Player Matchup

Set
Set
Kellsjp1
Set
Level 79
God Stats
4W - 7L
1,500 SR
Queue Stats
108W - 129L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
S-Papa-O-Brown-B
Cabrakan
Level 128
God Stats
5W - 14L
1,528 SR
Queue Stats
27W - 44L
1,497 Elo+
Solo
He Bo
He Bo
SmallManiac1481
He Bo
Level 114
God Stats
7W - 6L
1,217 SR
Queue Stats
431W - 422L
1,581 Elo+
Party 2
Bellona
Bellona
StealSkullHead
Bellona
Level 119
God Stats
1W - 6L
1,283 SR
Queue Stats
313W - 325L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
Zilentcool
Hou Yi
Level 159
God Stats
0W - 2L
1,286 SR
Queue Stats
47W - 41L
1,657 Elo+
Solo
Team Averages
Level 120
1,363 SR
1,541 Elo+

VS

Team Averages
Level 108
1,479 SR
1,457 Elo+
Thor
Thor
AloneRicky888
Thor
Level 123
God Stats
1W - 3L
1,206 SR
Queue Stats
32W - 38L
1,474 Elo+
Solo
Chang'e
Chang'e
EIentari
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,457 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I3raveryy
Morgan Le Fay
Level 107
God Stats
2W - 3L
1,332 SR
Queue Stats
9W - 16L
1,459 Elo+
Party 3
Medusa
Medusa
Judge0498
Medusa
Level 64
God Stats
13W - 3L
1,558 SR
Queue Stats
34W - 38L
1,287 Elo+
Party 1
Osiris
Osiris
Mexican-M
Osiris
Level 119
God Stats
1W - 0L
1,802 SR
Queue Stats
143W - 146L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,100
607
5,287
15,513
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 5 / 4
10,500
700
8,477
19,308
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 5 / 3
10,359
691
8,407
11,417
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 1
10,247
683
10,847
18,409
17,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Zilentcool
Hou Yi
18
3 / 1 / 3
10,449
697
8,720
14,614
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
12,244
816
10,733
13,042
6,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
EIentari
Chang'e
18
2 / 1 / 17
11,028
735
13,208
10,170
3,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
I3raveryy
Morgan Le Fay
19
4 / 2 / 9
11,473
765
17,808
14,620
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Judge0498
Medusa
19
4 / 1 / 9
12,231
815
10,582
10,176
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Mexican-M
Osiris
20
9 / 1 / 10
12,659
844
11,998
15,582
15,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
8
Kills
25
25
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
W
Chang'e
EIentari
Chang'e
2
1
17
10.5
W
Morgan Le Fay
I3raveryy
Morgan Le Fay
4
2
9
4.25
W
Medusa
Judge0498
Medusa
4
1
9
8.5
L
0
8
4
0.25
W
Osiris
Mexican-M
Osiris
9
1
10
14
L
1
5
4
0.6
L
1
5
3
0.5
L
3
6
1
0.58
L
Hou Yi
Zilentcool
Hou Yi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
64,329
79,261
Taken
63,590
52,794
Mitigated
36,810
14,994
Healing
24,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,733
1,226
0
3,650
13,042
6,095
585
4,456
8,586
0
43,863
W
Chang'e
EIentari
Chang'e
13,208
287
5,127
4,957
10,170
3,580
967
2,197
7,973
36,949
0
W
Morgan Le Fay
I3raveryy
Morgan Le Fay
17,808
1,468
0
2,945
14,620
7,120
1,617
1,743
12,877
49,149
0
W
Medusa
Judge0498
Medusa
10,582
4,896
0
3,889
10,176
4,465
4,639
3,692
6,484
0
54,630
L
5,287
1,500
0
1,878
15,513
5,160
0
5,642
9,422
0
21,238
W
Osiris
Mexican-M
Osiris
11,998
2,812
0
3,465
15,582
15,550
401
4,796
10,786
0
39,872
L
8,477
1,166
0
3,814
19,308
21,366
0
6,649
11,727
32,178
0
L
8,407
322
0
1,056
11,417
4,014
70
3,483
7,622
35,424
0
L
10,847
3,242
0
2,955
18,409
17,156
0
7,401
10,263
0
28,926
L
Hou Yi
Zilentcool
Hou Yi
8,720
1,937
0
5,291
14,614
5,098
0
6,261
7,940
0
43,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
59,635
247
Minions Killed
325
0
Camps Cleared
0
1,394,662
Distance Traveled
1,650,431
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,244
816
49
3
0
323,468
3
W
Chang'e
11,028
735
52
3
0
332,518
2
W
Morgan Le Fay
11,473
765
63
4
0
317,258
0
W
Medusa
12,231
815
109
7
0
302,494
2
L
Set
9,100
607
24
2
0
268,736
1
W
Osiris
12,659
844
52
3
0
374,693
2
L
Cabrakan
10,500
700
50
3
0
277,904
0
L
He Bo
10,359
691
50
3
0
252,567
7
L
Bellona
10,247
683
54
4
0
292,809
3
L
Hou Yi
10,449
697
69
5
0
302,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role