Player Matchup

Scylla
Scylla
Makai25
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,573 Elo+
Party 2
Artemis
Artemis
PapaPrototype
Artemis
Level 51
God Stats
9W - 7L
1,722 SR
Queue Stats
277W - 294L
1,538 Elo+
Party 2
Hel
Hel
Progamermoment23
Hel
Level 65
God Stats
4W - 9L
1,408 SR
Queue Stats
56W - 57L
1,402 Elo+
Solo
Mulan
Mulan
Y0uMadbro420Blaz
Mulan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 2
Ymir
Ymir
YoursTruely76
Ymir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 61L
1,582 Elo+
Party 2
Team Averages
Level 88
1,526 SR
1,522 Elo+

VS

Team Averages
Level 110
1,533 SR
1,579 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ICE KNIGHT ZER0
Atlas
Level 160
God Stats
8W - 4L
1,632 SR
Queue Stats
245W - 238L
1,579 Elo+
Party 1
Nike
Nike
Shikadude
Nike
Level 127
God Stats
2W - 3L
1,350 SR
Queue Stats
101W - 91L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
jc_comando
Amaterasu
Level 65
God Stats
25W - 22L
1,613 SR
Queue Stats
586W - 572L
1,678 Elo+
Solo
Scylla
Scylla
llEggmanNegall
Scylla
Level 113
God Stats
7W - 6L
1,572 SR
Queue Stats
72W - 57L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Makai25
Scylla
13
0 / 2 / 1
7,202
554
1,245
5,412
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
11
2 / 4 / 1
7,086
545
4,876
7,328
1,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 5 / 0
5,149
396
686
5,780
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,465
497
2,862
8,352
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 1
6,844
526
2,519
10,407
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 4
8,331
641
5,443
5,112
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 9
7,678
591
3,591
8,804
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
14
6 / 1 / 5
8,732
672
5,614
6,480
5,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
jc_comando
Amaterasu
12
4 / 2 / 9
7,915
609
5,014
7,517
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 5
8,382
645
6,556
2,643
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
21
21
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
W
3
1
9
7.5
L
Scylla
Makai25
Scylla
0
2
1
0.25
L
Artemis
2
4
1
0.63
L
0
5
0
0
W
Nike
6
1
5
8.5
L
1
6
1
0.25
L
2
4
1
0.63
W
Amaterasu
jc_comando
Amaterasu
4
2
9
4.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,188
Damage
26,218
37,279
Taken
30,556
14,339
Mitigated
20,436
9,169
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,443
2,417
0
2,098
5,112
1,641
258
876
4,166
0
63,850
W
3,591
999
0
2,342
8,804
5,438
55
1,645
6,971
21,121
0
L
Scylla
Makai25
Scylla
1,245
117
0
832
5,412
1,771
0
1,457
3,955
40,341
0
L
Artemis
4,876
2,076
0
1,656
7,328
1,381
0
1,094
6,234
0
36,628
L
686
39
1,572
1,573
5,780
2,205
0
2,533
3,247
10,587
0
W
Nike
5,614
1,296
40
872
6,480
5,987
62
369
6,111
2,635
42,262
L
2,862
471
0
567
8,352
5,752
0
1,344
7,008
0
24,991
L
2,519
483
0
2,969
10,407
3,230
0
4,194
6,213
31,224
0
W
Amaterasu
jc_comando
Amaterasu
5,014
2,055
0
2,295
7,517
6,358
371
764
6,729
0
45,267
W
6,556
549
0
209
2,643
1,012
310
510
2,129
56,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
41,038
322
Minions Killed
411
0
Camps Cleared
0
1,229,155
Distance Traveled
1,335,519
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,331
641
125
10
0
264,316
0
W
Atlas
7,678
591
26
2
0
271,119
2
L
Scylla
7,202
554
96
7
0
253,350
4
L
Artemis
7,086
545
74
6
0
237,226
3
L
Hel
5,149
396
20
2
0
212,798
1
W
Nike
8,732
672
94
7
0
251,837
0
L
Mulan
6,465
497
65
5
0
244,596
3
L
Ymir
6,844
526
67
5
0
281,185
5
W
Amaterasu
7,915
609
72
6
0
285,065
2
W
Scylla
8,382
645
94
7
0
263,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role