Player Matchup

Loki
Loki
 
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MajorZero0
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Raudo7
Kukulkan
Level 106
God Stats
1W - 0L
1,758 SR
Queue Stats
21W - 17L
1,491 Elo+
Party 2
Ullr
Ullr
TheMindFlayer
Ullr
Level 149
God Stats
11W - 8L
1,429 SR
Queue Stats
149W - 94L
1,648 Elo+
Party 2
Ymir
Ymir
cras116
Ymir
Level 27
God Stats
4W - 0L
1,741 SR
Queue Stats
11W - 3L
1,760 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,580 Elo+

VS

Team Averages
Level 25
1,430 SR
1,461 Elo+
Cthulhu
Cthulhu
SOKARCA97
Cthulhu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 23L
1,443 Elo+
Party 1
Mercury
Mercury
SupriseFU
Mercury
Level 32
God Stats
0W - 1L
1,336 SR
Queue Stats
16W - 13L
1,443 Elo+
Party 1
Ra
Ra
Vaspoml
Ra
Level 6
God Stats
4W - 2L
1,571 SR
Queue Stats
6W - 12L
1,443 Elo+
Party 1
Apollo
Apollo
felsefe6999
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 1
Mulan
Mulan
ilovecreamsoda
Mulan
Level 49
God Stats
5W - 10L
1,243 SR
Queue Stats
187W - 171L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
10 / 1 / 8
9,211
658
10,577
10,704
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
MajorZero0
Cerberus
14
2 / 2 / 5
8,207
586
7,192
9,436
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Raudo7
Kukulkan
14
6 / 0 / 6
8,424
602
7,822
5,178
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
10 / 0 / 4
9,771
698
8,895
6,027
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
cras116
Ymir
12
1 / 1 / 9
7,908
565
2,365
9,639
8,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SOKARCA97
Cthulhu
10
1 / 4 / 0
6,716
480
3,470
10,386
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
SupriseFU
Mercury
9
0 / 7 / 1
6,224
445
3,018
12,531
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 0
6,904
493
5,469
7,142
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
9
0 / 8 / 0
5,726
409
2,027
8,612
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
7,181
513
4,795
12,468
6,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
29
Kills
4
4
Deaths
30
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
1
8
14
W
Cerberus
MajorZero0
Cerberus
2
2
5
2.25
W
Kukulkan
Raudo7
Kukulkan
6
0
6
9
L
Cthulhu
SOKARCA97
Cthulhu
1
4
0
0.25
L
Mercury
SupriseFU
Mercury
0
7
1
0.07
W
10
0
4
12
L
1
7
0
0.14
W
Ymir
cras116
Ymir
1
1
9
5.5
L
Apollo
0
8
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
18,779
40,984
Taken
51,139
25,263
Mitigated
19,431
13,004
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,577
2,968
0
3,414
10,704
4,282
980
1,993
8,656
0
57,619
W
Cerberus
MajorZero0
Cerberus
7,192
994
255
2,650
9,436
8,320
42
585
8,834
42,750
0
W
Kukulkan
Raudo7
Kukulkan
7,822
911
87
1,695
5,178
1,864
1,298
2,762
2,154
54,231
0
L
Cthulhu
SOKARCA97
Cthulhu
3,470
242
39
722
10,386
6,789
0
2,344
7,966
20,562
0
L
Mercury
SupriseFU
Mercury
3,018
1,175
0
2,586
12,531
3,012
0
1,083
11,408
0
30,209
W
8,895
2,408
0
492
6,027
2,391
1,608
1,019
5,008
0
69,077
L
5,469
415
301
721
7,142
1,648
216
4,624
2,518
36,117
0
W
Ymir
cras116
Ymir
2,365
267
1,760
2,651
9,639
8,406
199
2,353
7,171
24,562
0
L
Apollo
2,027
1,094
0
505
8,612
1,594
1,230
1,934
6,678
0
22,761
L
4,795
1,530
20
2,650
12,468
6,388
0
6,743
5,190
920
30,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
32,751
457
Minions Killed
291
0
Camps Cleared
0
1,464,799
Distance Traveled
1,340,087
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,211
658
93
7
0
325,146
2
W
Cerberus
8,207
586
103
7
0
243,434
3
W
Kukulkan
8,424
602
89
6
0
288,006
0
L
Cthulhu
6,716
480
32
2
0
282,935
4
L
Mercury
6,224
445
59
4
0
300,787
0
W
Ullr
9,771
698
124
9
0
308,008
3
L
Ra
6,904
493
81
6
0
243,771
4
W
Ymir
7,908
565
48
3
0
300,205
3
L
Apollo
5,726
409
44
3
0
265,036
1
L
Mulan
7,181
513
75
5
0
247,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role