Player Matchup

Ah Puch
Ah Puch
ALEJANDROVGJ
Ah Puch
Level 96
God Stats
7W - 3L
1,785 SR
Queue Stats
103W - 123L
1,510 Elo+
Solo
Vamana
Vamana
AtomicSpyder609
Vamana
Level 47
God Stats
80W - 68L
1,586 SR
Queue Stats
222W - 248L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
Jswiggs2k17
Zhong Kui
Level 138
God Stats
18W - 6L
1,725 SR
Queue Stats
357W - 377L
1,476 Elo+
Party 1
Skadi
Skadi
SuperiorBacon17
Skadi
Level 108
God Stats
114W - 95L
1,658 SR
Queue Stats
221W - 246L
1,504 Elo+
Party 1
Kali
Kali
xcyclex30
Kali
Level 81
God Stats
2W - 3L
1,609 SR
Queue Stats
362W - 380L
1,507 Elo+
Party 1
Team Averages
Level 94
1,672 SR
1,512 Elo+

VS

Team Averages
Level 53
1,474 SR
1,428 Elo+
Nu Wa
Nu Wa
NYounks16
Nu Wa
Level 63
God Stats
0W - 2L
1,333 SR
Queue Stats
19W - 31L
1,312 Elo+
Party 2
Sylvanus
Sylvanus
SasukeDreams
Sylvanus
Level 27
God Stats
1W - 2L
1,792 SR
Queue Stats
12W - 22L
1,425 Elo+
Party 2
Sol
Sol
VeryRareAlways
Sol
Level 24
God Stats
4W - 3L
1,693 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 2
Chaac
Chaac
lollol0123456789
Chaac
Level 108
God Stats
0W - 2L
1,315 SR
Queue Stats
152W - 146L
1,477 Elo+
Party 3
Mercury
Mercury
temp-108811
Mercury
Level 45
God Stats
0W - 4L
1,237 SR
Queue Stats
57W - 56L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALEJANDROVGJ
Ah Puch
15
5 / 2 / 5
8,960
597
12,280
16,057
4,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 5 / 3
6,976
465
4,408
12,848
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Jswiggs2k17
Zhong Kui
13
5 / 2 / 7
8,335
556
11,445
12,083
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
7 / 1 / 2
8,872
591
7,915
6,379
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
15
4 / 1 / 3
8,775
585
6,023
13,921
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NYounks16
Nu Wa
12
2 / 3 / 1
7,103
474
13,159
8,658
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SasukeDreams
Sylvanus
11
0 / 5 / 3
6,711
447
2,303
10,462
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 1
6,147
410
1,656
6,756
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 2
8,422
561
14,472
16,725
15,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
temp-108811
Mercury
12
2 / 6 / 2
7,665
511
5,884
12,044
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
11
11
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ALEJANDROVGJ
Ah Puch
5
2
5
3.75
W
0
5
3
0.3
W
Zhong Kui
Jswiggs2k17
Zhong Kui
5
2
7
4.25
L
Nu Wa
NYounks16
Nu Wa
2
3
1
0.83
L
Sylvanus
SasukeDreams
Sylvanus
0
5
3
0.3
W
7
1
2
8
L
0
5
1
0.1
L
7
2
2
4
L
Mercury
temp-108811
Mercury
2
6
2
0.5
W
Kali
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
37,474
61,288
Taken
54,645
26,716
Mitigated
29,727
26,639
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ALEJANDROVGJ
Ah Puch
12,280
1,221
233
9,676
16,057
4,898
384
6,454
9,099
64,830
0
W
4,408
2,089
0
4,600
12,848
6,343
1,167
1,782
10,932
0
28,695
W
Zhong Kui
Jswiggs2k17
Zhong Kui
11,445
1,768
133
4,109
12,083
8,565
607
2,203
9,778
43,138
0
L
Nu Wa
NYounks16
Nu Wa
13,159
3,395
48
2,225
8,658
2,818
0
5,672
2,950
40,888
0
L
Sylvanus
SasukeDreams
Sylvanus
2,303
1,366
415
1,372
10,462
6,018
26
4,615
5,847
17,344
0
W
7,915
3,457
301
3,702
6,379
2,080
2,095
2,678
3,641
0
52,430
L
1,656
783
0
1,065
6,756
1,525
0
2,009
4,747
34,092
0
L
14,472
3,937
0
5,220
16,725
15,548
0
6,019
10,339
0
52,944
L
Mercury
temp-108811
Mercury
5,884
2,038
111
939
12,044
3,818
0
5,410
6,606
0
33,519
W
Kali
6,023
2,532
0
3,885
13,921
4,830
195
3,021
10,720
0
66,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
36,048
475
Minions Killed
341
0
Camps Cleared
0
1,373,901
Distance Traveled
1,356,637
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,960
597
115
8
0
241,679
0
W
Vamana
6,976
465
62
4
0
286,172
2
W
Zhong Kui
8,335
556
77
5
0
248,691
3
L
Nu Wa
7,103
474
84
6
0
244,281
8
L
Sylvanus
6,711
447
28
2
0
247,652
3
W
Skadi
8,872
591
109
7
0
266,561
5
L
Sol
6,147
410
68
5
0
267,474
4
L
Chaac
8,422
561
102
7
0
290,088
2
L
Mercury
7,665
511
59
4
0
307,142
2
W
Kali
8,775
585
112
7
0
330,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role