Player Matchup

Merlin
Merlin
HentaiMeister69
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,201 Elo+
Party 2
He Bo
He Bo
kepka2
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 2
Ra
Ra
xXxBANEBLADExXx
Ra
Level 62
God Stats
4W - 7L
1,594 SR
Queue Stats
6W - 16L
1,288 Elo+
Party 2
Team Averages
Level 65
1,531 SR
1,232 Elo+

VS

Team Averages
Level 94
1,617 SR
1,399 Elo+
Ao Kuang
Ao Kuang
Hellhaze
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 55L
1,420 Elo+
Party 1
Tyr
Tyr
JOHUF
Tyr
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 65L
1,420 Elo+
Party 1
Cupid
Cupid
Pîllê
Cupid
Level 144
God Stats
1W - 0L
1,852 SR
Queue Stats
41W - 72L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 9
11,933
663
17,547
18,027
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
kepka2
He Bo
16
3 / 6 / 7
11,705
650
18,006
13,744
5,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 4
12,134
674
12,696
17,580
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hellhaze
Ao Kuang
18
9 / 5 / 7
13,427
746
17,512
20,968
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
JOHUF
Tyr
17
4 / 2 / 9
12,365
687
10,945
22,619
13,540
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Pîllê
Cupid
20
5 / 5 / 9
13,587
755
16,074
20,251
6,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
11
Kills
18
19
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Hellhaze
Ao Kuang
9
5
7
2.5
L
3
7
9
1.07
W
Tyr
JOHUF
Tyr
4
2
9
4.25
W
Cupid
Pîllê
Cupid
5
5
9
1.9
L
He Bo
kepka2
He Bo
3
6
7
1.08
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
44,531
49,351
Taken
63,838
20,675
Mitigated
26,761
13,964
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Hellhaze
Ao Kuang
17,512
4,175
16
7,705
20,968
6,531
342
14,734
5,710
44,323
0
L
17,547
2,202
98
4,136
18,027
7,626
1,324
6,288
11,739
45,029
0
W
Tyr
JOHUF
Tyr
10,945
1,645
112
3,347
22,619
13,540
61
19,464
3,155
0
23,178
W
Cupid
Pîllê
Cupid
16,074
7,438
842
12,135
20,251
6,690
2,096
14,840
5,411
0
91,601
L
He Bo
kepka2
He Bo
18,006
1,387
0
2,238
13,744
5,543
446
3,841
9,903
35,935
0
L
12,696
407
2,418
5,074
17,580
7,506
339
7,930
9,650
44,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
39,379
170
Minions Killed
186
6
Camps Cleared
7
915,509
Distance Traveled
983,393
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,427
746
48
3
5
290,226
1
L
Merlin
11,933
663
56
3
2
280,071
2
W
Tyr
12,365
687
12
1
0
380,847
4
W
Cupid
13,587
755
126
7
2
312,320
2
L
He Bo
11,705
650
35
2
0
294,970
5
L
Ra
12,134
674
79
4
4
340,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role