Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
DjAzael
Jormungandr
Gold V
Level 106
God Stats
2W - 4L
1,516 SR
Queue Stats
490W - 494L
1,355 MMR
Solo
Ares
Ares
Gold IV
GOD5GREATE5T
Ares
Gold IV
Level 160
God Stats
5W - 4L
1,817 SR
Queue Stats
101W - 112L
1,365 MMR
Solo
Neith
Neith
Silver II
Sixfire
Neith
Silver II
Level 88
God Stats
1W - 4L
1,344 SR
Queue Stats
2W - 7L
1,368 MMR
Solo
Fenrir
Fenrir
Gold V
xMikeyEU
Fenrir
Gold V
Level 120
God Stats
16W - 12L
1,500 SR
Queue Stats
265W - 304L
1,198 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,535 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,545 SR
1,383 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
GeneralLie
Nox
Gold V
Level 130
God Stats
110W - 111L
1,362 SR
Queue Stats
348W - 355L
1,326 MMR
Party 1
Chiron
Chiron
Gold III
ImComing112
Chiron
Gold III
Level 147
God Stats
9W - 11L
1,794 SR
Queue Stats
230W - 222L
1,352 MMR
Solo
Da Ji
Da Ji
Gold V
Larsator
Da Ji
Gold V
Level 115
God Stats
31W - 20L
1,570 SR
Queue Stats
249W - 252L
1,372 MMR
Party 1
Ymir
Ymir
Silver II
txarraka
Ymir
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 4 / 6
8,216
483
7,387
9,272
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DjAzael
Jormungandr
14
2 / 1 / 4
8,551
503
11,984
14,385
16,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 5 / 7
8,132
478
6,986
16,092
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Sixfire
Neith
13
0 / 5 / 2
7,924
466
5,846
11,120
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
xMikeyEU
Fenrir
16
7 / 3 / 3
9,329
549
9,024
15,400
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebMulanAtlasAthena

VS

Bans
BastetChernobogIzanamiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 4 / 5
9,876
581
8,260
17,645
17,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 2 / 6
9,770
575
7,296
10,053
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
19
6 / 1 / 4
11,536
679
13,492
11,071
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
Larsator
Da Ji
14
5 / 6 / 5
9,276
546
10,783
14,925
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
3 / 2 / 8
9,468
557
8,696
11,986
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
15
Kills
18
18
Deaths
15
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
6
1.25
W
Sun Wukong
 
Sun Wukong
1
4
5
0.88
L
Jormungandr
DjAzael
Jormungandr
2
1
4
4
L
4
5
7
1.5
W
3
2
6
3
W
Chiron
6
1
4
8
W
Da Ji
Larsator
Da Ji
5
6
5
1.25
L
Neith
Sixfire
Neith
0
5
2
0.2
W
Ymir
3
2
8
3.5
L
Fenrir
xMikeyEU
Fenrir
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
48,527
66,269
Taken
65,680
41,084
Mitigated
43,020
11,529
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,387
174
0
903
9,272
2,607
0
3,105
6,167
47,423
0
W
Sun Wukong
 
Sun Wukong
8,260
1,398
232
5,780
17,645
17,823
459
7,696
9,227
0
64,108
L
Jormungandr
DjAzael
Jormungandr
11,984
2,890
81
4,374
14,385
16,477
210
2,546
11,839
54,783
0
L
6,986
358
0
1,866
16,092
13,515
144
6,367
9,725
25,557
0
W
7,296
414
0
2,954
10,053
4,019
1,194
5,426
4,092
58,183
0
W
Chiron
13,492
6,357
856
5,985
11,071
4,748
1,026
2,012
9,016
0
95,546
W
Da Ji
Larsator
Da Ji
10,783
3,410
0
3,611
14,925
5,186
352
5,646
9,068
0
48,037
L
Neith
Sixfire
Neith
5,846
3,311
0
2,988
11,120
3,006
0
1,245
9,875
0
52,891
W
Ymir
8,696
1,721
438
1,601
11,986
11,244
64
4,174
7,397
29,868
5,962
L
Fenrir
xMikeyEU
Fenrir
9,024
2,695
0
1,317
15,400
5,479
415
2,351
13,049
0
67,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
49,926
453
Minions Killed
549
0
Camps Cleared
0
1,679,850
Distance Traveled
1,691,581
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,216
483
81
5
0
323,963
4
W
Sun Wukong
9,876
581
139
8
0
322,529
3
L
Jormungandr
8,551
503
113
7
0
339,821
5
L
Ares
8,132
478
43
3
0
328,720
5
W
Nox
9,770
575
110
6
0
336,187
4
W
Chiron
11,536
679
191
11
0
343,058
5
W
Da Ji
9,276
546
69
4
0
330,984
0
L
Neith
7,924
466
113
7
0
304,854
3
W
Ymir
9,468
557
40
2
0
358,823
9
L
Fenrir
9,329
549
103
6
0
382,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role