Player Matchup

Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FetusGods
Morgan Le Fay
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
142W - 151L
1,525 Elo+
Solo
Bastet
Bastet
RagingTurtle209
Bastet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
StoneTemplePilot
Kuzenbo
Level 107
God Stats
7W - 7L
1,775 SR
Queue Stats
367W - 333L
1,617 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,493 Elo+

VS

Team Averages
Level 124
1,519 SR
1,616 Elo+
Arachne
Arachne
BurlyBoi
Arachne
Level 120
God Stats
26W - 12L
1,914 SR
Queue Stats
236W - 231L
1,607 Elo+
Solo
Fafnir
Fafnir
Emplify
Fafnir
Level 160
God Stats
1W - 4L
1,321 SR
Queue Stats
255W - 189L
1,649 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwBankz
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 31L
1,634 Elo+
Party 1
Merlin
Merlin
Zer0Zenith
Merlin
Level 152
God Stats
0W - 2L
1,358 SR
Queue Stats
69W - 58L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
omarfrancisco69
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 1
6,263
626
5,677
6,472
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
8
1 / 1 / 3
5,220
522
3,409
7,166
3,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
FetusGods
Morgan Le Fay
11
0 / 0 / 5
6,137
614
2,132
3,300
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 2
6,307
631
3,915
7,156
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,340
634
4,226
5,905
4,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BurlyBoi
Arachne
10
1 / 2 / 2
5,551
555
3,967
7,462
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Emplify
Fafnir
8
1 / 1 / 3
5,590
559
3,825
6,944
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
SwBankz
Ah Muzen Cab
9
1 / 4 / 3
5,360
536
4,548
5,661
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Zer0Zenith
Merlin
9
1 / 2 / 1
5,379
538
3,284
4,218
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
omarfrancisco69
Baron Samedi
9
0 / 5 / 0
5,419
542
2,931
7,139
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
4
4
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
1
2.75
W
Hercules
 
Hercules
1
1
3
2.5
L
Arachne
BurlyBoi
Arachne
1
2
2
1
L
Fafnir
Emplify
Fafnir
1
1
3
2.5
W
Morgan Le Fay
FetusGods
Morgan Le Fay
0
0
5
2.5
W
5
1
2
6
W
3
0
3
4.5
L
Ah Muzen Cab
SwBankz
Ah Muzen Cab
1
4
3
0.63
L
Merlin
Zer0Zenith
Merlin
1
2
1
0.75
L
Baron Samedi
omarfrancisco69
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
18,555
29,999
Taken
31,424
13,053
Mitigated
13,946
8,742
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,677
2,041
0
1,860
6,472
1,488
0
1,790
4,682
0
34,715
W
Hercules
 
Hercules
3,409
1,533
0
1,286
7,166
3,802
0
1,977
5,189
0
16,478
L
Arachne
BurlyBoi
Arachne
3,967
2,748
0
2,109
7,462
2,223
0
1,377
6,085
0
37,363
L
Fafnir
Emplify
Fafnir
3,825
804
62
3,278
6,944
5,054
0
1,111
5,833
10,500
0
W
Morgan Le Fay
FetusGods
Morgan Le Fay
2,132
200
0
846
3,300
863
0
1,250
2,050
36,002
0
W
3,915
1,378
0
2,878
7,156
2,049
0
2,814
4,285
0
31,785
W
4,226
1,292
0
1,872
5,905
4,851
71
1,896
3,753
28,376
0
L
Ah Muzen Cab
SwBankz
Ah Muzen Cab
4,548
2,190
0
1,197
5,661
1,054
0
0
5,661
0
28,395
L
Merlin
Zer0Zenith
Merlin
3,284
254
0
1,031
4,218
939
0
646
3,572
31,046
0
L
Baron Samedi
omarfrancisco69
Baron Samedi
2,931
231
151
2,268
7,139
4,676
0
3,224
3,915
31,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
27,299
319
Minions Killed
281
0
Camps Cleared
0
1,038,653
Distance Traveled
928,482
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,263
626
65
7
0
182,461
2
W
Hercules
5,220
522
32
3
0
210,290
2
L
Arachne
5,551
555
74
7
0
211,176
0
L
Fafnir
5,590
559
14
1
0
202,565
3
W
Morgan Le Fay
6,137
614
90
9
0
202,471
3
W
Bastet
6,307
631
71
7
0
226,515
2
W
Kuzenbo
6,340
634
61
6
0
216,916
4
L
Ah Muzen Cab
5,360
536
59
6
0
167,308
0
L
Merlin
5,379
538
65
7
0
191,465
0
L
Baron Samedi
5,419
542
69
7
0
155,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role