Player Matchup

Hou Yi
Hou Yi
Alphawolf501
Hou Yi
Level 102
God Stats
7W - 2L
1,564 SR
Queue Stats
154W - 103L
1,827 Elo+
Party 1
Osiris
Osiris
GrymxGaming
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 42L
1,772 Elo+
Party 1
Ra
Ra
Jordanimator
Ra
Level 124
God Stats
14W - 7L
1,857 SR
Queue Stats
209W - 121L
1,771 Elo+
Party 1
Team Averages
Level 116
1,640 SR
1,790 Elo+

VS

Team Averages
Level 79
1,421 SR
1,513 Elo+
Anubis
Anubis
DiaperDolphin
Anubis
Level 69
God Stats
3W - 6L
1,302 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 2
Ra
Ra
KyleKronic
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Rama
Rama
Matico
Rama
Level 108
God Stats
3W - 4L
1,462 SR
Queue Stats
282W - 289L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 15
10,343
739
5,971
6,997
2,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
17
11 / 1 / 8
11,022
787
11,605
13,061
11,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 3 / 9
10,553
754
10,640
8,143
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,402
672
4,914
11,581
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 6 / 3
8,758
626
4,014
8,323
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Matico
Rama
14
3 / 7 / 2
9,867
705
10,157
10,908
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
6
6
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
15
5.75
L
2
8
3
0.44
W
Osiris
11
1
8
15
W
6
3
9
3.5
L
1
6
3
0.42
L
Rama
Matico
Rama
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
19,085
28,201
Taken
30,812
16,568
Mitigated
9,575
7,100
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,971
1,935
0
1,011
6,997
2,594
1,188
3,564
3,433
0
28,221
L
4,914
55
78
1,353
11,581
3,303
0
4,941
6,640
26,720
0
W
Osiris
11,605
1,514
0
1,196
13,061
11,332
865
1,873
11,188
0
29,990
W
10,640
346
2,751
2,142
8,143
2,642
510
3,832
4,311
43,845
0
L
4,014
374
797
1,198
8,323
2,553
0
3,036
5,287
31,329
0
L
Rama
Matico
Rama
10,157
6,905
0
1,274
10,908
3,719
0
3,176
7,732
0
25,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
28,027
153
Minions Killed
150
7
Camps Cleared
4
786,879
Distance Traveled
589,226
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,343
739
51
4
1
238,834
0
L
Anubis
9,402
672
51
4
3
172,995
5
W
Osiris
11,022
787
33
2
2
276,293
4
W
Ra
10,553
754
69
5
4
271,752
2
L
Ra
8,758
626
62
4
1
217,122
2
L
Rama
9,867
705
37
3
0
199,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role