Player Matchup

Danzaburou
Danzaburou
Abednigo2022
Danzaburou
Level 108
God Stats
1W - 3L
1,840 SR
Queue Stats
45W - 47L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alloy SB
Morgan Le Fay
Level 107
God Stats
3W - 15L
1,432 SR
Queue Stats
61W - 79L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
TaySuvy
Gilgamesh
Level 88
God Stats
4W - 3L
1,721 SR
Queue Stats
76W - 80L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
frankthrower
Jing Wei
Level 148
God Stats
3W - 3L
1,296 SR
Queue Stats
59W - 72L
1,453 Elo+
Party 2
Ganesha
Ganesha
oldhead bill
Ganesha
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,498 Elo+
Party 2
Team Averages
Level 112
1,558 SR
1,478 Elo+

VS

Team Averages
Level 120
1,438 SR
1,741 Elo+
Cabrakan
Cabrakan
KingxxReg_PG
Cabrakan
Level 118
God Stats
1W - 1L
1,265 SR
Queue Stats
202W - 151L
1,806 Elo+
Party 3
King Arthur
King Arthur
Leohe
King Arthur
Level 140
God Stats
7W - 10L
1,725 SR
Queue Stats
260W - 239L
1,658 Elo+
Party 1
Medusa
Medusa
MiqueYisus
Medusa
Level 86
God Stats
2W - 3L
1,199 SR
Queue Stats
21W - 20L
1,831 Elo+
Party 1
Vulcan
Vulcan
hudan-damian
Vulcan
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
166W - 169L
1,689 Elo+
Party 1
Cliodhna
Cliodhna
otgmikell
Cliodhna
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
742W - 656L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abednigo2022
Danzaburou
14
4 / 4 / 5
8,062
504
7,510
9,749
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Alloy SB
Morgan Le Fay
13
4 / 7 / 1
8,076
505
3,753
12,299
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TaySuvy
Gilgamesh
13
0 / 5 / 0
7,693
481
7,501
14,106
13,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
frankthrower
Jing Wei
15
6 / 4 / 3
9,225
577
9,103
13,294
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
oldhead bill
Ganesha
12
2 / 3 / 6
7,972
498
4,178
10,242
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KingxxReg_PG
Cabrakan
13
4 / 5 / 6
7,996
500
5,286
11,691
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Leohe
King Arthur
16
3 / 1 / 2
9,413
588
10,147
14,739
11,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
MiqueYisus
Medusa
13
0 / 5 / 6
7,746
484
4,287
10,752
3,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
7 / 2 / 7
10,348
647
11,731
7,362
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
otgmikell
Cliodhna
16
9 / 3 / 7
9,885
618
13,232
10,636
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
16
Kills
23
23
Deaths
16
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abednigo2022
Danzaburou
4
4
5
1.63
L
Morgan Le Fay
Alloy SB
Morgan Le Fay
4
7
1
0.64
W
Cabrakan
KingxxReg_PG
Cabrakan
4
5
6
1.4
W
King Arthur
Leohe
King Arthur
3
1
2
4
W
Medusa
MiqueYisus
Medusa
0
5
6
0.6
L
Gilgamesh
TaySuvy
Gilgamesh
0
5
0
0
L
Jing Wei
frankthrower
Jing Wei
6
4
3
1.88
W
Vulcan
7
2
7
5.25
L
Ganesha
oldhead bill
Ganesha
2
3
6
1.67
W
Cliodhna
otgmikell
Cliodhna
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
44,683
59,690
Taken
55,180
31,553
Mitigated
28,116
14,663
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abednigo2022
Danzaburou
7,510
2,525
0
3,514
9,749
2,451
0
2,742
6,783
0
54,502
L
Morgan Le Fay
Alloy SB
Morgan Le Fay
3,753
212
0
1,387
12,299
3,733
0
6,289
5,758
42,678
0
W
Cabrakan
KingxxReg_PG
Cabrakan
5,286
589
190
933
11,691
6,256
264
2,309
8,993
28,650
1,760
W
King Arthur
Leohe
King Arthur
10,147
1,626
0
7,203
14,739
11,434
0
120
14,619
0
62,972
W
Medusa
MiqueYisus
Medusa
4,287
1,612
0
2,008
10,752
3,717
1,766
1,492
9,231
0
50,265
L
Gilgamesh
TaySuvy
Gilgamesh
7,501
2,269
0
4,492
14,106
13,118
0
0
14,106
0
48,877
L
Jing Wei
frankthrower
Jing Wei
9,103
6,737
0
3,017
13,294
5,274
54
3,369
9,757
0
63,323
W
Vulcan
11,731
2,552
0
1,455
7,362
2,972
1,546
2,054
5,155
80,480
0
L
Ganesha
oldhead bill
Ganesha
4,178
542
0
2,253
10,242
6,977
0
3,482
6,464
19,163
0
W
Cliodhna
otgmikell
Cliodhna
13,232
1,095
0
2,969
10,636
3,737
199
1,621
8,889
0
54,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
45,388
440
Minions Killed
476
0
Camps Cleared
0
1,534,388
Distance Traveled
1,603,517
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,062
504
120
8
0
301,478
6
L
Morgan Le Fay
8,076
505
81
5
0
294,908
0
W
Cabrakan
7,996
500
52
3
0
305,799
0
W
King Arthur
9,413
588
115
7
0
321,694
2
W
Medusa
7,746
484
85
5
0
303,024
0
L
Gilgamesh
7,693
481
104
7
0
287,021
2
L
Jing Wei
9,225
577
121
8
0
340,726
2
W
Vulcan
10,348
647
144
9
0
342,769
3
L
Ganesha
7,972
498
14
1
0
310,255
4
W
Cliodhna
9,885
618
80
5
0
330,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role