Player Matchup

Olorun
Olorun
Gold II
Gnuqe
Olorun
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 122L
1,860 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
Kourend
Erlang Shen
Platinum I
Level 159
God Stats
16W - 12L
1,680 SR
Queue Stats
274W - 253L
1,981 MMR
Party 2
Janus
Janus
Gold I
PossiblyDraiden
Janus
Gold I
Level 68
God Stats
18W - 18L
1,500 SR
Queue Stats
371W - 351L
1,914 MMR
Solo
Pele
Pele
Platinum V
Radocal
Pele
Platinum V
Level 138
God Stats
51W - 17L
1,955 SR
Queue Stats
122W - 81L
1,890 MMR
Party 3
Fenrir
Fenrir
Platinum IV
streeps15
Fenrir
Platinum IV
Level 160
God Stats
7W - 4L
1,768 SR
Queue Stats
29W - 25L
1,792 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,681 SR
1,887 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,742 SR
1,788 MMR
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum II
Hyrae
Artio
Platinum II
Level 51
God Stats
6W - 7L
1,871 SR
Queue Stats
204W - 178L
1,855 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
LonelyLonesome
Heimdallr
Platinum II
Level 119
God Stats
3W - 3L
1,755 SR
Queue Stats
57W - 44L
1,859 MMR
Solo
Persephone
Persephone
Platinum I
Obliviòn
Persephone
Platinum I
Level 158
God Stats
2W - 2L
1,858 SR
Queue Stats
102W - 92L
1,876 MMR
Solo
Osiris
Osiris
Platinum IV
m4nchopz
Osiris
Platinum IV
Level 129
God Stats
6W - 7L
1,726 SR
Queue Stats
350W - 341L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gnuqe
Olorun
20
4 / 1 / 9
14,132
614
15,020
14,981
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Kourend
Erlang Shen
20
11 / 2 / 11
14,121
614
14,845
20,968
13,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 11
15,680
682
16,803
12,507
4,368
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Radocal
Pele
20
10 / 1 / 6
14,582
634
20,719
22,254
19,222
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
streeps15
Fenrir
16
1 / 3 / 12
11,768
512
7,099
22,984
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolAchillesAgniCliodhna

VS

Bans
AtlasGilgameshSerqetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 8 / 2
12,475
542
15,592
20,051
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Hyrae
Artio
16
3 / 4 / 4
10,739
467
12,681
27,789
33,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
LonelyLonesome
Heimdallr
18
0 / 4 / 3
11,234
488
10,386
12,700
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Obliviòn
Persephone
16
1 / 9 / 3
10,868
473
12,954
12,381
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
m4nchopz
Osiris
19
0 / 6 / 1
11,519
501
10,707
23,126
23,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
31
Kills
8
8
Deaths
31
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
8
2
0.63
W
Olorun
Gnuqe
Olorun
4
1
9
8.5
L
Artio
Hyrae
Artio
3
4
4
1.25
W
Erlang Shen
Kourend
Erlang Shen
11
2
11
8.25
L
Heimdallr
LonelyLonesome
Heimdallr
0
4
3
0.38
L
Persephone
Obliviòn
Persephone
1
9
3
0.28
W
5
1
11
10.5
W
Pele
Radocal
Pele
10
1
6
13
L
Osiris
m4nchopz
Osiris
0
6
1
0.08
W
Fenrir
streeps15
Fenrir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,486
Damage
62,320
93,694
Taken
96,047
57,792
Mitigated
74,195
41,205
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,592
1,621
0
3,685
20,051
8,979
0
5,984
13,981
0
93,697
W
Olorun
Gnuqe
Olorun
15,020
8,977
712
8,182
14,981
5,062
2,082
3,729
11,252
113,907
0
L
Artio
Hyrae
Artio
12,681
573
1,420
6,224
27,789
33,460
0
13,446
14,227
32,635
917
W
Erlang Shen
Kourend
Erlang Shen
14,845
7,494
0
8,022
20,968
13,288
2,298
6,439
14,529
0
116,580
L
Heimdallr
LonelyLonesome
Heimdallr
10,386
2,866
0
3,200
12,700
4,351
2,920
4,944
7,213
0
86,886
L
Persephone
Obliviòn
Persephone
12,954
774
0
1,033
12,381
4,322
0
3,952
8,306
81,146
0
W
16,803
1,155
0
5,104
12,507
4,368
1,570
3,811
8,696
145,173
0
W
Pele
Radocal
Pele
20,719
6,117
0
11,831
22,254
19,222
1,113
3,702
18,552
257
96,097
L
Osiris
m4nchopz
Osiris
10,707
4,007
126
7,358
23,126
23,083
0
3,716
19,358
0
80,590
W
Fenrir
streeps15
Fenrir
7,099
1,689
968
6,386
22,984
15,852
575
9,016
13,968
221
23,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,283
Gold Earned
56,835
756
Minions Killed
620
0
Camps Cleared
0
2,439,852
Distance Traveled
2,208,284
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,475
542
126
5
0
437,638
3
W
Olorun
14,132
614
171
7
0
445,463
5
L
Artio
10,739
467
39
2
0
503,731
7
W
Erlang Shen
14,121
614
122
5
0
508,363
9
L
Heimdallr
11,234
488
153
7
0
423,152
10
L
Persephone
10,868
473
150
7
0
423,622
8
W
Janus
15,680
682
278
12
0
524,775
4
W
Pele
14,582
634
166
7
0
478,446
5
L
Osiris
11,519
501
152
7
0
420,141
4
W
Fenrir
11,768
512
19
1
0
482,805
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role