Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Belda013
Athena
Level 85
God Stats
15W - 10L
1,843 SR
Queue Stats
165W - 128L
1,551 Elo+
Party 3
Bakasura
Bakasura
Darkkai3
Bakasura
Level 144
God Stats
1W - 2L
1,321 SR
Queue Stats
26W - 27L
1,451 Elo+
Solo
Jing Wei
Jing Wei
DatGuyAndris
Jing Wei
Level 131
God Stats
2W - 2L
1,791 SR
Queue Stats
125W - 130L
1,693 Elo+
Solo
Jormungandr
Jormungandr
miplayed
Jormungandr
Level 154
God Stats
5W - 5L
1,812 SR
Queue Stats
48W - 43L
1,583 Elo+
Party 3
Team Averages
Level 135
1,653 SR
1,556 Elo+

VS

Team Averages
Level 124
1,715 SR
1,633 Elo+
Guan Yu
Guan Yu
Flamet0wer
Guan Yu
Level 112
God Stats
18W - 7L
1,530 SR
Queue Stats
48W - 32L
1,661 Elo+
Party 1
Bastet
Bastet
FlækkeTime
Bastet
Level 160
God Stats
9W - 5L
1,808 SR
Queue Stats
55W - 53L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hadrøn
Ah Muzen Cab
Level 160
God Stats
9W - 9L
1,738 SR
Queue Stats
73W - 53L
1,710 Elo+
Party 1
Discordia
Discordia
Meronier
Discordia
Level 101
God Stats
11W - 3L
1,775 SR
Queue Stats
56W - 36L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
UncleMerkil
Kuzenbo
Level 87
God Stats
6W - 3L
1,721 SR
Queue Stats
29W - 27L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
4 / 7 / 4
12,583
547
11,453
13,750
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Belda013
Athena
15
1 / 7 / 9
10,689
465
4,640
18,297
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Darkkai3
Bakasura
20
5 / 6 / 4
13,082
569
16,143
21,233
8,724
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
DatGuyAndris
Jing Wei
17
2 / 5 / 3
11,148
485
5,846
16,694
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
miplayed
Jormungandr
19
6 / 3 / 5
12,561
546
18,660
19,737
25,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flamet0wer
Guan Yu
16
3 / 4 / 11
11,309
492
11,079
19,304
17,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
20
9 / 4 / 5
13,621
592
18,023
21,362
9,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Hadrøn
Ah Muzen Cab
20
9 / 4 / 7
13,238
576
19,377
15,680
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Meronier
Discordia
20
5 / 4 / 6
12,905
561
12,851
11,141
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
UncleMerkil
Kuzenbo
16
2 / 3 / 12
11,644
506
6,932
25,766
36,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
18
Kills
28
28
Deaths
19
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
7
4
0.86
L
Athena
Belda013
Athena
1
7
9
0.79
L
Bakasura
Darkkai3
Bakasura
5
6
4
1.17
L
Jing Wei
DatGuyAndris
Jing Wei
2
5
3
0.7
W
Guan Yu
Flamet0wer
Guan Yu
3
4
11
2.13
W
Bastet
9
4
5
2.88
W
Ah Muzen Cab
Hadrøn
Ah Muzen Cab
9
4
7
3.13
W
Discordia
Meronier
Discordia
5
4
6
2
W
Kuzenbo
UncleMerkil
Kuzenbo
2
3
12
2.67
L
Jormungandr
miplayed
Jormungandr
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,742
Damage
68,262
89,711
Taken
93,253
57,822
Mitigated
73,341
21,563
Healing
30,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,453
742
0
3,683
13,750
3,491
708
4,167
9,249
73,497
0
L
Athena
Belda013
Athena
4,640
1,172
671
1,651
18,297
15,942
174
4,839
13,316
15,210
675
L
Bakasura
Darkkai3
Bakasura
16,143
8,521
0
6,417
21,233
8,724
0
5,073
15,654
0
106,457
L
Jing Wei
DatGuyAndris
Jing Wei
5,846
4,308
0
5,883
16,694
4,648
2,111
3,383
13,281
0
73,242
W
Guan Yu
Flamet0wer
Guan Yu
11,079
879
1,447
4,661
19,304
17,247
479
12,203
5,640
9,970
45,596
W
Bastet
18,023
5,792
0
11,193
21,362
9,643
1,369
5,052
15,558
0
114,778
W
Ah Muzen Cab
Hadrøn
Ah Muzen Cab
19,377
5,297
0
2,570
15,680
6,172
2,703
4,125
10,605
0
124,291
W
Discordia
Meronier
Discordia
12,851
770
0
472
11,141
4,204
984
5,994
4,626
79,813
0
W
Kuzenbo
UncleMerkil
Kuzenbo
6,932
3,120
4,323
5,620
25,766
36,075
743
6,424
18,189
37,103
0
L
Jormungandr
miplayed
Jormungandr
18,660
3,281
0
3,258
19,737
25,017
234
4,899
14,704
72,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,063
Gold Earned
62,717
652
Minions Killed
656
0
Camps Cleared
0
2,028,575
Distance Traveled
2,294,096
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,583
547
144
6
0
385,393
4
L
Athena
10,689
465
32
1
0
352,920
5
L
Bakasura
13,082
569
199
9
0
486,654
3
L
Jing Wei
11,148
485
144
6
0
382,783
7
W
Guan Yu
11,309
492
104
5
0
478,807
6
W
Bastet
13,621
592
156
7
0
513,173
5
W
Ah Muzen Cab
13,238
576
199
9
0
413,018
3
W
Discordia
12,905
561
156
7
0
433,180
5
W
Kuzenbo
11,644
506
41
2
0
455,918
10
L
Jormungandr
12,561
546
133
6
0
420,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role