdis
speratica
Charybdis
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 77
1,402 SR
1,419 Elo+

VS

Team Averages
Level 56
1,499 SR
1,411 Elo+
Guan Yu
Guan Yu
Bloodhoud104
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Entiku
Da Ji
Level 47
God Stats
26W - 23L
1,731 SR
Queue Stats
288W - 348L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Kingsnakefist
Nu Wa
Level 143
God Stats
3W - 7L
1,414 SR
Queue Stats
170W - 185L
1,480 Elo+
Solo
Ares
Ares
icesplendor
Ares
Level 43
God Stats
33W - 33L
1,410 SR
Queue Stats
67W - 86L
1,325 Elo+
Party 1
Sol
Sol
lysnoir
Sol
Level 46
God Stats
1W - 3L
1,443 SR
Queue Stats
78W - 104L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 0 / 26
9,344
849
5,401
14,063
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Lsgunshow
Nu Wa
15
1 / 4 / 10
8,411
765
5,958
7,729
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
16
9 / 1 / 8
9,917
902
6,097
9,065
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 2 / 9
10,159
924
11,656
8,481
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
speratica
Charybdis
17
9 / 2 / 11
10,155
923
18,328
11,285
3,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bloodhoud104
Guan Yu
11
0 / 5 / 1
6,780
616
995
6,114
3,521
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Entiku
Da Ji
14
5 / 8 / 1
8,175
743
10,843
13,751
4,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 1
8,306
755
15,359
9,955
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 3
7,486
681
4,600
15,014
11,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
0 / 4 / 4
8,060
733
5,466
10,265
3,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
28
Kills
8
9
Deaths
28
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
26
13
L
Guan Yu
Bloodhoud104
Guan Yu
0
5
1
0.1
L
Da Ji
Entiku
Da Ji
5
8
1
0.69
L
3
6
1
0.58
W
Nu Wa
Lsgunshow
Nu Wa
1
4
10
1.5
W
Odin
9
1
8
13
W
9
2
9
6.75
L
0
5
3
0.3
L
Sol
0
4
4
0.5
W
Charybdis
speratica
Charybdis
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
37,263
50,623
Taken
55,099
23,110
Mitigated
25,827
12,257
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,401
292
696
5,187
14,063
9,214
0
7,586
6,251
14,392
0
L
Guan Yu
Bloodhoud104
Guan Yu
995
302
0
211
6,114
3,521
0
2,109
3,884
0
3,352
L
Da Ji
Entiku
Da Ji
10,843
1,784
0
1,361
13,751
4,346
0
8,239
5,365
0
18,732
L
15,359
4,330
0
0
9,955
2,942
389
4,060
5,782
32,679
0
W
Nu Wa
Lsgunshow
Nu Wa
5,958
2,196
119
702
7,729
2,092
555
2,524
5,093
23,210
0
W
Odin
6,097
1,057
0
1,638
9,065
5,698
203
3,119
4,011
0
23,482
W
11,656
568
0
640
8,481
2,268
1,296
4,815
3,362
38,079
0
L
4,600
87
1,100
809
15,014
11,835
0
4,634
10,304
11,583
0
L
Sol
5,466
1,340
213
1,750
10,265
3,183
117
3,973
6,158
35,630
0
W
Charybdis
speratica
Charybdis
18,328
9,833
0
3,275
11,285
3,838
2,953
6,463
4,672
0
45,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,986
Gold Earned
38,807
208
Minions Killed
136
0
Camps Cleared
0
1,147,614
Distance Traveled
893,370
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,344
849
14
1
0
250,192
2
L
Guan Yu
6,780
616
9
1
0
116,728
0
L
Da Ji
8,175
743
17
2
0
194,930
1
L
Nu Wa
8,306
755
33
3
0
184,351
1
W
Nu Wa
8,411
765
24
2
0
227,191
1
W
Odin
9,917
902
40
4
0
231,379
0
W
He Bo
10,159
924
67
6
0
221,961
2
L
Ares
7,486
681
9
1
0
198,886
2
L
Sol
8,060
733
68
6
0
198,475
1
W
Charybdis
10,155
923
63
6
0
216,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role