Player Matchup

Pele
Pele
DragonsRKool
Pele
Level 124
God Stats
2W - 0L
1,720 SR
Queue Stats
36W - 27L
1,601 Elo+
Party 1
Agni
Agni
GogoSneeze
Agni
Level 101
God Stats
8W - 12L
1,615 SR
Queue Stats
124W - 100L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
ScorchedPug
Amaterasu
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
74W - 57L
1,510 Elo+
Party 1
Apollo
Apollo
TwistedHD21
Apollo
Level 155
God Stats
2W - 3L
1,549 SR
Queue Stats
51W - 52L
1,560 Elo+
Solo
Sylvanus
Sylvanus
saldanaJr_Plays
Sylvanus
Level 94
God Stats
11W - 8L
1,628 SR
Queue Stats
354W - 305L
1,558 Elo+
Solo
Team Averages
Level 119
1,602 SR
1,564 Elo+

VS

Team Averages
Level 120
1,549 SR
1,537 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Clear5K
Serqet
Level 148
God Stats
7W - 5L
1,409 SR
Queue Stats
193W - 179L
1,561 Elo+
Solo
Janus
Janus
FetusGods
Janus
Level 107
God Stats
3W - 6L
1,352 SR
Queue Stats
142W - 151L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProfessorCoom
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,766 SR
Queue Stats
32W - 41L
1,646 Elo+
Solo
Sol
Sol
RagingTurtle209
Sol
Level 126
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 10L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,492
607
4,747
9,352
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 2
8,461
604
6,306
4,237
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ScorchedPug
Amaterasu
13
3 / 0 / 0
7,649
546
3,628
9,827
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
15
3 / 0 / 3
8,687
621
5,665
9,055
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
1 / 0 / 6
7,750
554
3,577
6,459
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 0
6,106
436
2,203
9,600
6,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Clear5K
Serqet
11
1 / 4 / 1
6,463
462
3,998
8,812
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
FetusGods
Janus
12
0 / 2 / 2
7,139
510
3,705
4,139
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ProfessorCoom
Ah Muzen Cab
12
1 / 2 / 0
7,519
537
2,723
4,623
1,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 0
7,209
515
6,792
8,779
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Serqet
Clear5K
Serqet
1
4
1
0.38
W
2
1
4
4
L
Janus
FetusGods
Janus
0
2
2
0.5
W
5
1
2
6
L
Ah Muzen Cab
ProfessorCoom
Ah Muzen Cab
1
2
0
0.5
L
0
5
0
0
W
Amaterasu
ScorchedPug
Amaterasu
3
0
0
3
W
Apollo
3
0
3
4.5
W
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
19,421
38,930
Taken
35,953
19,965
Mitigated
13,377
17,909
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,203
40
0
1,969
9,600
6,743
0
2,516
6,936
0
23,965
L
Serqet
Clear5K
Serqet
3,998
1,109
0
769
8,812
2,533
0
2,766
5,896
0
32,956
W
4,747
604
0
1,950
9,352
2,929
72
1,840
7,409
0
73,383
L
Janus
FetusGods
Janus
3,705
212
0
514
4,139
1,212
0
1,672
2,353
50,674
0
W
6,306
907
0
551
4,237
1,170
0
1,497
2,740
56,221
0
L
Ah Muzen Cab
ProfessorCoom
Ah Muzen Cab
2,723
930
0
1,508
4,623
1,262
820
0
4,623
0
39,601
L
6,792
3,198
0
2,770
8,779
1,627
1,278
2,427
6,262
52,812
0
W
Amaterasu
ScorchedPug
Amaterasu
3,628
1,941
0
6,069
9,827
7,528
0
407
9,420
0
42,024
W
Apollo
5,665
3,557
0
3,104
9,055
3,075
846
3,343
5,298
0
69,996
W
Sylvanus
3,577
1,316
1,846
4,389
6,459
5,263
191
3,410
3,049
19,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
34,436
539
Minions Killed
404
0
Camps Cleared
0
1,414,640
Distance Traveled
1,380,439
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,106
436
46
3
0
286,161
0
L
Serqet
6,463
462
52
4
0
331,281
6
W
Pele
8,492
607
138
10
0
301,289
3
L
Janus
7,139
510
119
9
0
307,634
3
W
Agni
8,461
604
131
9
0
275,400
6
L
Ah Muzen Cab
7,519
537
82
6
0
200,105
5
L
Sol
7,209
515
105
8
0
255,258
4
W
Amaterasu
7,649
546
94
7
0
296,720
4
W
Apollo
8,687
621
130
9
0
279,419
4
W
Sylvanus
7,750
554
46
3
0
261,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role