Player Matchup

Osiris
Osiris
LMWYBC1996
Osiris
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,585 Elo+
Solo
Scylla
Scylla
Nautícal
Scylla
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 70L
1,719 Elo+
Solo
Tiamat
Tiamat
RoyalFear
Tiamat
Level 158
God Stats
0W - 2L
1,620 SR
Queue Stats
86W - 91L
1,555 Elo+
Solo
Sylvanus
Sylvanus
Soll
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Umbozz
Xing Tian
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,728 Elo+
Solo
Team Averages
Level 136
1,524 SR
1,617 Elo+

VS

Team Averages
Level 144
1,541 SR
1,557 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Personalised
Bacchus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 92L
1,500 Elo+
Party 1
Terra
Terra
PrincessUna
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,816 Elo+
Party 1
Gilgamesh
Gilgamesh
RyuKai3791
Gilgamesh
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,469 Elo+
Solo
Vulcan
Vulcan
Ukurac
Vulcan
Level 160
God Stats
5W - 1L
1,707 SR
Queue Stats
159W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LMWYBC1996
Osiris
15
2 / 5 / 8
8,572
659
13,679
21,681
26,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Nautícal
Scylla
16
5 / 5 / 2
9,634
741
13,606
10,183
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
RoyalFear
Tiamat
17
2 / 3 / 9
9,765
751
13,955
12,284
8,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Soll
Sylvanus
14
1 / 6 / 6
8,398
646
10,480
16,651
19,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Umbozz
Xing Tian
13
3 / 7 / 7
8,860
682
6,125
17,741
18,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
8 / 3 / 16
10,957
843
23,659
11,147
6,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Personalised
Bacchus
17
6 / 4 / 17
11,256
866
10,776
18,080
27,874
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 1 / 20
10,676
821
5,533
13,698
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
RyuKai3791
Gilgamesh
16
2 / 4 / 18
9,486
730
9,698
19,182
19,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Ukurac
Vulcan
17
5 / 2 / 17
10,447
804
19,398
8,802
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
13
Kills
25
26
Deaths
14
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
3
16
5.33
L
Osiris
LMWYBC1996
Osiris
2
5
8
1.2
L
Scylla
Nautícal
Scylla
5
5
2
1.2
W
Bacchus
Personalised
Bacchus
6
4
17
3.63
W
4
1
20
14
L
Tiamat
RoyalFear
Tiamat
2
3
9
2.17
W
Gilgamesh
RyuKai3791
Gilgamesh
2
4
18
2.75
L
Sylvanus
Soll
Sylvanus
1
6
6
0.67
W
Vulcan
Ukurac
Vulcan
5
2
17
6.75
L
Xing Tian
Umbozz
Xing Tian
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,845
Damage
69,064
78,540
Taken
70,909
77,941
Mitigated
79,022
21,908
Healing
30,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
23,659
11,122
1,104
674
11,147
6,101
2,457
7,273
3,748
0
46,793
L
Osiris
LMWYBC1996
Osiris
13,679
2,808
563
4,787
21,681
26,599
153
9,782
11,899
0
19,649
L
Scylla
Nautícal
Scylla
13,606
394
390
1,031
10,183
4,347
0
3,582
6,601
28,375
0
W
Bacchus
Personalised
Bacchus
10,776
1,011
2,001
4,358
18,080
27,874
165
8,856
8,877
16,894
0
W
5,533
1,037
10,311
5,907
13,698
18,719
979
9,802
3,739
9,059
0
L
Tiamat
RoyalFear
Tiamat
13,955
748
234
3,095
12,284
8,793
851
5,538
6,746
36,495
0
W
Gilgamesh
RyuKai3791
Gilgamesh
9,698
2,698
846
4,502
19,182
19,877
500
11,322
7,509
0
20,022
L
Sylvanus
Soll
Sylvanus
10,480
1,203
7,285
4,103
16,651
19,786
526
8,495
8,156
16,692
0
W
Vulcan
Ukurac
Vulcan
19,398
5,966
704
473
8,802
6,451
1,111
5,844
2,870
41,985
0
L
Xing Tian
Umbozz
Xing Tian
6,125
79
0
420
17,741
18,416
301
8,310
9,431
11,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
52,822
115
Minions Killed
159
0
Camps Cleared
0
1,152,158
Distance Traveled
1,335,210
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,957
843
70
5
0
239,449
1
L
Osiris
8,572
659
7
1
0
238,750
2
L
Scylla
9,634
741
37
3
0
264,418
2
W
Bacchus
11,256
866
11
1
0
278,999
3
W
Terra
10,676
821
7
1
0
273,906
0
L
Tiamat
9,765
751
45
3
0
237,664
0
W
Gilgamesh
9,486
730
19
1
0
248,542
0
L
Sylvanus
8,398
646
16
1
0
186,006
1
W
Vulcan
10,447
804
52
4
0
294,314
1
L
Xing Tian
8,860
682
10
1
0
225,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role