Player Matchup

Chiron
Chiron
Prop4g4ndaP4nda
Chiron
Level 80
God Stats
2W - 3L
1,117 SR
Queue Stats
57W - 58L
1,442 Elo+
Party 2
Zeus
Zeus
PsychoKilla420
Zeus
Level 26
God Stats
12W - 15L
1,525 SR
Queue Stats
45W - 65L
1,350 Elo+
Party 2
Fenrir
Fenrir
kainej927
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 59L
1,367 Elo+
Party 2
Team Averages
Level 84
1,381 SR
1,386 Elo+

VS

Team Averages
Level 59
1,479 SR
1,470 Elo+
Sol
Sol
Fooofaraw
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,456 Elo+
Party 1
Medusa
Medusa
StOnEdREDneck13
Medusa
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 39L
1,500 Elo+
Solo
Mulan
Mulan
jakesnapper
Mulan
Level 84
God Stats
13W - 8L
1,438 SR
Queue Stats
39W - 38L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 12
10,606
816
12,986
6,880
2,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 13
10,609
816
12,137
5,471
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
kainej927
Fenrir
14
5 / 4 / 13
10,464
805
9,990
16,474
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,654
589
4,973
14,220
2,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 4
7,921
609
4,078
8,624
3,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 8 / 0
9,604
739
11,485
17,659
9,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
5
5
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
9
1
12
15
W
7
0
13
13.5
L
0
6
4
0.33
L
5
8
0
0.63
W
Fenrir
kainej927
Fenrir
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
20,536
28,825
Taken
40,503
19,728
Mitigated
14,880
13,612
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,973
1,651
197
704
14,220
2,766
19
2,267
11,953
22,664
0
W
12,986
3,435
1,765
3,474
6,880
2,205
1,705
1,197
5,683
0
53,883
W
12,137
1,396
0
1,935
5,471
2,120
962
1,469
4,002
39,006
2,433
L
4,078
1,398
243
151
8,624
3,086
0
3,890
4,734
0
22,723
L
11,485
1,629
373
2,830
17,659
9,028
0
6,734
10,925
0
25,336
W
Fenrir
kainej927
Fenrir
9,990
1,223
230
6,208
16,474
15,403
89
3,003
12,911
836
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
25,179
164
Minions Killed
103
10
Camps Cleared
1
743,594
Distance Traveled
547,362
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,654
589
20
2
0
191,261
3
W
Chiron
10,606
816
86
7
2
240,109
0
W
Zeus
10,609
816
65
5
5
252,047
3
L
Medusa
7,921
609
40
3
0
183,181
1
L
Mulan
9,604
739
43
3
1
172,920
5
W
Fenrir
10,464
805
13
1
3
251,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role