Player Matchup

Medusa
Medusa
JohnieGrunge123
Medusa
Level 127
God Stats
0W - 2L
1,342 SR
Queue Stats
14W - 22L
1,176 Elo+
Party 2
Bastet
Bastet
LintyCroissant
Bastet
Level 120
God Stats
0W - 2L
1,270 SR
Queue Stats
27W - 38L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
MiSerFLA
Cthulhu
Level 105
God Stats
4W - 6L
1,455 SR
Queue Stats
5W - 11L
1,325 Elo+
Solo
Team Averages
Level 117
1,356 SR
1,308 Elo+

VS

Team Averages
Level 76
1,504 SR
1,436 Elo+
Zeus
Zeus
Mad_Trapper_100
Zeus
Level 60
God Stats
24W - 18L
1,513 SR
Queue Stats
368W - 334L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
Romvngod
Cliodhna
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 116L
1,244 Elo+
Solo
Gilgamesh
Gilgamesh
murryhu
Gilgamesh
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 240L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 8
15,299
665
9,866
21,527
6,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 9 / 8
15,274
664
22,007
25,901
7,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MiSerFLA
Cthulhu
20
4 / 7 / 13
14,841
645
15,163
42,450
26,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
17,549
763
29,823
10,187
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Romvngod
Cliodhna
19
12 / 8 / 7
16,387
712
29,283
22,204
8,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
murryhu
Gilgamesh
20
7 / 5 / 12
16,663
724
23,541
21,294
16,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
17
Kills
26
26
Deaths
17
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
10
8
0.9
L
8
9
8
1.33
W
7
4
13
3.38
L
Cthulhu
MiSerFLA
Cthulhu
4
7
13
1.5
W
Cliodhna
Romvngod
Cliodhna
12
8
7
1.94
W
Gilgamesh
murryhu
Gilgamesh
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
82,647
89,878
Taken
53,685
40,800
Mitigated
28,229
23,760
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,866
3,694
408
2,306
21,527
6,517
0
6,406
14,903
0
56,338
L
22,007
7,116
0
5,999
25,901
7,461
564
7,779
17,689
0
42,546
W
29,823
3,097
0
1,415
10,187
3,136
590
3,101
7,086
86,133
0
L
Cthulhu
MiSerFLA
Cthulhu
15,163
1,319
203
14,844
42,450
26,822
50
15,243
26,523
52,003
0
W
Cliodhna
Romvngod
Cliodhna
29,283
5,364
0
2,382
22,204
8,556
0
4,191
18,013
0
57,934
W
Gilgamesh
murryhu
Gilgamesh
23,541
9,361
0
571
21,294
16,537
1,091
8,316
12,978
0
72,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
50,599
218
Minions Killed
273
7
Camps Cleared
12
1,092,797
Distance Traveled
1,146,448
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,299
665
96
4
2
351,976
0
L
Bastet
15,274
664
48
2
2
353,209
0
W
Zeus
17,549
763
129
6
3
402,651
3
L
Cthulhu
14,841
645
74
3
3
387,612
5
W
Cliodhna
16,387
712
63
3
4
343,137
4
W
Gilgamesh
16,663
724
81
4
5
400,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role